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Nintendo 3DS Japanese Launch Thread

king zell

Member
Stephen Colbert said:
Posting from my phone and I can't get the link to load. Could someone please sum up what the link says. Being able to play all my DS games without having to constantly swap cartrages and take them all with me wherever I go is really useful functionality. I hope I can do that again with the 3DS atleast for my DS game library.

i uploaded it in youtube
 

gofreak

GAF's Bob Woodward
Nuclear Muffin said:
It's a hard comparison to make since it takes a completely different approach to its visuals than the SGX does. It's not going to be as powerful obviously but since it has hardware fixed function shaders and shadow maestro (I'm sure that's built into the hardware), it can do a lot of the effects that the 360 & PS3 do for free.

There's shared logic you 'spend' on effects, pretty much just as with any GPU. AFAIK the effects aren't actually each hardwired into silicon, they get boiled down to operations operable on a more general set of logic in there. There's no such thing as getting effects 'for free'. The advantage DIMPs would claim is that because they're mostly keeping a basically closed set of known effects in mind, they can probably optimise how they spend their silicon - offer you better bang for your transistor buck with that set of effects. However, as far as I know the option is also there to take certain developer-made shaders and try to 'boil them down' to fit the logic on the GPU - so the notion that the shading pipeline is entirely fixed here might not actually be true. But YMMV in terms of how practical it is to get arbitrary effects working on it - the whole point of the design is that it is presumably less optimised for general support of unknown programs vs the known set of effects that come advertised on the box, so to speak.
 
Yeah I ended up deciding against going out looking for one today. Seems like most places really didn't have too much else outside of reserved units. I called around in the morning and that was the answer I got at least.

I decided to just pay a bit of a premium and get on from Amazon. The prices actually aren't too bad but I am sure they will probably go up later as the hype builds. I have a feeling this system is going to have an insane word of mouth effect.

I got a message a couple of hours ago that it has already shipped. No idea when I will get it but hopefully soon! Not sure if I am going to even buy a game for it yet though.
 
donkey show said:
It's not so much each card as it is the 6 mini-games that come preloaded in the system.

- target shooting game
- a mini golf-esque game
- fishing game
- 3d paint game
- picture viewer with character cards
- picture viewer with your Miis

The only time you'll really need specific cards are during the picture viewer mini-games where you move the specific characters around your desk, kitchen, toilet, etc. The Mii one only uses the ? mark card from what I've messed around with so far.

The other games you can use whatever cards you have. The first 3 games all end in fighting a dragon using the gameplay technique the mini-game is based off of. Really fun stuff.

And just killed the battery again to shut-off. With on and off wi-fi action for about 30 minutes and everything else running at full brightness, 3D, volume, I got about 3 hours and 45 minutes. This was of course with a smattering of SSFIV online battles, more AR games, playing some DS games for about 20 minutes, and again more SSFIV but just single player.

Interesting. The battery life seems to really vary according to how you use the system.

I'm really interested in what is the best you can get out of the system (lowest brightness, WiFi off, 3D off, sound fully off and poser save mode on)

I bet DS games last longer too. I'm interested in seeing how long it lasts playing DS games with the best case scenario.
 

sprsk

force push the doodoo rock
BTW, "Street Pass Legend" or whatever rocks.

Basically the premise is: Your Mii gets kidnapped by Boos, and you have to go around gathering people by streetpass to rescue him.

When you streetpass someone, they show up in the game, fight monsters like a command based jrpg, and then run away when the boo attacks. When you win a fight (took me 3 people to beat the first boo) you get a treasure chest. The first one was a Mario hat I could put on my Mii.

Fuck yeah.
 

farnham

Banned
i just saw a vid in which someone is playing mario 64 with the slidepad and it works perfectly

i really liked SM64 but the controls were really clunky. now that this problem is gone it might be a good time to get the game out once again
 
sprsk said:
BTW, "Street Pass Legend" or whatever rocks.

Basically the premise is: Your Mii gets kidnapped by Boos, and you have to go around gathering people by streetpass to rescue him.

When you streetpass someone, they show up in the game, fight monsters like a command based jrpg, and then run away when the boo attacks. When you win a fight (took me 3 people to beat the first boo) you get a treasure chest. The first one was a Mario hat I could put on my Mii.

Fuck yeah.

Cool, you have it easy finding new miis you are surrounded by 3DS players now.

how many hours until the podcast btw?
 

king zell

Member
sprsk said:
BTW, "Street Pass Legend" or whatever rocks.

Basically the premise is: Your Mii gets kidnapped by Boos, and you have to go around gathering people by streetpass to rescue him.

When you streetpass someone, they show up in the game, fight monsters like a command based jrpg, and then run away when the boo attacks. When you win a fight (took me 3 people to beat the first boo) you get a treasure chest. The first one was a Mario hat I could put on my Mii.

Fuck yeah.

nice, looks like Nintendo pushing the streetpass hard from the beginning
 
farnham said:
i just saw a vid in which someone is playing mario 64 with the slidepad and it works perfectly

i really liked SM64 but the controls were really clunky. now that this problem is gone it might be a good time to get the game out once again

What? Link? Because I can't believe that they would write the DS emulator to work with the slidepad.
 

Vic

Please help me with my bad english
farnham said:
i just saw a vid in which someone is playing mario 64 with the slidepad and it works perfectly

i really liked SM64 but the controls were really clunky. now that this problem is gone it might be a good time to get the game out once again
link pls
 
sprsk said:
BTW, "Street Pass Legend" or whatever rocks.

Basically the premise is: Your Mii gets kidnapped by Boos, and you have to go around gathering people by streetpass to rescue him.

When you streetpass someone, they show up in the game, fight monsters like a command based jrpg, and then run away when the boo attacks. When you win a fight (took me 3 people to beat the first boo) you get a treasure chest. The first one was a Mario hat I could put on my Mii.

Fuck yeah.
Sounds awesome, if you live in a big city. If not, you are pretty much fucked lol.
 
Vinterbird said:
What? Link? Because I can't believe that they would write the DS emulator to work with the slidepad.

CVX already confirmed it he played many games including Mario64 and loved that Mario could run in circles now
 
Vinterbird said:
What? Link? Because I can't believe that they would write the DS emulator to work with the slidepad.

I was playing Prince of Tennis: Crystal Drive and Children of Mana with the slidepad just awhile ago.
 
By watching the gamestop video I find it a bit questionable why they save the game on the SD card, I hope its optional due to the fact you be likely upgrading to an 8 giga byte one in the future.
 

sprsk

force push the doodoo rock
Mailenstein said:
Sounds awesome, if you live in a big city. If not, you are pretty much fucked lol.


You can use game coins (from walking with your DS) to enlist heroes to come fight for you. Without the need for streetpass.
 

Shoogoo

Member
I had one in hands earlier today at a local shop. I found the upper lid wasn't much sturdy, I hope it doesn't break easily.

Other than that, it's a cool system, don't know yet if I'll buy it day one or wait for a new design
 

The M.O.B

Member
Has there been any comparison shots of DS games on 3DS yet?

I'm interesting in seeing how 3D DS games that use polys look versus 2D spritebased games.
 

kaizoku

I'm not as deluded as I make myself out to be
why are there still no reviews/impressions of the launch games? Where's Layton coverage??
 
Wait... So the analog pad will be analog in Mario 64 DS? The video never tried simply walking, or going in a direction not in one of the 8 ways.

I'm pretty sure you can run around in circles with the D-Pad in 64DS. It's just hard to do because it's a D-Pad...
 
sprsk said:
You can use game coins (from walking with your DS) to enlist heroes to come fight for you. Without the need for streetpass.
Oh, that's cool then. But still, it would be neat via streetpass. Even I live in Munich/Germany I don't have much hope for that lol.
 
Downloading, thanks!

lBaB9.png



Oops, sry for the double posting~.
 
Shoogoo said:
I had one in hands earlier today at a local shop. I found the upper lid wasn't much sturdy, I hope it doesn't break easily.

Other than that, it's a cool system, don't know yet if I'll buy it day one or wait for a new design

The design definitely looks like they took two step backwards compared to the DSi and even the DS Lite in terms of aesthetics...

donkey show said:

I don't think I could sit around and wait an year or two for the revision though. If the NGP was out, it would make the wait a hell of a lot easier.
 
Oh shit finally got my tracking number to work. Seems like it's been handed off in Nagoya.

COME ON LETS GO NIPPON POSTAL SERVICE!

won't be surprised if it comes tomorrow morning. Privatization ftw
 
Why would you do that? said:
Wait... So the analog pad will be analog in Mario 64 DS? The video never tried simply walking, or going in a direction not in one of the 8 ways.

I'm pretty sure you can run around in circles with the D-Pad in 64DS. It's just hard to do because it's a D-Pad...

Of course not. It simply maps to the D-pad so it's 8 digital directions only.

You're right, the game allows you to move in a perfect circle using the D-pad. It's easier to do now but it's not going to be analogue so you won't get the same control finesse as the original N64 game.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
So no one bought Winning Eleven 3DS ? If anyone could hook me up with some impressions for WE 3DS, i`d be thankful.....
 
Green Scar said:
Finally, now there is no excuse to recognise SM64DS as the superior version of the game.

It's still 8 way digital control only so no. You won't get the same level of control as the N64 original.

But that's alright, carry on ignoring what I'm saying.
 
cw_sasuke said:
So no one bought Winning Eleven 3DS ? If anyone could hook me up with some impressions for WE 3DS, i`d be thankful.....
i bought it, and my initial impressions are extremely positive. definitely the most impressive 3D i've seen on the system to date, and the new camera angle makes it feel totally new (though the standard camera makes it feel exactly like standard pro evo in your hands, if that's what you want). i think it's the system's killer app if you're at all into football.
 

Yagharek

Member
cw_sasuke said:
So no one bought Winning Eleven 3DS ? If anyone could hook me up with some impressions for WE 3DS, i`d be thankful.....

me too. my most wanted launch title by far (aus - no pilotwings/steel diver)

345triangle said:
i bought it, and my initial impressions are extremely positive. definitely the most impressive 3D i've seen on the system to date, and the new camera angle makes it feel totally new (though the standard camera makes it feel exactly like standard pro evo in your hands, if that's what you want). i think it's the system's killer app if you're at all into football.


EEEEEE!

Thats what I wanted. How does it feel - like the new PES or the older PS2 ones?
 

beje

Banned
Still no news about "real conditions" battery life (brightness on medium-low, 3D not always on, Streetpass on, etc)?

Still, 2:45h with everything on at max settings is cool for a device intended to be charged overnight everyday.
 
Mafro said:
Does the circle pad emulate the touchscreen controls for Mario 64 with proper analogue movement?

No, it's just a comfort thing, he's holding down Y to run in the video.
Some PS1 games feel better on PSP with the analog, but it's only sending 8 way inputs.
 

besiktas1

Member
345triangle said:
i bought it, and my initial impressions are extremely positive. definitely the most impressive 3D i've seen on the system to date, and the new camera angle makes it feel totally new (though the standard camera makes it feel exactly like standard pro evo in your hands, if that's what you want). i think it's the system's killer app if you're at all into football.

Which Pro Evo does it compare to? Is there a "proper" master league?
 
Anyone got any 3D pictures taken with the device to share yet?
GCX said:
http://i.imgur.com/7736J.jpg

Props to Nintendo for making some cute use of those holes.
Ahh, internal art too. It's almost the return of the jewel case days.
Gahiggidy said:
Any reason two 3DS' could not see the same marker cards? Only difference would be displaying them at different camera angles.

Man! Imagine the 2 player games they could come up with this tech. Playing smash bros. on your kitchen table would be surreal.
No reason that shouldn't work.
Vinterbird said:
What? Link? Because I can't believe that they would write the DS emulator to work with the slidepad.
It's no big deal. You can play NES or SNES games on Wii's Virtual Console with an analog stick, too.
 
Smiles and Cries said:
CVX already confirmed it he played many games including Mario64 and loved that Mario could run in circles now

whoa! that's fucking awesome!
looks like I'll be buying SM64 in the future then!
 
BudokaiMR2 said:
Yeah I ended up deciding against going out looking for one today. Seems like most places really didn't have too much else outside of reserved units. I called around in the morning and that was the answer I got at least.

I decided to just pay a bit of a premium and get on from Amazon. The prices actually aren't too bad but I am sure they will probably go up later as the hype builds. I have a feeling this system is going to have an insane word of mouth effect.

I got a message a couple of hours ago that it has already shipped. No idea when I will get it but hopefully soon! Not sure if I am going to even buy a game for it yet though.


I have an extra pre-order that's good till Monday at Nakano Tsutaya, if anybody wants it, if you pay for the system plus My train fare to get there(320 yen) I'm more then willing to help a Neogaffer out.
 
RandomVince said:
me too. my most wanted launch title by far (aus - no pilotwings/steel diver)




EEEEEE!

Thats what I wanted. How does it feel - like the new PES or the older PS2 ones?
i haven't played much of the new ones beyond 2009 and checking out the demo each year, but it's definitely a lot more modern feeling than, say, PES6, and the interface is current (power bar under players, etc). i think the graphics are miles better than the wii series, too, or at least the one i have.

i put a lot of time into PES5 on PSP and this is certainly a lot better than that!

edit for the guy who asked about master league: i don't know what "proper" master league means but there is a mode called master league. i've only played through champions league so far.
 

Yagharek

Member
345triangle said:
i haven't played much of the new ones beyond 2009 and checking out the demo each year, but it's definitely a lot more modern feeling than, say, PES6, and the interface is current (power bar under players, etc). i think the graphics are miles better than the wii series, too, or at least the one i have.

i put a lot of time into PES5 on PSP and this is certainly a lot better than that!

Nice. Thanks for that. If anything else comes to mind I am sure there are quite a few people who would love to know more. :)
 
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