Next-Gen PS5 & XSX |OT| Console tEch threaD

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Me watching the two guys who have a debate about the ACE configuration of PS5 without throw shit to the console of the other brand.
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Asynchronous Compute was born of a collaboration between AMD and Sony for PS4 and made its way into the PC space (where it was initially dismissed as being an AMD bandaid for their poor performance despite big TF numbers).
On GCN architecture ACEs (Asynchronous Compute Engines) were responsible for scheduling work that still runs on the CUs in the downtime they have while waiting during the traditional rendering pipelines.
It's a means of increasing CU occupancy, trying to get closer to that maximum theoretical TF figure that no GPU ever gets near.

RDNA and RDNA2 are different architectures to GCN and with that may come differences in how standard and asynchronous work is scheduled to run on the CUs.

Nanite relies heavily on Asynchronous Compute for its software rasterising of triangles. With the "vast majority" of them being drawn there, implying a nearly insignificant amount is done on PS5 using Primitive Shaders.

Do we know if RDNA2 still has what AMD calls Asynchronous Compute Engines?

RDNA2 is a combination of overall architecture and whatever current AMD features are available. There is no "full" or "canon" RDNA2 feature-set. The feature-set is dependent on application and platform. There will be features available on the upcoming discrete GPUs not available on the console implementations and vice-versa. There will be customisations made for console that may be further developed and made applicable for the next generation of discrete GPUs.

PS5 is RDNA2 every day of the week, no matter what planet is in retrograde. Its feature-set will be customised to itself and include things that will be found in discrete desktop RDNA2 GPUs as well as things that will be missing from those. It is not RDNA2. Not RDNA1.5. Not RDNA3. It is customised RDNA2 and if some rumours are to be believed Sony and AMD have again collaborated on something that be a part of the "full" "canon" feature-set of discrete RDNA3 GPUs.

Sony's relationship with AMD isn't adding a GPU to a cart and ticking some boxes of what they want on it. You only need to look at this history of Async Compute on GPUs to see that it is a technical partnership and collaboration, not a hands-off supplier-customer relationship.
 
What this meant is clearly at this time, we have no idea what is going on with Ps5, as it's RDNA feature set is yet to be confirmed. You same idiots have been taking about RDNA 3 for ages.


This right here is what's so blatantly wrong with your post. How do you know what the full feature RDNA 2.0 is. AMD hasnt announced it yet. So the XSX has ML, RT and VRS. How do you know that those are the only things in AMD's RDNA 2.0? How do you know Cache Scrubbers aren't a feature of RDNA 2.0. How do you know that RDNA 2.0 wont have any major changes to its architecture? After all, Richard looked at the XSX GPU diagram and said it looks identical to the RDNA 1.0 card so if its identical than technically the XSX is exactly what you are accusing the PS5 to be. RDNA 1.0 or RDNA 1.75.

It's absolutely mind boggling to me that you and others like you on this forum, on era, on twitter have spent the last year spreading this shit about the PS5 being RDNA 1.0 and now that we can actually see that the XSX is literally the same identical RDNA 1.0 GPU with features bolted on, you continue to pretend that XSX is full RDNA 2.0 and PS5 isnt. They are literally both the same architecture and are using different features. Both are using RT and ML. MS is using VRS. PS5 is using cache scrubbers.

And yet this hilarious narrative that the XSX will be full RDNA 2.0 with IPC gains making the 18% tflops difference be way more than it looks. All of that is nonsense. MS already told DF that the XSX offers rtx 2080 performance.

On top of that, Gears 5's cutscenes - running at 30fps on Xbox One X - were upped to a flawless 60fps. We'll be covering more on this soon, but there was one startling takeaway - we were shown benchmark results that, on this two-week-old, unoptimised port, already deliver very, very similar performance to an RTX 2080.

So what we have here is a GPU that can run Gears 5 at 46.8 fps, 16% more than the 9.75 tflops 5700xt. Sure, it's unoptimized and isnt using any ML or VRS features, but there are no RDNA 2.0 IPC gains here. If anything, the 30% extra CUs and 24% extra tflops only offer 16% more performance.
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I have a suggestion and I am only making it because I do believe you have the capacity to learn from it, but before you hit submit on your forum posts or tweets about anything PS5, think twice and try to see if you have missed anything. Come at it from a PS5 fanboy angle if you must, because no matter how hard you try your Xbox related posts are highly slanted. So just to balance things out, give the PS5 the same level of bias Or ignore the PS5 altogether. There is zero reason to assume that the PS5 is RDNA 1.0 with RDNA 2.0 features and Xbox isnt because there is A LOT of evidence that even the PC RDNA 2.0 itself is RDNA 1.0 with RT and other features bolted on.
 
Birdie is never silent just can't share 95% of the stuff we talk about.

Starting to go through texts from the last several days have 427 of them to read and reply to a big part of them and will read the gaming ones last so they are fresh.
To be honest you're the only source I'm waiting to hear right now.
I'm so tired with waiting for Sony 😴
 
Sounds about right. I was expecting around 700 GB of free storage space for games, which sounds really bad but I have an external SSD lying around to backup whatever games I'm not using.
Won't be able to run games from the SSD correct? I remember on Road to PS5 Cerny said Sony wants to wait for compatible drives that can be match proprietary throughput
 
Won't be able to run games from the SSD correct? I remember on Road to PS5 Cerny said Sony wants to wait for compatible drives that can be match proprietary throughput

Correct, you can run PS5 games only from the internal SSD. You can play PS4 games or back up your PS5 games to external drives. I believe it will be faster to copy a game from an external drive than downloading it again.
 
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Sounds like these expandable drives won't be cheap, if the consoles are launching with such limited space. (Who would've thought 1tb SSD wouldn't be enough 10 yrs ago)

I can see MS easily charging $150-$200 for the Seagate drives
 
Is it weird that Xcloud is more heavily marketed( and tested) in Korea than Japan?
Did MS finally say "fuck it there's other Asian markets"😂😂 I'm not mad at them, I'd do the same after 20 yrs of lukewarm reception
 
Sounds like these expandable drives won't be cheap, if the consoles are launching with such limited space. (Who would've thought 1tb SSD wouldn't be enough 10 yrs ago)

I can see MS easily charging $150-$200 for the Seagate drives

Adding to this, I don't think we will see an nvme SSD with 7 GB/S throughput on the market this year, so there will be no options to expand internal storage until next year.

However, I'm hoping PS5 will support USB 3.1 gen 2 drives so we can move games in and out of internal storage in a few minutes (with external SSDs).
 
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Adding to this, I don't think we will see an nvme SSD with 7 GB/S throughput on the market this year, so there will be no options to expand internal storage until next year.

However, I'm hoping PS5 will support USB 3.1 gen 2 drives so we can move games in and out of internal storage in a few minutes (with external SSDs).

Adding to this, I don't think we will see an nvme SSD with 7 GB/S throughput on the market this year, so there will be no options to expand internal storage until next year.

However, I'm hoping PS5 will support USB 3.1 gen 2 drives so we can move games in and out of internal storage in a few minutes (with external SSDs).
Yeah just checked. The cheapest NVME's for PC I've seen are >$200< and they don't come close to the series X, so PS5 tier SSD's definitely won't be around soon. Or cheap
 
To be honest you're the only source I'm waiting to hear right now.
I'm so tired with waiting for Sony 😴

I appreciate that but I too am tired of this "war of attrition" and "bleed them out" mentality that Sony is currently engaged in.

Since we are a speculation thread I will do some speculating.

I know Xbox is sitting on one more big game thats probably pretty far out I dont know the timing of when they are going to reveal it.

They have some bigger Gamepass news I think is coming probably this week maybe with Keighlys show Thursday.

Sony sitting on major 3rd party money hatting news that could very well be the dagger.

Plus waiting on the obvious new God of War on PS5 trailer that everyone knows is coming just when?

Getting the PS5 teardown video that I personally think is this week but in no way is that confirmed thats just my gut feeling.

Still have some sort of State of Play maybe? type of "event" for PS5 showing UI and how fast the SSD truly is which I think is early Sept.

Regardless this next week or two is going to be filled with bits and pieces of news.
 
These new consoles will have enough space for half a COD update.

Just two years ago we though has something impossible or at least hard to see a SSD bigger than 500GB in a new console,
many people even suggest an hybrid approach so see consoles with SSD at least raw 2.4 GB/s with more than 500 GB I see
as total victory for the console users.

I expect Microsoft don't see the expand memory as a good way to get more money like with another accessories plus Sony
allowing the use of third party NVME will help a lot.
 
Honestly, those are the price points I feel like 95% of everyone here is expecting on all of those items. The real question is whether that date is real.

I think the trolls are purposely trying to deceive people to think the PS5 will be cheap, just like those same trolls disguised as insiders kept reiterating that the PS5 was more powerful than xbox.

Just my opinion though. (Takes thin foil hat off)
 
I appreciate that but I too am tired of this "war of attrition" and "bleed them out" mentality that Sony is currently engaged in.

Since we are a speculation thread I will do some speculating.

I know Xbox is sitting on one more big game thats probably pretty far out I dont know the timing of when they are going to reveal it.

They have some bigger Gamepass news I think is coming probably this week maybe with Keighlys show Thursday.

Sony sitting on major 3rd party money hatting news that could very well be the dagger.

Plus waiting on the obvious new God of War on PS5 trailer that everyone knows is coming just when?

Getting the PS5 teardown video that I personally think is this week but in no way is that confirmed thats just my gut feeling.

Still have some sort of State of Play maybe? type of "event" for PS5 showing UI and how fast the SSD truly is which I think is early Sept.

Regardless this next week or two is going to be filled with bits and pieces of news.

Also in other breaking news, one of my guppies is pregnant again, last time she gave birth to over 50 babies, only two survived, My siamese fighting fish named Frank, after the Punisher ate them all :messenger_grimmacing_ .

thanks for the thoughts. hugs.
 
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However, I'm hoping PS5 will support USB 3.1 gen 2 drives so we can move games in and out of internal storage in a few minutes (with external SSDs).

You'd hope the OS would be smart enough to display all your external storage games and give you an option to switch it in simply by trying to fire it up.
 
Since you can use just about any USB external drive as game storage, I'm not bothered about how much space is left on the PS5's internal SSD. I only ever play a max of 3 games on the go. Easy to swap them out as I need them. I'm already using a 1TB external drive with the PS4. Will just unplug that and plug it into the PS5.
 
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I appreciate that but I too am tired of this "war of attrition" and "bleed them out" mentality that Sony is currently engaged in.

Since we are a speculation thread I will do some speculating.

I know Xbox is sitting on one more big game thats probably pretty far out I dont know the timing of when they are going to reveal it.

They have some bigger Gamepass news I think is coming probably this week maybe with Keighlys show Thursday.

Sony sitting on major 3rd party money hatting news that could very well be the dagger.

Plus waiting on the obvious new God of War on PS5 trailer that everyone knows is coming just when?

Getting the PS5 teardown video that I personally think is this week but in no way is that confirmed thats just my gut feeling.

Still have some sort of State of Play maybe? type of "event" for PS5 showing UI and how fast the SSD truly is which I think is early Sept.

Regardless this next week or two is going to be filled with bits and pieces of news.
Yeah this drip feeding is so annoying now. I hope your gut feeling is right about the teardown, it will be nice to get it out the way so we can just focus on gameplay until launch!
 
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Multi-way programmable parallel floating-point shader pipelines

Independent pixel (550 MHz)/ vertex shader (500 MHz) architecture

24 parallel pixel-shader ALU pipes clocked @ 500 MHz
5 ALU operations per pipeline, per cycle
- 2 vector4
- 2 scalar / dual / co-issue and fog ALU
- 1 Texture ALU

27 floating-point operations per pipeline, per cycle

8 parallel vertex pipelines @ 500 MHz
2 ALU operations per pipeline, per cycle
- 1 vector4
- 1 scalar, dual issue

10 floating-point operations per pipeline, per cycle

Floating Point Operations:
230 Gigaflops
(500MHz x 24 Shaders x 2 ops per clock per ALU)

68.0 billion shader operations / s

(8 Vertex Shader Pipelines x 2 ALUs x 500 MHz)

24 texture filtering units (TF)
8 vertex texture addressing units (TA)
24 filtered samples per clock

Peak texel fillrate:
12.0 GigaTexels per second
(24 textures x 500 MHz)

32 unfiltered texture samples per clock
(8 TA x 4 texture samples)

8 Render Output units / pixel rendering pipelines

Peak pixel fillrate:
4.4 Gigapixel / s

Peak Z sample rate:
8.0 GigaSamples / sec
(2 Z-samples x 8 ROPs x 500 MHz

Support for PSGL (OpenGL ES 1.1 + Nvidia Cg)


(note: techpowerup says it is clocked at 500MHz but most sources say it is 550MHz)

Well, to be fair to dig up this lot of information, it was never the goal .. I was to answer the previous post "why manufacturers only choose AMD and not NVidia".

And Nvidia had to promote its Tegra ...

The following are relevant facts about the RSX ...
Little Endian
8 vertex shaders at 500Mhz
28 pixel shaders (4 redundant, 24 active) at 550Mhz
28 texture units (4 redundant, 24 active)
8 Raster Operations Pipeline units (ROPs)

The math is unreliable. Your Wiki page says: 27 FLOPS por pipeline, por ciclo, but my Wiki page says: 16 floating-point operations per pipeline, per cycle. There's also a discrepancy between the two pages regarding clock frequency for the vertex shaders (550 mhz on yours vs. 500 mhz on mine) and the total FLOPS count (246.4 GFLOPS on yours vs. 251.2 GFLOPS on mine).

Something else I've noticed is if you use the bullet-point of 16 floating-point operations per pipeline, per cycle at 500 mhz to calculate pixel shader performance, you arrive at 192 GFLOPS (16 x 24 x 500 = 192000 / 1000 = 192). That's exactly where Nvidia pegged RSX on the Tegra K1 slide. The 192 GFLOPS figure doesn't include vertex shader performance which makes sense because some (most?) of the vertex processing was done on SPUs...

rsx-best-practices-l.jpg


using-the-rsx-with-the-spus-1-l.jpg

I get that Nvidia needed to promote Tegra but if the RSX was 246.4 GFLOPS that would put it slightly above XB360's Xenos (240 GFLOPS); and that can't be the case because developers have often spoken poorly of RSX as being a weak GPU that needed CELL to address it deficiencies...

 
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Also in other breaking news, one of my guppies is pregnant again, last time she gave birth to over 50 babies, only two survived, My siamese fighting fish named Frank, after the Punisher ate them all :messenger_grimmacing_ .

thanks for the thoughts. hugs.
Oh nice, congrats .... Wait ... what did you do to her? Poor little guppy.
 
Since you can use just about any USB external drive as game storage, I'm not bothered about how much space is left on the PS5's internal SSD. I only ever play a max of 3 games on the go. Easy to swap them out as I need them. I'm already using a 1TB external drive with the PS4. Will just unplug that and plug it into the PS5.
Yeah, I'm not overly thrilled with the micromanagement, but I'll just hook up like a 4TB drive and pull things to and from it when needed.

And I'll probably just avoid COD for the whole generation.
 
Is it weird that Xcloud is more heavily marketed( and tested) in Korea than Japan?
Did MS finally say "fuck it there's other Asian markets"😂😂 I'm not mad at them, I'd do the same after 20 yrs of lukewarm reception

I think it's a decent strategy to renew focus on South Korea but I don't think it's a complete turn away from the Japanese market.

The emerging market of South Korea and mobile/5G gaming is a pretty big one and it'll be interesting to see how that area reacts.
 
You zoophiliac monster
I will tell you what is bad.

I was bored last night so i decided to watch a film on netflick.

Someone posted an image the other day of Sabrina with her red coat, after seeing that i decided to watch the film called Twilight, i heard of it but never watched it, its like 10-years-old and is about vampires.

It was fucking terrible.

All gushy and drippy, the way the two lead cast characters were looking at each other with those bedroom eyes, a bit like AeneaGames AeneaGames looking at a Bakery.
 
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I appreciate that but I too am tired of this "war of attrition" and "bleed them out" mentality that Sony is currently engaged in.

Since we are a speculation thread I will do some speculating.

I know Xbox is sitting on one more big game thats probably pretty far out I dont know the timing of when they are going to reveal it.

They have some bigger Gamepass news I think is coming probably this week maybe with Keighlys show Thursday.

Sony sitting on major 3rd party money hatting news that could very well be the dagger.

Plus waiting on the obvious new God of War on PS5 trailer that everyone knows is coming just when?

Getting the PS5 teardown video that I personally think is this week but in no way is that confirmed thats just my gut feeling.

Still have some sort of State of Play maybe? type of "event" for PS5 showing UI and how fast the SSD truly is which I think is early Sept.

Regardless this next week or two is going to be filled with bits and pieces of news.
I think we are getting at least :
1) hardware breakdown
2) PS5 price,date with proper UI showcase
3) games (gow2 tease, gameplay for SMMM,HFW maybe) as part of 2) or as SOP.

But when I have no clue. They have 2 whole months for any of that.
 
I appreciate that but I too am tired of this "war of attrition" and "bleed them out" mentality that Sony is currently engaged in.

Since we are a speculation thread I will do some speculating.

I know Xbox is sitting on one more big game thats probably pretty far out I dont know the timing of when they are going to reveal it.

EDIT: apologies if I sound a little obsessed but I'm so dam pumped for the sequel lol
They have some bigger Gamepass news I think is coming probably this week maybe with Keighlys show Thursday.

Sony sitting on major 3rd party money hatting news that could very well be the dagger.

Plus waiting on the obvious new God of War on PS5 trailer that everyone knows is coming just when?

Getting the PS5 teardown video that I personally think is this week but in no way is that confirmed thats just my gut feeling.

Still have some sort of State of Play maybe? type of "event" for PS5 showing UI and how fast the SSD truly is which I think is early Sept.

Regardless this next week or two is going to be filled with bits and pieces of news.
We've heard rumours and speculation that God of War will be revealed, I'm hoping very soon as well. But have your little birdies mentioned anything about it? Since a lot of the other leakers are not exactly "reliable".
 
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You'd hope the OS would be smart enough to display all your external storage games and give you an option to switch it in simply by trying to fire it up.

It's interesting in general to think about how these OS's will handle externals; has a system ever disallowed playing from one in the past, and is that what we are expecting this gen if you plug in a slow HDD? Can the system even really "detect" that quickly when you plug in a drive how fast it is?
 
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Is it weird that Xcloud is more heavily marketed( and tested) in Korea than Japan?
Not really. South Korea is famous for having insanly good Internet since decades. And for game streaming you need exactly that.
And Samsung seems to be a key partner in advertising the service, for TV and now for smart phones. This probably helps to bring South Korea to the focus of Microsoft
 
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