Just got NHL 13 and would appreciate some basic explanation.
When should i dump the puck and when should i pass? I don't usually dump the puck, pretty much always pass it up to the furthest guy up the ice, then try to make something happen from there. Never as well have i had the pleasure of having two dudes pass it back in forth all the way till the goal until one shoots. How should i be doing that?
Also I don't get many "break aways" where it's just a forward heading straight for the goalie unimpeded. That's happened maybe once the whole time i've owned this game. And rarely do i ever score a goal fighting for the puck in front of the net, usually none of my guys are there.
Despite my uneducated hockey sense i still enjoy the heck out of this game and love hip checking guys on D, so satisfying to do, and scoring a goal feels awesome and great when you pull off a great pass or you get a great deflection.
Also, loose puck dekes? Is there a tutorial in this game for those? If not when should i be using those?
You dump the puck (RB/R1 + right stick) usually when you want a line change, or take pressure off your own zone during PKs. If you're feeling lucky, you could spring a breakaway with a dump-in. Avoid icing by dumping the puck past the centre line, unless you're in a PK (you're good to dump it from your zone).
Breakaways are pretty rare in actual hockey games, but not impossible in NHL 13. You can spring for one on numerous occasions, like an opportunistic poke check when a d-man has possession in your zone, or somehow catching a line change (I've never bothered looking out for one, considering you don't really have the chance to see it happen), or a dump in like I said earlier. I personally have the habit of hitting R1 randomly, which results in a tripping penalty half the time, but I get my breaks on PKs when d-men are going for a pass, and I end up getting my stick in the way, and blowing past them for a breakaway. One other way I found is having a player in the penalty box, and passing it to him the moment he's out. Takes a bit of planning and keeping track of the time, but it's a huge payoff if done right.
I'm pretty sure there's a tutorial on loose puck dekes in the game, but be sure to keep in mind that the player with the puck has enough skill to do it, star players are safe bets. Not to say that your fourth liner can't, but you're usually more successful with first line star players.
One other thing: take advantage of swatting the puck. That's RB/R1 when you're close to the puck. You "aim" with the left stick, swat with RB/R1. Helps during puck chases to your own zone by swatting it away from the opposing player and towards a teammate. You can also do it to push the puck ahead for a scoring chance.
I always wonder how the textbook definition of a hockey 'draft bust' doesn't include things like how detrimental the draft pick was for the team.
You've got DiPietro and his huge contract, that's seven types of detrimental right there yet he is still considered a better pick than Daigle?
You've got Schultz, who was not only a first round draft pick and has not only not played a single game for the Ducks, but will spend his career playing AGAINST the Ducks?
A #1 pick that went on to be nothing and faded into obscurity vs players who are well detrimental even after their draft enrollment.
Discuss?
Can't say I ever thought of it in that way, but I'd hate getting dicked around like what Schultz did to the Ducks.
Technically, a draft bust is the player not performing to expectations. The argument for DiPietro's contract actually goes hand-in-hand with being injury prone, so I'm inclined to agree for his situation.
I'm not so sure with Schultz. Dicking around your former team can be seen as a detriment to his character, but at the end of the day, teams mostly care if you can play well for them. Doors of opportunity would usually close on a player who is an absolute jerk, and that would label them a bust since they didn't get their chance (not that they'd earn it in the first place).
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