Next-Gen PS5 & XSX |OT| Console tEch threaD

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Right; because if you can't arbitrarily lord a game over a fan of the other toy, is it even a game?
It's not like that, but if you want to consider like that....

If MC Dungeons become a sucessful game (I'm hoping this will happen I'm a huge Minecraft fan), It will certanly be good to Xbox but not like Gears or Halo is, but I like the idea of people with other consoles play the game together.
 
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This is just sad: :lollipop_neutral:


Ah, just caught an interesting article concerning Bleeding Edge and it's advertising this morning 😅:


MS♥️Discord....again? (All jokes aside it's speculation on my part to believe MS had anything to do with the first "Discord-gate" lol). Interesting only due to context.
 
What is sad?
In this year you had a great game Ori, and good one Gears T and the promise this year Halo will be
great again.

That is not something I will call a great year for my Xbox One with that security, Wasteland 3 will release in almost all places same for minecraft dungeons.

Even I who like the airplane games the Flight Simulator looks good but if Iask, almost all the people they think well could be worst.

I am sure Xbox will improve a lot since the next year but that catalog is far of the two (Switch,PS4) in the best years only in the last lustrum.
 
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Final Fantasy 7 Remake
Last of Us 2
Ghost of Tsushima
PlayStation 5

Ridiculous transition really. The momentum is indeed a freight train. It will take a major major fuck up at this point.
 
Final Fantasy 7 Remake
Last of Us 2
Ghost of Tsushima
PlayStation 5

Ridiculous transition really. The momentum is indeed a freight train. It will take a major major fuck up at this point.
PS5R for this part of world one of the best of this gen
Dreams
Nioh2 (like Ori is second party)
MLB 20 (They mention any game and for this year still exclusive)
 
The regression testing data for Ariel iGPU lacked hardware RT, but that doesn't mean Oberon didn't have RT on the chip. You wouldn't of needed RT enabled for PS4 and Pro regression testing, is all.

I don't necessarily understand the insistence Github wasn't legit. Those were the PS5 and XSX chips. Final XSX chip turned off 4 CUs and clocked higher (clocks were never given for Arden, and Scorpion to X did the same thing, i.e Scorpion had full chip on, the X disabled 4 CUs for retail), PS5 chip turned out clocked higher, RT wouldn't need to be on for regression tests and Navi 10 was in reference to Ariel iGPU testing profile.

I mean, what other chips even exist that would be XSX and PS5's chips? There aren't any. That just leaves Arden and Oberon. The Github stuff was incomplete but aside from Tommy's XSX stuff and one of Heisenberg's PS5 figures, it was by far the closest to giving an indication on some of the baseline specs for both systems (baseline as in general GPU stuff like CUs, SUs specifically) 🤷‍♂️

It was just 'clocked higher'? It is a complete paradigm shift to be able to subdue thermal latency to a level that lets it clock to that level. Surely that would have to be in the data?

My guess is that these chips were designed for either new Psnow capable 8K TVs (X1 Ultimate scaler chip) or devkits to be delivered at a time when big publishers and first party needed PS5 devkits for optimisation -PC PS5s were no longer adequate. Sony semi-conductor's breakthrough in 2017 to produce the world's first 3D stacked sensor (a CMOS super slow motion camera 960fps capture at 720p having 1/2GB memory stacked: Xperia XZ Premium) may have meant they've aimed for the stars and are 3D stacking their APU, and knew they needed conventional devkits in parallel development, to eek out every month they had to get retail chips done in time for launch.
 
The regression testing data for Ariel iGPU lacked hardware RT, but that doesn't mean Oberon didn't have RT on the chip. You wouldn't of needed RT enabled for PS4 and Pro regression testing, is all.

I don't necessarily understand the insistence Github wasn't legit. Those were the PS5 and XSX chips. Final XSX chip turned off 4 CUs and clocked higher (clocks were never given for Arden, and Scorpion to X did the same thing, i.e Scorpion had full chip on, the X disabled 4 CUs for retail), PS5 chip turned out clocked higher, RT wouldn't need to be on for regression tests and Navi 10 was in reference to Ariel iGPU testing profile.

I mean, what other chips even exist that would be XSX and PS5's chips? There aren't any. That just leaves Arden and Oberon. The Github stuff was incomplete but aside from Tommy's XSX stuff and one of Heisenberg's PS5 figures, it was by far the closest to giving an indication on some of the baseline specs for both systems (baseline as in general GPU stuff like CUs, SUs specifically) 🤷‍♂️

I think at least SOME of the issues with people acknowledging the GitHub data is that some others have tried to tie that into the suggestion that Sony somehow panicked and had to up the clocks in an vain, pathetic attempt to catch up to Microsoft. So they don't want to acknowledge GitHub for that reason.

Bottom line, it's HIGHLY unlikely that there was any panic. The PS5 seems to have been designed around a certain philosophy and lower costs by using smaller die and fewer CU's but clocked high and cooled, is a strategy. Some may not agree with it, but it's far more likely than just some slapdash engineering and planning on the part of a company that has been making consumer electronics for DECADES very successfully. Acknowledging that GitHub was showing earlier tests on the PS5 chips has NOTHING to do with what Sony planned or what their strategy was.

IMHO that's what the denial of GitHub is about. Maybe not. Just seems to me a bit of a defensive reaction to some of the more strident Xbox fans. ;)
 
PS5R for this part of world one of the best of this gen
Dreams
Nioh2 (like Ori is second party)
MLB 20 (They mention any game and for this year still exclusive)

It's amazing. Actions do speak louder than words.

Meanwhile, yeah absurd fantasies about Github proving Sony was scared of XSX and went into panic mode and overclocked the PS5 and now it's burning down buildings and prohibitively expensive to build etc
 
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List of all Xbox Series X confirmed games (so far)

"The Xbox Series X leads Microsoft's next-generation lineup, promising a 4K 60 FPS baseline, venturing into 8K resolutions or 120 Hz refresh rates. The striking matte black monolith packs a ton of cutting-edge hardware, slated to deal four times the processing power of Xbox One X."

 
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I know that this Tidux is not very reliable, but is there any chance that this is true? It looks like the cover of a Game Informer issue.


Still no PS5 case design, so it's legit ;p

Final Fantasy 7 Remake
Last of Us 2
Ghost of Tsushima
PlayStation 5

Ridiculous transition really. The momentum is indeed a freight train. It will take a major major fuck up at this point.

All thanks to multiple delays tho... Who knows, maybe that was Sony's plan all along?
 
OPM_UK June issue having PS5 and next-gen games news.

May it is? Horizon sequel confirmed for the ps5 event?

EWoHjCzXkAIWOIj

giphy.gif
 
"The Xbox Series X leads Microsoft's next-generation lineup, promising a 4K 60 FPS baseline, venturing into 8K resolutions or 120 Hz refresh rates. The striking matte black monolith packs a ton of cutting-edge hardware, slated to deal four times the processing power of Xbox One X."

Cool.

(edited out a misunderstanding - I do appreciate the games info).
 
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In this year you had a great game Ori, and good one Gears T (only for PC) and the promise this year Halo will be
great again.

That is not something I will call a great year for my Xbox One with that security, Wasteland 3 will release in almost all places same for minecraft dungeons.

Even I who like the airplane games the Flight Simulator looks good but if Iask, almost all the people they think well could be worst.

I am sure Xbox will improve a lot since the next year but that catalog is far of the two (Switch,PS4) in the best years only in the last lustrum.
Gears Tactics will also be available for Xbox One. Halo is the biggest franchise (besides gran turismo) that is available on next-gen consoles. Forza is seen as one of the best racing games. How can this not be a good year for Xbox?
 
Guys do you think TLOU2 will be patched to use PS5 port?
Final Fantasy 7 Remake
Last of Us 2
Ghost of Tsushima
PlayStation 5

Ridiculous transition really. The momentum is indeed a freight train. It will take a major major fuck up at this point.
I hope TLOU 2 will get PS5 patch / port, because 4K native and 60fps would sure make a big difference for me. TLOU 1 is one the best games I have played on PS3/4 so I expect part 2 will not disappoint as well.
 
Ah, just caught an interesting article concerning Bleeding Edge and it's advertising this morning 😅:


MS♥Discord....again? (All jokes aside it's speculation on my part to believe MS had anything to do with the first "Discord-gate" lol). Interesting only due to context.
7z9o.gif
 
Guys do you think TLOU2 will be patched to use PS5 port?

I hope TLOU 2 will get PS5 patch / port, because 4K native and 60fps would sure make a big difference for me. TLOU 1 is one the best games I have played on PS3/4 so I expect part 2 will not disappoint as well.
they may patch higher assets but it should work day one on ps5 with out being ported
 
Guys do you think TLOU2 will be patched to use PS5 port?

I hope TLOU 2 will get PS5 patch / port, because 4K native and 60fps would sure make a big difference for me. TLOU 1 is one the best games I have played on PS3/4 so I expect part 2 will not disappoint as well.

Of course it will get some sort of PS5 treatment. It is a big game
 
Guys do you think TLOU2 will be patched to use PS5 port?

I hope TLOU 2 will get PS5 patch / port, because 4K native and 60fps would sure make a big difference for me. TLOU 1 is one the best games I have played on PS3/4 so I expect part 2 will not disappoint as well.

I think it will be one of the 100 games that will work in boost mode at least. I expect higher res and higher framerate. It would be awesome to see Something a bit more ambitious but probably not.
 
That's a pretty silly statement.

Maybe it is, maybe it isnt. MS (and PS) could easily write a TCR for that visual baseline. When Xbox360/PS3 launched I remember one (or both?) having some lofty minimal resolution that they eventually had to back off of. But that is the beauty of being a platform, you set requirements. So time will tell if that was a silly statement indeed.
 
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Maybe it is, maybe it isnt. MS (and PS) could easily write a TCR for that visual baseline. When Xbox360/PS3 launched I remember one (or both?) having some lofty minimal resolution that they eventually had to back off of. But that is the beauty of being a platform, you set requirements. So time will tell if that was a silly statement indeed.

I think it's more likely that Xbox Game Studios have an internal mandate to push 60fps because by default that will allow their games to scale much more easily, and considering they will at least be releasing on PC and gamepass is clearly aimed at the more price conscious, it makes perfect sense.
 
Maybe it is, maybe it isnt. MS (and PS) could easily write a TCR for that visual baseline. When Xbox360/PS3 launched I remember one (or both?) having some lofty minimal resolution that they eventually had to back off of. But that is the beauty of being a platform, you set requirements. So time will tell if that was a silly statement indeed.
It's a silly thing to write in an article because that's not some known policy and it's not something anyone is promising.

There's no way MS would require 60FPS, and there's pretty much no way they'd even require a 4k internal resolution either.
 
I think it's more likely that Xbox Game Studios have an internal mandate to push 60fps because by default that will allow their games to scale much more easily, and considering they will at least be releasing on PC and gamepass is clearly aimed at the more price conscious, it makes perfect sense.
It's a silly thing to write in an article because that's not some known policy and it's not something anyone is promising.

There's no way MS would require 60FPS, and there's pretty much no way they'd even require a 4k internal resolution either.

Not saying its happening. Just that it would be very easy to do if you are platform and feel your platform can and should deliver a certain fidelity.
 
Not saying its happening. Just that it would be very easy to do if you are platform and feel your platform can and should deliver a certain fidelity.
"It could happen" doesn't make it not a silly statement to write in an article.

It's.. factually wrong... AKA complete bullshit at this point.
 
Ah, just caught an interesting article concerning Bleeding Edge and it's advertising this morning 😅:


MS♥Discord....again? (All jokes aside it's speculation on my part to believe MS had anything to do with the first "Discord-gate" lol). Interesting only due to context.

giphy.webp


Why even bother quoting Discord comments?

Just don't use any quotes in your promotional materials.
Or ask the PlayStation Blog to promote it. I mean, their standards are as low as Life of Black Tiger...

FFS.
 
I think at least SOME of the issues with people acknowledging the GitHub data is that some others have tried to tie that into the suggestion that Sony somehow panicked and had to up the clocks in an vain, pathetic attempt to catch up to Microsoft. So they don't want to acknowledge GitHub for that reason.

Bottom line, it's HIGHLY unlikely that there was any panic. The PS5 seems to have been designed around a certain philosophy and lower costs by using smaller die and fewer CU's but clocked high and cooled, is a strategy. Some may not agree with it, but it's far more likely than just some slapdash engineering and planning on the part of a company that has been making consumer electronics for DECADES very successfully. Acknowledging that GitHub was showing earlier tests on the PS5 chips has NOTHING to do with what Sony planned or what their strategy was.

IMHO that's what the denial of GitHub is about. Maybe not. Just seems to me a bit of a defensive reaction to some of the more strident Xbox fans. ;)
I think we will know more once rdna 2 drops. See what speed they are running at. I don't think we have ever seen a console run higher then the of card equivalent. Also like I said in another post, if we get any info about earlier dev kit speeds. If they were increased, when did it happen?
 
Gears Tactics will also be available for Xbox One. Halo is the biggest franchise (besides gran turismo) that is available on next-gen consoles. Forza is seen as one of the best racing games. How can this not be a good year for Xbox?
Sorry you are right about Gears T ... about Halo yes is the bigger in sales but still just a promise to recover the glory of the old days I have the
special edition of Xbox one of Halo so is not like just talking because I hate the IP and forza yeah is the best simu... well let's say the most complete
like each 2 years just like FIFA from EA is the best from soccer each year.

If for you that is enough is okay your opinion is so valid as my but from my prespective are just not enough to say that and the sales doesn't say this year of Xbox one
has been incredible.
 
Gears Tactics will also be available for Xbox One. Halo is the biggest franchise (besides gran turismo) that is available on next-gen consoles. Forza is seen as one of the best racing games. How can this not be a good year for Xbox?

You mean that two (2) big games = good year for xbox?

Then what is bad year? :messenger_beaming:

for people that dont like gears, halo or forza it would be really sad year. Kind of like if someone doesnt like mario = switch have had pretty bad years.

where are all adventure, rpg and horror games? story driven "cinematic games" as people like to mock them (that sell crazy amounts) ?
 
Yes. Now answer my question.
Yes and my follow up questions were not addressed in the comment i replied to.
  • Github is outdated and likely using an older chip as a placeholder (rdna1). The latest github leak claimed rdna1 without hw rt
  • How can you know the chip test was for BC only? and if it was wouldn't you find it reasonable to asume they were using a rdna1 placeholder for testing bc?
Lastly this bit is aimed at you, going from 1.8 to 2.23ghz its no small change this had to be their target from the beginning not some reactionary change specifically considering their variable clocks and cooling systems. Its not something you come up with overnight, consoles chips design & specs are locked 2 years before launch. Doing unplanned changes can compromise yields and set them back months.
 
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Sorry you are right about Gears T ... about Halo yes is the bigger in sales but still just a promise to recover the glory of the old days I have the
special edition of Xbox one of Halo so is not like just talking because I hate the IP and forza yeah is the best simu... well let's say the most complete
like each 2 years just like FIFA from EA is the best from soccer each year.

If for you that is enough is okay your opinion is so valid as my but from my prespective are just not enough to say that and the sales doesn't say this year of Xbox one
has been incredible.
Yeah for me that's enough. A new Halo and Forza make them have best racer and shooter, with the launch of Cyberpunk as a 3rd party game you've already got an amazing open-world RPG that's going to take a lot of your time, so I don't need an exclusive one (personally). Maybe I just don't game enough compared to you, and you just need more titles than me :pie_grinning_sweat:

You mean that two (2) big games = good year for xbox?

Then what is bad year? :messenger_beaming:

for people that dont like gears, halo or forza it would be really sad year. Kind of like if someone doesnt like mario = switch have had pretty bad years.

where are all adventure, rpg and horror games? story driven "cinematic games" as people like to mock them (that sell crazy amounts) ?
Those 2 games are extra on everything else that is being released. If you play every exclusive of Sony AND a lot of those amazing 3rd party games to their full extent, then I get where you are coming from, then it's not enough. But if you compare Playstation 4 games of 2020, and launch games (for the moment) of the Playstation 5 to Xbox One games 2020 and current launch games for XSX, they go head to head (imo).
 
I think it's more likely that Xbox Game Studios have an internal mandate to push 60fps because by default that will allow their games to scale much more easily, and considering they will at least be releasing on PC and gamepass is clearly aimed at the more price conscious, it makes perfect sense.

Makes sense. Not that aiming for 60FPS is bad tho, with all the CPUs, GPUs, RAM, SSDs, "no bottlenecks" etc. it would be shocking (in a bad way) if games still ran at pathetic 30FPS.
 
lol come on man, where did you read this?

If they have secret agents infiltrated within MS/AMD then the theory of MS catching them by surprise makes even less sense

Minor changes yes but nothing major, consoles chips require throurough testing to ensure everything works, no bugs/exploits, yields. They don't have the luxury of recalling consoles chips once out
You can check for yourself how development goes in this interview

Github was a RDNA1 so...
They redesigned the chip from RDNA1 to RDNA2?

It sounds like a pretty big change to me.
RDNA2 supports wavefront sizes 32 & 64, XSX needs this too for bc.
RDNA2 is not only confirmed by Sony but also AMD confirmed in one of their presentations next gen consoles are RDNA2. Leaves no room for speculation or crazy theories.

Misinterpreting what?
Navi10= RDNA1
No RT bespoke hardware= RDNA1

What other interpretation is there?
Im not saying its necessary fake just that it was outdated and using an older chip as a placeholder (rdna1). The latest github leak claimed rdna1 without hw rt did it not?
About ariel what makes you think it was for BC testing and if it was wouldn't you find it reasonable to asume they were using a rdna1 placeholder for testing bc?

And i ask you again evidence of what? so we can take the discussion from there
As someone who knows the Github leak like the back of my hand, I would say it was totally legit. Regarding the timeline, it was probably something like this:
Ariel B0 (iGPU) - RDNA 1 36 CUs @2Ghz with 448GB/s memory bandwidth (256-bit, 14Gbps GDDR6 chips).
Oberon A0 (iGPU) - A move from RDNA 1 to RDNA 2, still 2Ghz, still 36 CUs. Memory bandwidth upgraded to 510GB/s (256-bit, 16Gbps chips).
Oberon B0 (iGPU) - Unknown changes, memory bandwidth upgraded to 532GB/s (256-bit, underclocked 18Gbps chips).
------------------------------------------------------
Flute (the whole APU, separate leak) - unknown change, still 2Ghz, memory bandwidth still 532GB/s, has an actual data - July 2019.

Those are the leaks. Now, for some Q&A regarding the leak:
Q: How do we know it's real?
A: The Github repo was removed for AMD copyrights, it means that AMD had copyrights for that data which means it's 100% a real AMD data. In addition, everything on the hardware level was 100% right, the only thing that changed from the Github leak to the reveal of both consoles was clocks, which again proves it was real (clocks change all the time over development).

Q: How do you know Ariel -> Oberon was a change from RDNA 1 to RDNA 2?
A: Stepping isn't there for architectural changes, it's there for things like improving clock speeds, improving testability of the chip, fixing bugs, improving power usage and so on. When a real architecture change happens, like adding more CUs or actually changing major stuff in the chip, instead of a stepping the code name changes. It means that from Ariel to Oberon something architectural changed. We have references for Ariel being Navi based, which means RDNA1. CU count didn't change, memory controllers remained the same and so on. On top of that, we know that today PS5 is RDNA2. So the logical conclusion is the Ariel to Oberon was the RDNA 1 to RDNA 2 shift.

Q: Wait, wasn't the Github leak missing RT tests? It means Oberon A0 and B0 didn't have RT, right?
A: The Oberon leak was regression testing. In regression testing, all you test is the old chip's abilities VS the new chip's ability in order to see if you f---ed something up. Ariel was RDNA 1, it had no hardware-level RT capabilities, so no regression test comparing to Ariel will test RT. Or in other words, just because RT tests weren't a thing in those tests (because it was regression testing) doesn't mean Oberon A0 and B0 didn't have RT hardware.

Q: It's been so much time since Oberon B0, didn't the PS5 and XSX completely changed since?
A: Actually in early 2019 both consoles were pretty final. At that point, you can't do much other than tweak using steppings. It means that things like clocks could change, but the actual silicon itself remained the same. Remember that though both consoles only launch in late 2020, during 2019 near-final consoles have been already built for testing. For instance, Phil Spencer already got his fulling working (and buggy) XSX last year and the SOC inside that console was probably already fabbed in summer 2019 in a pretty bug-free state.

I hope that helps set the record straight regarding Github.
 
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May it is? Horizon sequel confirmed for the ps5 event?

EWoHjCzXkAIWOIj
Looks like DualSense's unannounced features will also be revealed as well, with the word "everything" underlined along with a "tech in detail" section and a "design secrets" section dedicated just to the controller.

Can't wait to see the games though, fucking excited rn.
 
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Unreal Engine 4 and Quixel will fly on PS5 SSD and I/O speed.

Combined with Geometry engine, which ensures that geometry outside your view are not rendered.

PS5 2.23ghz GPU is also capable of more geometry per second than xsex wide and slow approach.

Texel density approaching that of CGI quality will be everywhere. No more cutting of details just because the RAM cannot fit them all. Now, the SSD can stream them all just at the right time.

HIGH RESOLUTION MEGASCANS. DATA NEEDS TO BE STREAMED JUST AS WHEN IT IS NEEDED.


That I/O though.

10 seconds of loading in a LOADING DEMO SHOWCASE does not inspire confidence.

But I will give xsex the benefit of the doubt. Perhaps the CPU Zen2 cores can make up for the lack to custom chips in the APU. But the CPU will take a lot of hit in performance.
If you expect one console to be able to run games that look like the Quixel demos while the other can't, you are in for a disappointment. This coming generation graphical difference between the consoles will probably be the lowest ever.

You can build PC with even faster SDD than XSX has (2.4 GB/s), however without hardware decompression it will be 3-4x times slower compared to XSX SDD. According to Dealer Gaming comparison his 970 pro (3.5 GB/s) was over 3x times slower compared to XSX SDD. I hope Nv or AMD will bulid HW decompression into their upcoming GPUs because otherwise SDDs on consoles will be far supperior despite being slower.
Developers will probably use GPU decompression which is an order of magnitude faster than CPU decompression. Considering that by the time these consoles are 2 years old PC gamers will have 20TF+ mid-range GPUs, I guess PC will (once again, just like every console generation ever) be fine.
 
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Looks like DualSense's unannounced features will also be revealed as well, with the word "everything" underlined along with a "tech in detail" section and a "design secrets" section dedicated just to the controller.

Can't wait to see the games though, fucking excited rn.
The most important part is our (probably hands-on) impressions!
 
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Looks like DualSense's unannounced features will also be revealed as well, with the word "everything" underlined along with a "tech in detail" section and a "design secrets" section dedicated just to the controller.

Can't wait to see the games though, fucking excited rn.

Just to clear this up (it confused me!) the picture here is the new June issue that goes on sale May 5th but some subscribers have it now. In this issue there is the preview of the next issue (July) that promises PS5 goodies and that goes on sale on June 2nd with subscribers getting it ~week before that.
 
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Just to clear this up (it confused me!) the picture here is the new June issue that goes on sale May 5th but some subscribers have it now. In this issue there is the preview of the next issue (July) that promises PS5 goodies and that goes on sale on June 2nd with subscribers getting it ~week before that.
The fact that this goes on sale May 5th means there's an event next Tuesday from Sony right?
 
I find it interesting that everyone is assuming that the PS5 is going to be super expensive when Cerny state's several times throughout Road to PS5 that Sony was being price conscious of the system. If you are stating something like that several times, that means you realize that price is a big deal. Sony isn't dumb. They know that $399 was a boon for them during the PS4 launch and already saw what kind of havoc $499 and $599 can cause. Why would they shoot themselves in the foot and try to jack up the price?

On the other side, MS is not going to try and undercut Sony by too much, if at all with XSX. Such a move would screw them in trying to release Lockhart. What sense would it make for MS to price XSX at $399-449 and then price Lockhart at $299? Consumers are going to look at that and scratch their heads.

Well the $500 price tag was 14 years ago. Dont see why they wouldnt go $499.99 considering inflation and obviously high cost of parts. Dont get me wrong, a $399 price would be great, but i dont see the price repeating like it did for the PS and PS2 era.
 
Oberon A0 (iGPU) - A move from RDNA 1 to RDNA 2, still 2Ghz, still 36 CUs. Memory bandwidth upgraded to 510GB/s (256-bit, 16Gbps chips).
Oberon B0 (iGPU) - Unknown changes, memory bandwidth upgraded to 532GB/s (256-bit, underclocked 18Gbps chips).
I wasn't following leaks during that time frame so im a bit out of the loop
Would you mind posting the sources/links that cover these two steppings you mentioned
A: The Oberon leak was regression testing. In regression testing, all you test is the old chip's abilities VS the new chip's ability in order to see if you f---ed something up. Ariel was RDNA 1, it had no hardware-level RT capabilities, so no regression test comparing to Ariel will test RT. Or in other words, just because RT tests weren't a thing in those tests (because it was regression testing) doesn't mean Oberon A0 and B0 didn't have RT hardware.
Why do you think it was a regression test?
Actually in early 2019 both consoles were pretty final. At that point, you can't do much other than tweak using steppings
So because of this, the timeframe wouldn't allow for a architecture change rdna1->rdna2 (new code name chip)?
 
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