So what's the general consensus of the game? Great, Good, bad, disappointing?
Great at times, bad at times. Overall pretty good.
So what's the general consensus of the game? Great, Good, bad, disappointing?
I seriously can't believe they put a debug mode into a console game...
A great Yoko Taro game.So what's the general consensus of the game? Great, Good, bad, disappointing?
It's pretty limited. You get a few bits to play with and spawning functionality, which is limited to 20 enemies at a time, and that's it. Makes for a good training room, though.
great with some flaws so maybe good?
Great so long as you don't expect it to be crazy-ass-Platinum-stylish action game but rather a competent and decent action RPG game with Yoko Taro craziness.
Great at times, bad at times. Overall pretty good.
A great Yoko Taro game.
So are we expecting another Yoko Taro game in the 60s metacritic or will this fare batter?
So are we expecting another Yoko Taro game in the 60s metacritic or will this fare batter?
So what's the general consensus of the game? Great, Good, bad, disappointing?
So what's the general consensus of the game? Great, Good, bad, disappointing?
I'm expecting the game to sit between the 70-high 80s mark. Personally the game is a 9.5 to me, but I think a lot of that has to do with the fact that I could have never imagined this game was actually real.
As someone who is not a fan of the DMC action games, would I like this game? Does the game have heavy RPG customization? Or is it really just pure action with some RPG elements?
As someone who is not a fan of the DMC action games, would I like this game? Does the game have heavy RPG customization? Or is it really just pure action with some RPG elements?
Leans far more into those RPG elements.
you can get wrecked pretty easily if you don't have your chips and stats in order, so yeah its def an RPG.
But the action roots are there definitely being from Platinum. I mean its just as fast paced as DMC and Bayonetta and MGSR, although not as complex in regards to techniques and combos and such.
Aw, thanks for the replies! I guess this is why I've never been a fan of Platinum despite the quality of their games. I've played Vanquish, some Bayonetta, and W101, but just not my type of games. Hearing a lot of buzz from my friends so I got curious.
In what context? Are they standard Platinum style bosses? I'm content with that.
Nier had really good bullet hell boss battles.
The best boss battle in nier:A is the E3 boss battle and another boss which uses lots of bullet hell mechanics. But the majority of them are just super dull from a gameplay point , dodge/hit repeat.
They don't really feel like battles, more like hp sponges with dialogue in the background.
Nier had really good bullet hell boss battles.
The best boss battle in nier:A is the E3 boss battle and another boss which uses lots of bullet hell mechanics. But the majority of them are just super dull from a gameplay point , dodge/hit repeat.
They don't really feel like battles, more like hp sponges with dialogue in the background.
Edit: But yea if you've never played a platnium game before there's likely to be "o shit this is cool moments", but like they are just reused ideas which are done way better in their other games.
Yea I love furi and the two best bosses battles are just furi boss battles with some twists!Ah ok. The bullet hell stuff looks cool, reminds me a lot of Furi. How about the normal enemies? Do they stack up to normal platinum game stuff?
I'm generally content with "average" bosses that platinum does. Like I really enjoyed transformers devestation, and that never reached the heights of Bayo1/2, MGRR or W101. I'm sure I'll still love NieR, but hearing the complaints about the bosses has made me worry.
What about weapons? Is there an actual difference between how they're play, or is it mostly just animations?
There is but there are certain combinations that are just way more efficient than others.What about weapons? Is there an actual difference between how they're play, or is it mostly just animations?
Is there any sort of risk/reward system? I get that I should curb my expectations for platinum games depth but I'm afraid my tendency to do everything in an RPG will over level me and make hard mode trivial.
Is there any sort of risk/reward system? I get that I should curb my expectations for platinum games depth but I'm afraid my tendency to do everything in an RPG will over level me and make hard mode trivial.
Alright alright, I'll take your words for it then. Will try to get my hands on MGR during some gaming lull if possible. I did enjoy the gimmick of Automata's demo boss at the end though(beating it with his own arm was great, lmao)
There's taunts. Taunt enemy and it'll deal more damage but in reverse take a ton of damage.
Has resulted in me dying a good few times to unexpected stampedes :x
you can easily get one hit KO'd in hard mode by a high level enemy even stacking defensive chips. I don't think you need to worry.
Is there any sort of risk/reward system? I get that I should curb my expectations for platinum games depth but I'm afraid my tendency to do everything in an RPG will over level me and make hard mode trivial.
Taura seems happy, even if he knows it's not going to last.
nice finally a metacritic score.
review thread where art thou?
But they aren't anywhere near platnium average. They are good nier fights , but majority are terrible action game fights.An average Platinum boss is still better than most industry's bosses lol
From Yoko's Twitter feed sounds like the initial shipment has sold through completely in Japan, which is great news as its as solid an "exceeded expectations" as it gets!
i just finished B. whoa, I did not expect... this. what is this game.