I've been watching my brother play the game, I'm disappointed in the graphics. The characters are okay, but the backgrounds look like shit. I don't think the game looks any better than Tales of Symphonia in general. I know graphics don't matter, but I think the whole look would've been better/ more coherent had they used hand-painted backgrounds to compliment the 2D characters.
So I have a 40gb hard drive on my PS3. If I clear as much shit out as possible and try and make it all available (I'm sure a portion of this 40gb is already used up by mandatory stuff) will I be able to download this game and its DLC?
I think a 40GB PS3 is unlikely to be able to download this game. Has anyone tried? I believe you need at least 44GB~ or so to download and install this game so a 60GB is the absolute lowest PS3 size you can get this game on.
I could also do with knowing somewhere to grind for gold too, I was really disappointed when I found out the casino doesn't let you convert chips back to cash as I was doing really well at blackjack there.
If you could DL and install the 16GB portion first, then it might work, otherwise, probably not.
Does this game ever get challenging at any point?
Just got to the golden grove and I feel like I'm sleepwalking through the battles.
Oh, that's a possibility too, I guess. I was thinking of a single download session. Does that work though if you install the game in parts like that without the other file?
It gets a bit tougher after you leave there. Nothing overly taxing but the baddies are stronger. Just after that part myself.
Anyone got any recommendations for areas that are best for grinding if you're level 33? I'm on thequest, managed to get the first oneMornstar stonesbut the monsters around the area of(the snake one)kick my arse.the ice one
I could also do with knowing somewhere to grind for gold too, I was really disappointed when I found out the casino doesn't let you convert chips back to cash as I was doing really well at blackjack there.
Just beat the boss of the area, he was easy too...
Is there any real strategy to the battles?
I feel like I am switching out between Oliver and his three pokemon, just to stave off boredom, rather than any tactical advantage.
Just beat the boss of the area, he was easy too...
Is there any real strategy to the battles?
I feel like I am switching out between Oliver and his three pokemon, just to stave off boredom, rather than any tactical advantage.
Honestly, that's a new one. The "backgrounds look like shit" is something I haven't seen said about this game.
I loved the backgrounds in the towns! I find that the entire look just works for this game. And I thought they did utilize some sort of hand-painted backgroundish sort of look in certain parts of the game but not all of them? If anything, he's probably just not in an area with much detail.
I think a 40GB PS3 is unlikely to be able to download this game. Has anyone tried? I believe you need at least 44GB~ or so to download and install this game so a 60GB is the absolute lowest PS3 size you can get this game on.
Just a thought, after playing this game for about 30 hours+, I feel like the voice acting is about right. There isn't an overwhelming amount of it like in FFXIII/XIII-2 but it tends to show up during key story moments (but sometimes disappears midway through) which is to be expected. It'd be nice to have more, but I was expecting less from what was said about it, lol.
So I have a 40gb hard drive on my PS3. If I clear as much shit out as possible and try and make it all available (I'm sure a portion of this 40gb is already used up by mandatory stuff) will I be able to download this game and its DLC?
Go to Billy Goat Bluff South (same island as Hamelin, north of Tombstone Trail). TokoTokos spawn there and are worth 8000 exp each. Supposedly better spawn rate than the tokos at Ugly Duckling Isle, but we found tons of tokos at UDI. You can also make good gold on the other mobs there. A very few tokotokos will have you in the high 40s.
You have 45-50 gb free on a 40 gb hard drive? Interesting
Is there any way to know if you've missed a hidden treasure chest?
I have beat Hamelin, so I dunno how much into the game I am. 55%? Someone else can say.
That said, a short list
PROS:
+ Unbelievable Visuals; Production values off the charts. Studio Ghibli's animated bits are as great as you'd expect.
+ Fantastic Orchestrated Soundtrack
+ World Map is impressively detailed and packed with secrets; exploration is a gas
+ Familiars battle system is fast and engaging and awesomely customizable
+ Dungeons are not too big and not too small, feel just the right size so they don't overstay their welcome.*
+ Enemies on screen, so you can pick and choose the familiar-type you want to fight (Note: They chase after you really fast if they spot you, though.)
+ A fairly lighthearted yet engaging sense of humor
CONS:
- Getting stuck around other familiars in battle so that you can't reach the person you selected to attack. GTFO.
- *Dungeons could stand to be considerably less linear, however.
- Story is bland in terms of its overall details and structure. Very unremarkable, but inoffensive overall. Note: This is my impression of it up until Hamelin.
- Sometimes you can spam Oliver's magic and avoid using familiars altogether in battles, probably a balance issue that should have been fixed (I avoid doing this but others don't have the self-control)
- MP overall is REALLY poorly balanced for Esther and Swaine; they run out too fast (Swaine is half done with his MP sometimes after one big attack). That said, it's hardly an issue once you get good at your strategy.
Loving this so far.
Question though - Is there anywhere where you can buy the metamorphis stones or are they just random drops?
Just heading back to Al Mamoon, Oliver is Level 25.
Thanks for the answers guys. My flatmate had already started the download (I'm away for the weekend) cos I'd asked him to look into it. It's downloading now and he said when he deleted everything to make space there was like 45-50gb on the hard drive so hopefully it'll be okay. I'll report back.
Go to Billy Goat Bluff South (same island as Hamelin, north of Tombstone Trail). TokoTokos spawn there and are worth 8000 exp each. Supposedly better spawn rate than the tokos at Ugly Duckling Isle, but we found tons of tokos at UDI. You can also make good gold on the other mobs there. A very few tokotokos will have you in the high 40s.
are you talking about a fairy that needs to be helped? if thats the case you will have to leave and come back at a later time, you will encounter plenty of quest where you need to backtrack to complete themIs anyone else running into this "bug" in The Fairyground? I've completed the area and am able to leave the island, but no one in the town has any pieces of heart for me to take even though the guide says there should be 3 in the town. Do I have to do something special to trigger them, or did I run into a bad bug somehow?
Oh, and btw, I must be going through this game veeeeery slowly, because I'm at 27 hours and haven't even gotten to Hamlin yet. It's probably because I'm trying to catch every familiar in each area and do every sidequest.
Holy shit I went there just now and in my first battle found 2. 17k xp. Esther's first familiar that I just leveled to its final form jumped around 20 levels from that 1 battle.
I don't think this is much of a spoiler but I'll spoiler the location anyway.
Are thereward tiers unlocked as you progress through the story?casino
First of all, you seem way over leveled. Second, not where I'm at, dunno about later. But you get them pretty liberally with drops and from some story sequences so it shouldn't be a huge issue unless you're going nuts with leveling familiars.
I haven't found any, and the regular monsters are kicking my ass
I haven't found any, and the regular monsters are kicking my ass
are you talking about a fairy that needs to be helped? if thats the case you will have to leave and come back at a later time, you will encounter plenty of quest where you need to backtrack to complete them
Am I, I have been doing every errand and bounty hunt that is available to me. Next task is to get theLetter from Cowphila so that I can get access to the ship in Castaway Cove
Use Gateway to respawn the mobs.
Use Seek Fortune when the Tokotoko runs if it looks like it's going to get away, as it seems to reset the run status.
I'm done with Flutterby. It is complete shit. Wish I preordered for Griffy.
Ah well that clears a spot on my team for either the skeleton warrior or a Bighorn if I can actually catch one.
Those things look like beasts!
Just putting my question on the new page
Edit: And actually, second question as well. What is the best tactic to put Swaine on if I gave him predominantly tank type monsters and I want him Yoo-Hooing as much as possible. (I know AI is crap so just in general what tactic is good).
A quicker way to get them to respawn is fly up to that city on the hill, perdida, and then enter/exit quick.
I love that the game is traditional through and through, but man is it a chore to play sometimes. I'm only 15 hours in and fatigue is setting in already. The dungeon designs are so shitty. Could they really not think of anything other than interconnected hallways? Also the dialogue and characters are bland as hell, I can't root for characters that literally have no personality (at least the Japanese voices don't seem so offensive). Then there's the standard boat-load of fetch-quests.
It's not a bad game though, in a lot of ways this is a welcome return to 16-bit rpg's but I've played tons of those and this one really doesn't differentiate itself in any way, it's just so derivative. If you haven't played as many jrpg's a lot of my complaints won't matter, but I was hoping the game would try to expand on the tried-and-true formula, not just conform to it.
Use Gateway to respawn the mobs.
Use Seek Fortune when the Tokotoko runs if it looks like it's going to get away, as it seems to reset the run status.
Why not use Veil before you approach?