terrisus
Member
Anyone try that 16-bit-esque JRPG that came out on the 3DS a couple weeks back? Any good?
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Some quick (30 minutes or so) thoughts on Grinsia:
Pretty much your pretty standard SNES-era-style turn-based RPG (which, for me, is a very good thing, as that's exactly what I wanted)
Has an "Automatic KO" system (like in Earthbound), where if you're significantly stronger than an enemy, you automatically win the battle. Further, this is actually an option that can be toggled Off or On, so if you don't want to do it that way, you don't have to (although I don't know why you would - every RPG since Earthbound should've had this feature)
World map is pretty darn big. No idea how it will actually end up playing out, but from an initial impression, there appears to be a whole bunch of stuff there.
Intro to the story was pretty corny, but, meh, whatever. As I said, only just started, so can't really comment beyond that.
Basically, if you like SNES-style turn-based RPGs, this appears to be a pretty good choice, as it seems to fit into that mold pretty well.
If that type of game isn't your thing though, you'll want to pass, as there isn't anything here that would win you over otherwise.
I still need to finish up Bravely Default, so it's probably going to be a bit before I put too much time into this game. But, very glad to have it on the 3DS now, since, despite buying it for Android ages ago, I was unlikely to ever put any time into it with touchscreen controls.