To recap (hopefully one last time):
- Unreal Engine 5 is a multiplatform game engine.
- It supports mobile, PC and console, always supporting the full array of features on high-end devices.
- Next-gen it will support the PS5, XsX, PC and mobile (again? What a surprise!)
- High-end PCs as well as the PS5 and XsX will support all features (I begin to notice a pattern here).
- The demo was shown running on a (considered extremely weak by some) PS5 console devkit, but which currently happens to have the fastest and most efficient I/O system among both consoles and PCs.
- Sony, although not directly participating, used this demo for marketing purposes.
So, the crazy conclusions:
- "They chose to show the demo on the PS5, that means this would never run on Xbox!" (LOL)
- "Maybe the geometry in some parts would have been scaled back on XsX. Higher resolution? Most probably." -> How dare you underestimate the Glorious Xbox Sex??!? (HINT: they didn't)
- The fact that this demo was marketing the PS5 fast data streaming invalidates the PS5 data streaming capabilities, XsX must be faster at that too! Sweeny (who kept his mouth shut per marketing agreement) is lying!