What wins is what looks the best quality, and as of today the UE5 demo beats everything hands down, easily, at 1440p, nothing comes even close.
The quality is so high you have to be told its 1440p, as it cannot be measued by counting pixels (DF). So the new meta is high quality assets and streaming huge assets from SSD.
Terrafloppies got boring a month ago....
try usSo much I want to say but most wouldnt believe it anyhow.
And no Sony does not want Gamepass on their ecosystem period.
try us![]()
I'd like to see a brand new IP, a comeback and a sequel. Should I buy whisky for celebration or vodka to wash the salt?I would rather watch people talk about what they think they are going to see come Thursday![]()
I based it off this
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I honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
Exclusive with Bethesda .... not release in PC ....this list is just ridiculous level I know all this because I am the CEO of PlayStation4chan rumor
Sorry if it's old
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that's reasonable. just PM with what you have to sayI honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
that's reasonable. just PM with what you have to saynever gonna leave my PM what will you gonna write
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Looks like GGs next showpiece might very well be at the event. I can't even imagine what they have been up to, Horizon ZD was a technical showcase in itself, but the same engine was worked upon and reached greater heights in Death Stranding. Can you imagine what the original creators of that engine would've been up to? I mean just look at this Decima black magic.
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Will be hard to contain the hype in this coming week, phew!
I think it is relevant when people are saying Tf don't matter.
no no, i am serious. i can ask self ban til after PS5 reveal. i never ever released any info if someone trusted with the info.![]()
Trying to take down our meth dealer right?
I see what your doing.
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Last time we had that discusion about guy from Studio Liverpool only game credits were trustworthy. Can you guys make your mind?
https://www.mobygames.com/developer/yan-chernikov/credits/developerId,728813/
It's a bit of a stretch to say they're hiding that it's white considering it's already revealed.
This is just a moody marketing shot conveying the fact PS5 is still mysterious and coming soon.
It's white in the video as others have already made clear. It's just very gently edge lit in CG. It's not recorded from the real thing.
You see that as a black controller? I mean there's a shadow that hovers around it. It's like being in the dark and then someone eventually open a curtain.
From the Digital Foundry XSX article:
Your just so arrogantIt's part of the answer to a complex equation of performance and even the answer changes depending on the application.
Those who want to reduce this complexity to a single number - tflops - don't understand the technology and what tflops is indicating.
Which is why your original question was so silly.
Yep, HZD's random npc :
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Machines :
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Trees & forest:
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Aloy :
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Two young relatives passed away because they wanted to pass through a flood. If you stay home, you're safe, all the dams and canals have done a great job with the last gigantic cyclone (Mekunu) that moved all the way to the desert while still spinning! 3rd degree, the eye of the cyclone was ~110km wide and entered my city! The massive flood canals saved the city from drowning.
This one might be as much in terms of water, still not finished and it's still entering.
EDIT: Only 9-11 died back then, and most of them after the cyclone (forcing themselves through floods).
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The army did a great job restoring roads as fast as possible on some areas and providing food and supplies for rural villages
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It turned the Empty Quarter desert into a sea!
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later date i recon, i think they will show the date and price in August.Is there a chance pre-orders will open after this conference or are we looking at a later date?
Concept art/design team at that company is world class.
'Its time to give fans something that can be only enjoyed on a PS5''
I think at the end of next gen we'll be complaining how much those pesky 2-second intros bother us.As much as I enjoy watching fan made boot up sequences, they don't make sense.
Sony is saying the system is "speed". Why would their bootup sequence take 5-10 seconds (some fan made stuff is closer to 15 seconds).
I suspect it will probably only do that the first time you load it, and then can be changed from the settings to literally just start up within a second of pressing the power button.
I want to see big flying machine randomly catching Aloy, taking up in the sky and flying with her in claws at insane speed. Next aloy falling down through trees. Damn it, Just imaginig it makes me hardMy prediction is that they will show some game and explain how it isn't possible on the PS4.
I'm guessing showing off flying on Horizon Zero Dawn 2 and explaining how it's only possible with the PS5s I/O system
Even with that I still believe there will be some people that will claim that it's possible on the PS4.
I honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
And Jaguar CPUs.It's RDNA 0.5
Please make one where Nintendo is going to release the new Mario in Xbox as exclusive.Hold my beer, gonna make some fake 4chan bullshit rumors.
I mean flying wasn't possible on HZD 1. If HZD2 had flying than that's soenithing that's not possible on ps4. Would that be enough? Personally to me both consoles are disappointing, everything they've promised hasn't been that impressive.I'm going to be the boring guy now, but I think Ryan's line ''Its time to give fans something that can be only enjoyed on a PS5'' is a bit hasty, if there is a SINGLE pixel in the presentation that can be run on a PS4, people will go with rocks and sticks to attack him , and I won't even judge lol.
It is obvious that I hope it is true, and I think it will be, but this phrase has to be proven and on a level that will blow our minds.
HZD: 2 would be amazingI honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
Part 2 is available now.His comments make too much sense for Xbox fans to like him, how dare he agrees with what Cerny says?
If youre not impressed by UE5 demo running on console i dont know what can i say .I mean flying wasn't possible on HZD 1. If HZD2 had flying than that's soenithing that's not possible on ps4. Would that be enough? Personally to me both consoles are disappointing, everything they've promised hasn't been that impressive.
But behind the scenes cat fights are most entertaining.I honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I mean flying wasn't possible on HZD 1. If HZD2 had flying than that's soenithing that's not possible on ps4. Would that be enough? Personally to me both consoles are disappointing, everything they've promised hasn't been that impressive.
XSX has a decompression chip doing work worth of 3 Zen2 CPU cores. That 5 CPU cores figure is misleading. It uses 10% of 1 Zen2 CPU core for file IO and mapping. They reduced the work load from 2 Zen2 CPU cores down to 10% of 1 Zen2 CPU core.
... Yyyyyyes.Regarding the variable frequencies on PS5. I have understood at differently compared to what I read from most people.
So my understanding is, that the CPU and GPU can clock themselves according to the amount of work they have to do.
So lets say the GPU needs data from the CPU (so right now it cant do anything before it gets that data), then the system can upclock (or regular clock in that case) the CPU while the GPU is clocked down a bit to save on power (heat). Then when the CPU has done its thing and send the data to the GPU the GPU will go to its maximum clock while the CPU can clock down a bit to save power (if it doesn't have any time sensitive calculation to do).
So that doesnt mean the system is slower, its just uses its maximum power when it really has to and smartly clocks down a bit when its ok to do so. The better you optimize you code the higher the utilization will be, but I think even with optimal code the CPU or GPU sometimes have to wait and it only makes sense to clock them down while they are waiting. Its easier to let them go full frequency all the time, but they would probably waste cycles doing nothing all the while consuming more power.
The CPU and GPU can do this a lot of times per second, so pretty much on a frame per frame basis.
I've read a lot of people saying its something similar to what we see on PC hardware, where the CPU or GPU get thermal throttled and clock down several hundred Mhz to cool down again (and are less powerful compared to their max clock speeds obviously). While AMD's new tech sounds more like using the power more efficiently (meaning energy consumption since the tech has been developed for mobile devices) while roughly maintaining the same amount of raw power.
Thats my layman understanding anyway. How far am I of?
So lets cut to the chase - xb1 sold badly mostly because it lacked good exclusives. So giving BC to that lacklustre library is worth sacrificing a new gen for? That's what MS are about to do.
The 3rd party exclusives we know about so far (all 2 of them) will never justify a purchase of xsex. People may well buy it - but those games won't sell it, something else will.
Eye porn?I honestly do not want to derail this thread into a MS/Sony behind the scenes cat fighting.
I would rather watch people talk about what they think they are going to see come Thursday![]()
Regarding the variable frequencies on PS5. I have understood at differently compared to what I read from most people.
So my understanding is, that the CPU and GPU can clock themselves according to the amount of work they have to do.
So lets say the GPU needs data from the CPU (so right now it cant do anything before it gets that data), then the system can upclock (or regular clock in that case) the CPU while the GPU is clocked down a bit to save on power (heat). Then when the CPU has done its thing and send the data to the GPU the GPU will go to its maximum clock while the CPU can clock down a bit to save power (if it doesn't have any time sensitive calculation to do).
So that doesnt mean the system is slower, its just uses its maximum power when it really has to and smartly clocks down a bit when its ok to do so. The better you optimize you code the higher the utilization will be, but I think even with optimal code the CPU or GPU sometimes have to wait and it only makes sense to clock them down while they are waiting. Its easier to let them go full frequency all the time, but they would probably waste cycles doing nothing all the while consuming more power.
The CPU and GPU can do this a lot of times per second, so pretty much on a frame per frame basis.
I've read a lot of people saying its something similar to what we see on PC hardware, where the CPU or GPU get thermal throttled and clock down several hundred Mhz to cool down again (and are less powerful compared to their max clock speeds obviously). While AMD's new tech sounds more like using the power more efficiently (meaning energy consumption since the tech has been developed for mobile devices) while roughly maintaining the same amount of raw power.
Thats my layman understanding anyway. How far am I of?
That won't be a problem if all games are running on PS5 like was previously said in this thread.Honestly now, if I see that "representative of PS5 gameplay and graphics" slapped at the bottom of videos, I am going to slap Sony around, at least in here.
That shit is unbecoming.
But, when you have two models of same car with different horsepower you can predict which one will be faster. You have more or less same with graphics cards.
Cooling sufficient to prevent thermal throttling on any load >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Control steps bassed on before something happens (needs less) >>>> control when things are already hot (needs more).Control steps bassed on before something happens (needs less) >>>> control when things are already hot (needs more).
Could be but they say their entire I/O performance (at 40x) is equivalent to 5 Zen 2 cores. I give them the benefit of doubt for that. Sure they claim 1/10th a core for DS but the big question is how much CPU is given up for the other operations we know PS5 has in HW? That is what I'm waiting to hear about from Microsoft.