Regulus Tera
Romanes Eunt Domus
EatChildren said:Guys.
Amir0x hates 3D.
Let him and his hatred be.
This is a case where Amir0x is right though.
EatChildren said:Guys.
Amir0x hates 3D.
Let him and his hatred be.
Commentary confirmed ? Day 1 for me ......Vic said:
Regulus Tera said:This is a case where Amir0x is right though.
I don't think so, because as evident from Iwata Asks interviews, Nintendo likes to plan ahead, or at least start early. So it's very likely that Nintendo is currently planning/preparing the 3DS "Lite," and possibly even the next generation DS.DavidDayton said:I'm still a bit amused by the number of people posting about how they're waiting for the "3DSLite" . . . while I know that Nintendo, as of late, has been doing a new handheld revision every 2-3 years, I could see them sticking with the 3DS design for a good 5 this time.
There is a clear ngp?BowieZ said:I made this rough photoshop after the clear PSP2 was unveiled (excuse the shitty buttons lol)
plagiarize said:people have already posted that they have no problem doing this. i haven't seen anyone complaining of issues with it, and given that a number of games are using the touchscreen for input or important information we'd have heard by now if it was an issue i'm sure, just as we have heard of people having issues with tilting the system and losing the 3d that way and experiencing various eye strain and such.
Right. Like setting the volume down doesn't make the sound less stereo.Boney said:Isn't 3D not supposed to be like full 3d, or half 3d, but more like you gotta put the right amount perfect for you. Full slider is gonna make it look worse for most people.
I don't have a 3DS, but as someone with a 3D monitor I don't have an issue going from, say, monitor to keyboard and back. It's no worse than looking back and forth from something that's supposed to be in the distance to a HUD element that's presented flat at standard screen depth.gofreak said:I don't think it's just about light reaching your eyes peripherally, but chiefly about your brain's point of focus in an image. And you will lose that when you're focusing on something else - be it another screen, or whatever. Refocusing should logically carry that 'context switch' you have when you lose the 3D for other reasons. But someone with a 3DS who has a concious knowledge of what it feels to 'lose the 3D' could confirm whether it happens when you look away to the touchscreen (while keeping the top screen in your peripheral vision), but I would guess logically it's the same.
To be fair, I only think the top of the blue system is amazing looking. Inside the system and underneath it are too bright.Sealda said:The blue looks horrible. Like, 4 different plastics+shades of blue. It makes it feel like they tried but could not get the same color on all the different plastics/parts. Kinda, like you see when you try to paint plastic parts of a gadget silver to match with the aluminum parts of the gadget.
Note that I am not an expert.Zzoram said:So is the 3DS at least PSP level in graphics or what?
Watch a video of street fighter (minus inanimate backgrounds)Zzoram said:So is the 3DS at least PSP level in graphics or what?
Smiles and Cries said:cool!
can you update us on the battery have you been able to beat 2 hrs 45mins yet?
donkey show said:And just killed the battery again to shut-off. With on and off wi-fi action for about 30 minutes and everything else running at full brightness, 3D, volume, I got about 3 hours and 45 minutes. This was of course with a smattering of SSFIV online battles, more AR games, playing some DS games for about 20 minutes, and again more SSFIV but just single player.
sasimirobot said:yup. if you read the "Iwata asks" threads seems like they put ALOT of thought into the 3ds. It wasn't yeah lets push out a shitty design so we can update it 3 weeks later kinda thing. Dudes talking shit on the hardware design are secret haters, or waiting for a new R4 so they can pirate and join the club 6 months later for free. Pirates kinda suck
ombz said:Watch a video of street fighter (minus inanimate backgrounds)
DavidDayton said:I'm still a bit amused by the number of people posting about how they're waiting for the "3DSLite" . . . while I know that Nintendo, as of late, has been doing a new handheld revision every 2-3 years, I could see them sticking with the 3DS design for a good 5 this time.
Codeblue said:Would have been interesting to see an Iwata Asks for the original DS design. I really want to know what the hell they were thinking.
Zzoram said:It looks good.
So wait, is that game 60fps in 2D and 30fps in 3D?
This really needs to be answered.Zzoram said:So wait, is that game 60fps in 2D and 30fps in 3D?
Kuran said:Why would they?
Why would you do that? said:To be fair, I only think the top of the blue system is amazing looking. Inside the system and underneath it are too bright.
There aren't enough shots of the blue 3DS closed at a good angle... The top of it alone sells me on the blue 3DS over the black one.
Note that I am not an expert.
If I'm correct, as far as polygons go, it's roughly:
PSP < Dreamcast < PS2 = 3DS < Gamecube
But because of the shaders and the screen resolution, it makes the graphics look a whole lot better, to almost Wii/360/PS3 levels.
donkey show said:I currently have the brightness down to one with wifi off, so we'll see how it goes from there.
DarthWufei said:This really needs to be answered.
I'm not an expert either, but I'm pretty sure that such comparisons are pointless because Street Fighter IV 3D Edition looks a hell of a lot better than anything on PS2.Kuran said:Dreamcast PSP < 3DS < PS2 < Gamecube
Fixed? Although I'm sure in some time we'll start seeing much more accomplished titles visually.
It's been answered many times before.DarthWufei said:This really needs to be answered.
Kuran said:Dreamcast PSP < 3DS < PS2 < Gamecube
Fixed? Although I'm sure in some time we'll start seeing much more accomplished titles visually.
Well obviously if you straight up look completely away from the system you'll need to reacquire the effect.gofreak said:I think that's possibly just a consequence of what's expected and what's not. Losing focus when you look away would be a rather natural and unremarkable consequence...I mean, I think people expect to lose their focus on 3D when they look away. They don't when they're actually looking at the top screen - so when they do lose focus in that context (due to tilting and viewing angles or whatever) it is something to remark on. That may be why you see people talk about losing 3D in one context and not the other.
Joke's on them, the world ends in 2012.EatChildren said:I generally consider the "waiting for a lite" crowd being those who were not really keen on the system to begin with, and dont buy the whole "I was going to buy on launch but now I'll wait for a revision". It will be at least a year and a half until the revision. If people want to wait until 2013, fine.
AndyMoogle said:The only revision I expect is a 3DS XL. It's not like they can make the 3DS all that much smaller, and it already looks kind of like a DS Lite and not an abomination like the DS.
You can see the ever so slight hiccups here and there, but it's 60 fps in all modes. I just play the over-the-shoulder mode online. Good times and it works well.gkryhewy said:60 FPS
DavidDayton said:Any idea, at all, as to what sort of power toll "standby"/Streetpass/etc. mode has?
Sealda said:The blue looks horrible. Like, 4 different plastics+shades of blue. It makes it feel like they tried but could not get the same color on all the different plastics/parts. Kinda, like you see when you try to paint plastic parts of a gadget silver to match with the aluminum parts of the gadget.
donkey show said:You can see the ever so slight hiccups here and there, but it's 60 fps in all modes. I just play the over-the-shoulder mode online. Good times and it works well.
Nope, no idea. But considering the pedometer is active when its in standby when you're walking around, I wouldn't be able to really gauge at the moment.
Great to hear.donkey show said:You can see the ever so slight hiccups here and there, but it's 60 fps in all modes. I just play the over-the-shoulder mode online. Good times and it works well.
This is only for DOA. However there were a lot of mixed bag reactions to the SSF4 frame rate for a while.Zzoram said:Wait, how is SF4 60fps in all modes? I thought 3D cut framerate in half.
No it's just Tecmo's engine isn't as great as Capcom's.Zzoram said:Wait, how is SF4 60fps in all modes? I thought 3D cut framerate in half.
Zzoram said:Wait, how is SF4 60fps in all modes? I thought 3D cut framerate in half.
You. Watch this:Sealda said:The blue looks horrible. Like, 4 different plastics+shades of blue. It makes it feel like they tried but could not get the same color on all the different plastics/parts. Kinda, like you see when you try to paint plastic parts of a gadget silver to match with the aluminum parts of the gadget.
This is only the case in ONE title that we know of, and that's Dead or Alive.Zzoram said:Wait, how is SF4 60fps in all modes? I thought 3D cut framerate in half.
Zzoram said:Wait, how is SF4 60fps in all modes?
Boney said:Hey donkey, are you part of a gang or something?
Why am I endless fascinated by just watching people stand in lines doing nothing?neo2046 said:Japanese Nintendo 3DS Launch (Nintendo of Europe's coverage)
http://www.youtube.com/watch?v=qSrEtj0fPZU
Zzoram said:Wait, how is SF4 60fps in all modes? I thought 3D cut framerate in half.
I think Nintendo said recently that when they launched the original DS, they already had full plans for the DSL brewing. As of this 3DS launch there are no plans for a redesign. So I figure there either won't be a design update, or if there is it'll take a bit longer than it did to go from DS to DSL.DavidDayton said:I'm still a bit amused by the number of people posting about how they're waiting for the "3DSLite" . . . while I know that Nintendo, as of late, has been doing a new handheld revision every 2-3 years, I could see them sticking with the 3DS design for a good 5 this time.
That's exactly the reason Nintendo won't release a followup quickly - there are NOT a lot of things they could improve on. Battery life sure, though it would require the system be larger (or battery technology to suddenly get a LOT better). A larger screen would make it worse, not better, as parallax-barrier tech works best with smaller screens (which is why we don't have TV's using it). The 3DS's screen has the largest "sweet spot" of all Sharp's 3D displays so far, so they couldn't improve that. The system can't possibly get any smaller, the case is completely packed. They couldn't make the CPU/GPU any better without affecting games already being made and splitting their market.Kuran said:Why would they?
Truth is, there are a lot of things that they can improve on the second revision, and almost everyone who bought the current one will eventually double-dip. They would be crazy not to..
I love you, too. :3Izayoi said:Why am I endless fascinated by just watching people stand in lines doing nothing?
Also, donkey, I love you.
Just saying.
more like the first onedonkey show said:LOL! Was it because of the last pic on the face video?
Back offfffffffffffIzayoi said:Why am I endless fascinated by just watching people stand in lines doing nothing?
Also, donkey, I love you.
Just saying.