I liked it. It starts getting real around the end of his perspective and C just brings the main course.
Thatside quest.YoRHa executioner
Damn that was depressing.
i would say route a is the weakest part of the game by quite a bit
it really just needs a lot more character moments- there's not enough bantering to flesh out the chars to make you really like 'em. it's kind of a huge shame because it's the first and possibly only route folks will play through. i think it's actually a really weak first impression and that shit makes up like 10+ hours of gameplay!
]
I'd love to be mistaken about this, though I've read/attempted multiple (probably joke) solutions such as removing the log system chip. If I am mistaken then please tell me so, but if I'm not then why is this very basic game option missing in the two biggest Japanese AAA releases of Q1 2017?
Did you actually try doing it?
I mean, if you remove the OS you kill 2B, so I'm pretty sure removing the system chips actually does remove bits of the UI...
Once you get to the end of C, the rest of the main story wrap-up is pretty damn fast. You get chapter select and the divergent point for the endings is quite late into the whole business.how long are routes from c onwards going to take per route? 3-4 hours each?
No problemos. I tested the consequences of jumping to places that would/could cause insta-death early on and once I established that the penalty is very lenient, I was hurling myself off to all kinds of abysses.Thanks again, I think I assumed I'd never be able to jump down there. One of the more memorable side-quests, too, glad I didn't miss it!
how long are routes from c onwards going to take per route? 3-4 hours each?
i would say route a is the weakest part of the game by quite a bit
it really just needs a lot more character moments- there's not enough bantering to flesh out the chars to make you really like 'em. it's kind of a huge shame because it's the first and possibly only route folks will play through. i think it's actually a really weak first impression and that shit makes up like 10+ hours of gameplay!
SNIP
I agree 100%
The thing is that Nier 1 had some great characters and interactions that made up for the horrid pacing. The first half was just a glorified fetch quest and the major events hit at the end of route a and primarily in route b. Nier 2 has the same problem except for the fact that it makes you replay the whole game in route b (which was also better done in 1) and that it totally lacks the character interaction that made the original so great.
I agree 100%
The thing is that Nier 1 had some great characters and interactions that made up for the horrid pacing. The first half was just a glorified fetch quest and the major events hit at the end of route a and primarily in route b. Nier 2 has the same problem except for the fact that it makes you replay the whole game in route b (which was also better done in 1) and that it totally lacks the character interaction that made the original so great.
So I loved the first game but am finding this one really boring, I'm about 4 hours in at some tree village, and considering giving up. Does the story/pace etc improve at all or is a better to just give up now before waisting time
So I loved the first game but am finding this one really boring, I'm about 4 hours in at some tree village, and considering giving up. Does the story/pace etc improve at all or is a better to just give up now before waisting time
OST is out this week right?
What about artbooks, are there any to import yet?
I can understand this from Nintendo, because as much as I enjoy their first party titles they might as well just have options menus that display "fuck you lol" when you select them, but we expect more from Square Enix, right?
Oh boy this wandering couple. Savage.
you're 4 hours into a 30+ hour jrpg.
You should know better.
(That is to say, Route A (as much as I personally like it) is definitely the weakest story wise. Keep playing)
Does anyone have a link to the Emi Evans version of Ray's of Light? (city theme)
Can't seem to find a link!
The game is anything but a waste of time. In fact, it's made me feel like the games i put on hold (Zelda and HZD) were the waste of time. You owe it to yourself to finish it. Whether you end up liking it or not, it is an important game and worth discussion .I died after the long introduction to route C and basically have to do this annoying part again because I didn't save.
Nopenopenopenopenope
This is it. I'm shelving the game. I tried to fall in love with it but it feels like a giant waste of time.
Does such a thing exist? And why is not in the game?
I died after the long introduction to route C and basically have to do this annoying part again because I didn't save.
Nopenopenopenopenope
This is it. I'm shelving the game. I tried to fall in love with it but it feels like a giant waste of time.
After route A it was a solid 7/10 for me. It would have made my goty list for sure but would have been somewhere behind Yakuza0, Nioh, HZD and BotW. Now, after completing B, C, D, and E, it's at the top of my goty list and probably my gotg too.So I loved the first game but am finding this one really boring, I'm about 4 hours in at some tree village, and considering giving up. Does the story/pace etc improve at all or is a better to just give up now before waisting time
It's in the game. It's the overworld theme in route C.
Holy fucking shit. Finished route B last night and felt it was just alright. Then route C came in and I was so sucked in to it I finished C, D, and E in one sitting until 4 in the morning.
It's been years since a game like this sucked me into its world, characters, and themes.
Deleted my save to help others without a second thought
Just got to Route C
*desire to know more intensifies*
Does such a thing exist? And why is not in the game?