Intro level is simple doe, and how is this relevant to the thread?
Haven't played much but wanted to chime in that a GTX 1070 paired with a Core i5-4690K at 3.5 GHz seems to play the tutorial area at 1440p 60 fps with everything on high but no AA with 90%+ GPU usage.
I'm finding the keyboard and mouse controls garbage. Lots of accidental dodges due to the use of double tap direction for dodge instead of a dedicated dodge button. The free-move schmup sections are particularly bad as mouse can control which way you're pointing but keyboard controls both movement and pointing direction so you spaz out if you want to both move and point (although I'm not sure if you can both move and point independently on console/controller). No native DS4 support so I'm going to install InputMapper and see how that goes.
I think some people don't have the 1080p issue I had, but yeah if you do grab the borderless windowed mode app
It's all good. Just don't forget you get a shit ton of potions.Sorry man just got angry and smashed my keyboard for a bit. I was coming here to provide PC performance stuff I promise, it was just a heat of the moment kind of thing.
thanks for the AA comparison cannon. can't really see too much of a difference between 8xAA and no AA other than the hair
More apparent in certain areas and in motion. AA seems take a lot of GPU resources versus other settings.thanks for the AA comparison cannon. can't really see too much of a difference between 8xAA and no AA other than the hair
So I was waiting for this to come out to decide between PS4 Pro or this.
I have a 980ti/i5 4690 and want 1440p at 60fps locked or as close to it as possible (I have Gsync). Good to go?
Haha for real you're on a pascal titan that thing is a monster.
How does the Ps4 pro run? Super sample 4k to 1080p or what?
Is there already some kind of AA running by default? Not the best, but the game is definitely not running a sharp image with MSAA disabled.
i just played a good 90 minutes with 980ti/4790k set up and with lowering some options you get 60 fps at all times but there's sudden drops to 40 every now and then for only a second or 2 i don't know why but it doesn't bother me that much.
How does the Ps4 pro run? Super sample 4k to 1080p or what?
thanks for the AA comparison cannon. can't really see too much of a difference between 8xAA and no AA other than the hair
A friend told me those drops are because of Denuvo. That's bullshit right?
Another thing, is this amount of pop-in to be expected? Is this what it's like on the PS4 version?
https://giant.gfycat.com/PlumpReadyIndianglassfish.webm
Is there a way to skip the opening? I've played for over an hour and not even gotten more than 5 minutes into what the demo was...
This is the problem with games that have a hard 60 FPS cap on some displays.
I had the same problem with MGR:R, Metal Gear Solid V, and Dark Souls 3 too.
I think the issue is that my TV must run at something slightly higher than 60Hz, so that forces there to be a dropped frame every few seconds.
With MGS:V I was able to eliminate the stutter completely by unlocking the framerate via the config files and then enabling V-Sync in the driver.
With MGR:R and DS3 I had to run the game in windowed mode and set my display to 59Hz since FSE automatically selects 60Hz. Then it would sync at ~59 FPS and run smoothly.
I really need to get a G-Sync display.
Drop to normal or easy then go back up once the prologue is done
Yeah, there's definitely some post process AA there by default.
This should be common sense for PC games, but if anyone is unhappy with their performance I'd recommend lowering or just disabling the AA setting in the options altogether. I think the game still looks great (some textures aside) without MSAA.
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Another thing, is this amount of pop-in to be expected? Is this what it's like on the PS4 version?
https://giant.gfycat.com/PlumpReadyIndianglassfish.webm
Full screen is currently broken, doesn't render at selected resolution unless in windowed mode.
But Durante said it's a good port.
This is the first port in a while I'm actually having serious "unplayable" level trouble with.