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Nintendo 3DS Japanese Launch Thread

JoshuaJSlone said:
It's no worse than looking back and forth from something that's supposed to be in the distance to a HUD element that's presented flat at standard screen depth.
yes exactly. thanks for chiming in on this.
 

Cygnus X-1

Member
Believe me guys: improve energy storage technology without a massive cost increase is VERY difficult. I just come from a solid state synthesis group and research is progressing steadily, but slowly.
 
If it wasn't for Iwata coming out to say that he doesn't believe Nintendo should be in the mobile business, I would've estimated that the next 3DS iteration would've been a 3DS-phone hybrid device.
 

sasimirobot

Junior Member
Cygnus X-1 said:
Believe me guys: improve energy storage technology without a massive cost increase is VERY difficult. I just come from a solid state synthesis group and research is progressing steadily, but slowly.


dude no. we want 3ds lite tomorrow. 9 hour battery and 1080p or no sale.


[these people can never be pleased]
 
Boney said:
So baby when are you shipping it to me?

you've had your playtime

cmonson.gif


WonkersTHEWatilla said:
Donkey Show, what are your impressions on the 3DS hinge? Is it as tight as the one on the DSi?

Just like that podcast, it reminds me more of the DSLite than the DSi. That's a pretty good comparison with my limited time with it so far.
 

gofreak

GAF's Bob Woodward
Izayoi said:
Well obviously if you straight up look completely away from the system you'll need to reacquire the effect.

However, I think he was talking about glancing between the screens. The way the parallax barrier is set up, this should not (and does not, according to impressions) break the 3D effect or force you to refocus at all.

Thinking about it more, I think there's two subtly different issues we're talking about - refocusing, and losing and finding the sweetspot. The latter requires the former also, but not necessarily vice versa. If in glancing between screens you don't move your head out of the sweetspot, then the cost will be lower - but you are still changing focus. I guess depending on the content and the person either could incur a certain amount of work, but losing the sweet spot in addition will cause more. If you keep the system and your head stable and are just moving your eyes it'll cause less.


plagiarize said:
yes exactly. thanks for chiming in on this.


That does require a change of focus, though :) The work involved depending on the distance between the two elements. It's why 3D content creators are told not to make the depth between the furthest elements in a scene too big. Saying 'it doesn't cause me strain' says less about whether there's a change of focus (which there is) and more about your inclination for strain or that of the content you're looking at. Plus, as above, I think there's two different issues here that we're maybe conflating as 'focus' anyway, that are actually slightly different.
 

Izayoi

Banned
Cygnus X-1 said:
Believe me guys: improve energy storage technology without a massive cost increase is VERY difficult. I just come from a solid state synthesis group and research is progressing steadily, but slowly.
What, you mean that Nintendo can't put nuclear reactors in their handhelds to power them indefinitely?

Preposterous.
 

Zzoram

Member
Naw it's just there is no hurry to buy a console at launch. I've never done that, price always comes down and revisions are always better. Why bother buying at launch for a meager line-up and higher price? I waited for a PS3 Slim. I waited for a DS Lite. I didn't wait for a 360 Slim and as a result I got a crappy RRoD model.
 

- J - D -

Member
donkey show said:
Just like that podcast, it reminds me more of the DSLite than the DSi. That's a pretty good comparison with my limited time with it so far.

Cool, thanks. Will have to be careful with it then. I never extended the top half of my DS fully so hopefully floppy hinge won't be an issue with the 3DS for me.
 
now I cannot wait until may to see what is added to this thing XD

I know lots of people think the missing browser and no messaging system sucks but I really think Nintendo must have something good coming if they had to delay it
 

Izayoi

Banned
gofreak said:
Thinking about it more, I think there's two subtly different issues we're talking about - refocusing, and losing and finding the sweetspot. The latter requires the former also, but not necessarily vice versa. If in glancing between screens you don't move your head out of the sweetspot, then the cost will be lower - but you are still changing focus. I guess depending on the content and the person either could incur a certain amount of work, but losing the sweet spot in addition will cause more. If you keep the system and your head stable and are just moving your eyes it'll cause less.
Ah, yeah, but by that definition even the original DS takes "refocusing", right? I don't see the issue in that case.

Smiles and Cries said:
donkey show you helped us a lot with good info thanks be careful snowboarding :D
Hey donkey, I PM'd you my address.

Feel free to write a will before you head out.

You know, just in case.

---

By the way, has anyone seen any videos of the other AR games, like fishing and that weird poolgolf thing? All I can find is target shooting and I've already seen it a million times.

Father_Brain said:
Actually, several of the SSFIV impressions/reviews mention that it runs at a better framerate in 2D mode...
But donkey literally just said that there is no difference in framerate.
 

gkryhewy

Member
Smiles and Cries said:
these poor people walked in with a waddle so cold so glad to finally be done with it

Cool video (and I did admire Reggie-in-bald-disguise with his phony French accent; you're not fooling anyone, Reggie)... But why on earth would you wait outside in the cold overnight if you already had a guaranteed preorder in place?
 
Dreamwriter said:
If we get a followup to the 3DS, it's definitely going to be longer than that. I'd put it at 3-4 years.
In this day and age of portable products, I think 3-4 years for a revised version is an awfully long time. I'm not saying that this won't happen, I just think Nintendo will need a refresh sooner than that to keep things fresh.
 

Amir0x

Banned
Smiles and Cries said:
I know lots of people think the missing browser and no messaging system sucks but I really think Nintendo must have something good coming if they had to delay it

This has literally never been the case in all the history of Nintendo's products. Usually, if it sucks it stays shit.

Face it, Nintendo sucks at online. At this point no one can be the least bit surprised. I mean it still uses friend codes for fuck sake! People were basically crying tears of joy that it only used one universally horrendous friend code instead of per game. That's how slow Nintendo's progress is - from shit to slightly less shit.
 

ryan-ts

Member
Zzoram said:
Naw it's just there is no hurry to buy a console at launch. I've never done that, price always comes down and revisions are always better. Why bother buying at launch for a meager line-up and higher price? I waited for a PS3 Slim. I waited for a DS Lite. I didn't wait for a 360 Slim and as a result I got a crappy RRoD model.

Some people like to be able to experience the system from the very beginning. I haven't got a system at launch but I got my wii a couple months after release, it was pretty fun to wait for games like Metroid Prime 3 and Super Mario Galaxy while getting hyped up for them. Now I could have bought my wii a couple years later and paid $50 less but those couple extra years were worth far more to me then $50.
 

Izayoi

Banned
Pancakes R Us said:
In this day and age of portable products, I think 3-4 years for a revised version is an awfully long time. I'm not saying that this won't happen, I just think Nintendo will need a refresh sooner than that to keep things fresh.
I agree, but expecting anything around a year is unrealistic I think.

We're probably looking at closer to two years before a revision.

The DS Lite came out so soon because it was already in development before the original even launched.

Seeing as Nintendo wasn't working on a revision for the 3DS a few weeks ago, I doubt that we'll see one as soon as we saw the Lite.
 

Amir0x

Banned
what will they add/subtract from the 3DS anyway for a revision? I don't think there's much they can do aesthetically except even out the layers, but there is a functional purpose to that (easier opening of the case).
 

[Nintex]

Member
Izayoi said:
I agree, but expecting anything around a year is unrealistic I think.

We're probably looking at closer to two years before a revision.

The DS Lite came out so soon because it was already in development before the original even launched.

Seeing as Nintendo wasn't working on a revision for the 3DS a few weeks ago, I doubt that we'll see one as soon as we saw the Lite.
Nintendo has recently launched new hardware every year so the roadmap is probably something like this:
2011 - 3DS
2012 - Wii2
2013 - 3DS XL/Lite/whatever
 

gofreak

GAF's Bob Woodward
Izayoi said:
Ah, yeah, but by that definition even the original DS takes "refocusing", right? I don't see the issue in that case.

It's different... AFAIK focusing on 'artificial' stereo-3d causes a different process in your brain than focusing on a 'real' 3D scene or a 2D screen. Someone in another thread explained why or linked to the explanation why and why it's typically more work. It's correct to say though that it's a different issue, and a less complicated one, than situations (like moving the system around) where you also lose the sweetspot.
 
Izayoi said:
But donkey literally just said that there is no difference in framerate.

Review from a French site (machine translation, but the meaning is clear enough):

Also be aware that disabling the 3D options in the game (and not just with the knob), the latter gaining in fluency. Purists will always appreciate a few more frames per second, even if something is not mandatory.

What can I say? Some people are just better at judging framerate differences than others. I saw this mentioned on at least one other site, though I can't find it at the moment. Maybe it just means that the "hiccups" he mentioned are a bit more frequent in 3D.
 

Izayoi

Banned
Amir0x said:
what will they add/subtract from the 3DS anyone for a revision? I don't think there's much they can do aesthetically except even out the layers, but there is a functional purpose to that (easier opening of the case).
It will be bigger. Longer battery life.

Maybe they'll add a second inward-facing camera? That's really the only direction I can see them going with it. Add video capabilities and beef the resolution on the outward-facing cameras, I guess.

Uh... They've pretty much crammed in everything they can as far as little gadgets go. Unless they get crazy like the NGP and just start adding inputs for the hell of it I can't see much changing other than the outward appearance and the size of the unit.
 

Zzoram

Member
ryan-ts said:
Some people like to be able to experience the system from the very beginning. I haven't got a system at launch but I got my wii a couple months after release, it was pretty fun to wait for games like Metroid Prime 3 and Super Mario Galaxy while getting hyped up for them. Now I could have bought my wii a couple years later and paid $50 less but those couple extra years were worth far more to me then $50.

In my experience buying a console earlier costs more than just the price drop at the revision. That is because you end up buying a ton of mediocre games at full price in the early years, and even the good games you can go back and play for cheaper if you just waited on the system revision.
 

Amir0x

Banned
Izayoi said:
It will be bigger. Longer battery life.

Maybe they'll add a second inward-facing camera? That's really the only direction I can see them going with it. Add video capabilities and beef the resolution on the outward-facing cameras, I guess.

Uh... They've pretty much crammed in everything they can as far as little gadgets go. Unless they get crazy like the NGP and just start adding inputs for the hell of it I can't see much changing other than the outward appearance and the size of the unit.

ah. I hate revisions that make things bigger. But yeah I guess they could do a 3DS XL.

maybe we'll finally get a second analog stick!
 
Pancakes R Us said:
In this day and age of portable products, I think 3-4 years for a revised version is an awfully long time. I'm not saying that this won't happen, I just think Nintendo will need a refresh sooner than that to keep things fresh.
But cell phones and tablets are different, there's tons and tons of competition. Apple's iPad was very successful, they have to release an iPad 2 just a year later because of dozens of tablets coming out. The 3DS is only going to have one direct competitor, the NGP. It's like saying the Wii/Xbox 360/PS3 need to have an update every couple years because PC's get updates every 6 months.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Amir0x said:
ah. I hate revisions that make things bigger. But yeah I guess they could do a 3DS XL.

maybe we'll finally get a second analog stick!

You know how Nintendo work. Before we get a second analogue stick we'll get some 'revolutionary' shit, like the ability to swap the d-pad and analogue stick positions.
 

- J - D -

Member
Father_Brain said:
Review from a French site (machine translation, but the meaning is clear enough):



What can I say? Some people are just better at judging framerate differences than others. I saw this mentioned on at least one other site, though I can't find it at the moment. Maybe it just means that the "hiccups" he mentioned are a bit more frequent in 3D.

Are you saying Donkey is wrong?
 
Amir0x said:
This has literally never been the case in all the history of Nintendo's products. Usually, if it sucks it stays shit.

Face it, Nintendo sucks at online. At this point no one can be the least bit surprised. I mean it still uses friend codes for fuck sake! People were basically crying tears of joy that it only used one universally horrendous friend code instead of per game. That's how slow Nintendo's progress is - from shit to slightly less shit.

yeah yeah they sucked for years at it so why not release the same sucky thing at launch why wait for May?

they just need to stop using Opera

I can't lie I survived a year surfing GAF on Wii Internet Channel alone because my Powerbook broke and I was saving up for a macbook pro

It worked just fine for me just missed out on flash and downloads so I cannot hate on them.
At least the Wii had that to help ease my pain of no computer
 

Amir0x

Banned
EatChildren said:
You know how Nintendo work. Before we get a second analogue stick we'll get some 'revolutionary' shit, like the ability to swap the d-pad and analogue stick positions.

There was a regular controller that did that before, iirc. Probably would be bad news for a handheld. Imagine the news stories?

"Parents complain that the analog and d-pad are lost too easily; fall off system apparently without much effort."

Smiles and Cries said:
yeah yeah they sucked for years at it so why not release the same sucky thing at launch why wait for May?

they just need to stop using Opera

I can't lie I survived a year surfing GAF on Wii Internet Channel alone because my Powerbook broke and I was saving up for a macbook pro

It worked just fine for me just missed out on flash and downloads so I cannot hate on them.
At least the Wii had that to help ease my pain of no computer

Wait you're just worried about the online browser? Well, in that case I just don't see what is in it for Nintendo or any other company to really do much there. It doesn't seem like people will use the 3DS much for web browsing.
 

Izayoi

Banned
Father_Brain said:
Review from a French site (machine translation, but the meaning is clear enough):

What can I say? Some people are just better at judging framerate differences than others. I saw this mentioned on at least one other site, though I can't find it at the moment. Maybe it just means that the "hiccups" he mentioned are a bit more frequent in 3D.
Amir0x said:
Gamespot mentioned it too
WHO DO I TRUST

NOTHING MAKES SENSE ANYMORE

Zzoram said:
In my experience buying a console earlier costs more than just the price drop at the revision. That is because you end up buying a ton of mediocre games at full price in the early years, and even the good games you can go back and play for cheaper if you just waited on the system revision.
Personally, the value of just having the hardware early is worth far more than the entry price to me.

I've bought five (six if you count DS Lite) consoles on launch now and even though my Xbox 360 red-ringed, I still don't regret it one bit. There's just something about having it early that makes it worth the price to me.

Amir0x said:
maybe we'll finally get a second analog stick!
Never going to happen.
 
Amir0x said:
There was a regular controller that did that before, iirc. Probably would be bad news for a handheld. Imagine the news stories?

"Parents complain that the analog and d-pad are lost too easily; fall off system apparently without much effort."

They actually talk about this in one of the Iwata asks, they had a development unit where they could move things around and joked about releasing it like that.

yeah that vvv
 

Mutagenic

Permanent Junior Member
No offense to Donkey, but I would buy SSIV assuming there are frame drops in 3D based on some reviews/impressions of the retail copy.
 
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