And you know, another system that sold only half the GameCube's total units was... the Dreamcast.
Indeed, I believe it was the dreamchild of Kalinske's successor.
And you know, another system that sold only half the GameCube's total units was... the Dreamcast.
It's really fucking simple. Dump NES and SNES games on Android and Iphone at 99 cents or in game ads and profit?! It's not rocket science Nintendo. Well maybe for Nintendo it is.
Just to add a bit to the Nintendo Android tablet thing:
1) Why would developers develop for it instead just putting the games on Play/iOS? Why put in the extra work?
2) Why would anyone buy it if it didn't offer all the stuff other Android/iOS tablets offer, especially if they have already bought into one of the ecosystems?
3) How would Nintendo make any money off of it if they have to have a bunch of free/low-priced games and could not charge a premium for the hardware? The have to compete with low cost/subsidized Android tablets for the low end after all. Kindle Fire starts @ $139.
I'm not saying it is impossible, I'm just saying I believe it is impossible for a company like Nintendo to compete with Google, Apple, Amazon, and Microsoft in that space. I'd love to be proven wrong though.
That's a much bigger loss than I expected, and the fact that it is likely going to be the 3rd straight year with an operating loss is very worrying. I thought they would at least break even.
Having just read this, I am thinking that Nintendo is in some deep, deep doodoo. Iwata has made some incredibly poor decisions, and the Wii U might just find itself on the chopping block.
Leaning towards not very likely.
This is what GameCube did by fiscal year:
3,800,000 (Partial)
5,760,000
5,020,000
3,920,000
2,350,000
730,000
160,000
And this is where Wii U is.
3,450,000 (Partial)
2,800,000 (Nintendo Forecast)
They'll be trailing by 3.3 million LTD over roughly the same span and, frankly, I don't know that they have any shot of getting to 5+ million next year to start cutting into the margin.
I didn't have the GC numbers by fiscal years. Thanks for those.
Just shows how the market completely dismissed them.
They'll never know just how well they can do on mobile platforms until they try.It's nowhere near that simple.
The budget difference between a mainline Mario game and that of your average iOS game is an order of magnitude. If they end up producing mobile games, they definitely still will need rather large budgets (not at the same levels as they do currently but still much higher than other mobile games) because if they start producing lower-quality material on other platforms, they'll just further damage what's left of their brand and be even worse off than they are currently.
That's the last thing Nintendo should want right now.
With your average iOS game being sold for less than $5, it's not at all clear whether Nintendo-caliber games can be profitable on mobile platforms, even factoring in the much higher potential market. If they try going much higher than that, say $20-30, they'll get laughed out of the App Store while users go play the dozens of free games out there.
That said, the stock probably won't have another dramatic move in the short term. The fact it only moved 17% while the company cut estimates between 40 and 70% means investors had long given up on trusting Nintendo's internal sales estimates and a large part of the miss was already priced in.
The question now simply becomes to know what the new Nintendo will look like and what kind of earnings potential it'll have compared to what it used to have. That's a complete wildcard right now, but what we do know is that losses will continue on for at least a year or two while the company prepares its new strategy, whatever it is.
They won't even do that on their own consoles.
Edit: I think the $55 billion profit was Nintendo's estimate for the year not analysts. So that seems pretty bad.
Maitiú;97534205 said:Careful with the dollar and yen units, OP. If Nintendo lost 25 billion dollars, then the game would be over for Nintendo. We're talking about $250 million lost compared to a $550 million profit forecast for a company that has about $11 billion in the bank.
Honestly, how the hell do you drive such a reputable company into the ground?
Really, they make the Wii + then building on that, try to do the same fucking thing with a different control method? How are all these input methods going to be emulated and put forward in the future for backward compatibility?
Iwata needs to go ASAP. He's actively crippling the growth of the company... and fuck knows why.
I'm still a little dumbfounded that they forecasted a profit and ended up with a loss.Maitiú;97534205 said:Careful with the dollar and yen units, OP. If Nintendo lost 25 billion dollars, then the game would be over for Nintendo. We're talking about $250 million lost compared to a $550 million profit forecast for a company that has about $11 billion in the bank.
It's interesting how many anti Nintendo posts come from people with Nintendo related avatars.
It's really fucking simple. Dump NES and SNES games on Android and Iphone at 99 cents or in game ads and profit?! It's not rocket science Nintendo. Well maybe for Nintendo it is.
I'm still a little dumbfounded that they forecasted a profit and ended up with a loss.
That reminds me, did Iwata ever say what was the consequence of not achieving the 1 billion yen target or whatever he was 'committed' to?
I hope I received a reputation for being an avid Nintendo fan and a Sony admirer. But that won't stop me from turning a blind eye from their misfires and absolutely won't give them the benefit of doubt "just because" (unless its a mainline Zelda, but that's another topic for another thread)It's interesting how many anti Nintendo posts come from people with Nintendo related avatars.
Why don't they just dump their entire back catalogue of games on Wii U and 3DS? There are so many games missing from VC. Star with Super Mario World 2: Yoshi Island plz
I'd like to see them adopt Hasbro's business model.
Make a television show (or in this case video game) and try to break even on it. Then absolutely kill it selling shitty plastic baubles and plush toys. I say this because I would've spent considerable amounts of money on Animal Crossing merchandise, and I'd love Metroid/Zelda merch too. Imagine the Nintendo store allowed easy online purchases with reasonable shipping? We'd drown ourselves in everything Nintendo.
Like the old Nintendo Power "power stamp" catalogues, only easier to buy.
Sure about that ?
Find all the data you want here. http://www.nintendo.co.jp/ir/en/library/historical_data/index.html
They'll never know just how well they can do on mobile platforms until they try.
I personally don't think they should port Mario to Android / iOS just yet. They need to create a subsidiary with a non-Nintendo name and get a small studio working on a couple of high quality mobile titles. Release them and see if it's a business model they want to pursue. If they can break even on titles without Mario / Zelda / whatever, they could probably make serious money with their IPs.
I think $5 would be a very good price point for mobile Nintendo games. You've got over 1 billion Android devices and 700 million iOS devices.
I'm starting to feel that Nintendo's days as a high-quality software producer are limited as they in turn refuse to release high-quality hardware. Perhaps I'm overreacting at the moment, but that projected lost is pretty damn staggering.
Maitiú;97534205 said:Careful with the dollar and yen units, OP. If Nintendo lost 25 billion dollars, then the game would be over for Nintendo. We're talking about $250 million lost compared to a $550 million profit forecast for a company that has about $11 billion in the bank.
They'll never know just how well they can do on mobile platforms until they try.
I personally don't think they should port Mario to Android / iOS just yet. They need to create a subsidiary with a non-Nintendo name and get a small studio working on a couple of high quality mobile titles. Release them and see if it's a business model they want to pursue. If they can break even on titles without Mario / Zelda / whatever, they could probably make serious money with their IPs.
I think $5 would be a very good price point for mobile Nintendo games. You've got over 1 billion Android devices and 700 million iOS devices.
I'm starting to feel that Nintendo's days as a high-quality software producer are limited as they in turn refuse to release high-quality hardware. Perhaps I'm overreacting at the moment, but that projected lost is pretty damn staggering.
The issue is that those would be abysmal playing experiences, and shit all over Nintendo's credibility. The "brand" of Nintendo is the most valuable part of their whole company right now. Releasing shit software isn't going to do anything.
Maitiú;97535717 said:Yeah, I am. Look up any recent Nintendo annual financial report, and under assets look at cash and deposits and short-term investment securities. The two together is roughly $14 billion.
March 2009: 1,220,148
March 2010: 1,252,321
March 2011: 1,171,076
March 2102: 958,322
March 2013: 903,301
July 2013: 867,130
Wii u was doomed at the moment they chose the name over wii 2.
I still want to know who is responsible for that.
Just had a quick look at their last earnings report, their cash and short term securities amounted to roughly 845 billion yen, which is about $8 billion at today's exchange rates.
A lot lower, yet it still means they can withstand a lot of $240 million losses before being in trouble.
Edit:FYI, my source is available here since you seem to be looking at older reports...
http://www.nintendo.co.jp/ir/pdf/2013/131030e.pdf
Wii u was doomed at the moment they chose the name over wii 2.
I still want to know who is responsible for that.
Maitiú;97537313 said:Oh, thank you. I was originally looking at the 2011 report. Last year's report shows their cash and short term at ~11$ billion, and your link shows a further 3 billion depletion. I didn't realize their new development building depleted their cash reserves quite that much. Total property, plant and equipment assets have gone from 80 trillion yen in March 2012 to 1500 trillion yen in September 2013.
Maitiú;97537313 said:Total property, plant and equipment assets have gone from 80 trillion yen in March 2012 to 1500 trillion yen in September 2013.
Fuck you frank!Yep, you guessed it: Frank Stallone.
It's really fucking simple. Dump NES and SNES games on Android and Iphone at 99 cents or in game ads and profit?! It's not rocket science Nintendo. Well maybe for Nintendo it is.
Not at all. People don't seem to have any issues playing them on snes9x off the Android play store. Of course even altering controls for something like an NES game would be incredibly easy for them to do. This type of thing shouldn't even take more than 1-2 people to add in more phone based controls.
I reckon Nintendo could sell 6-7 Million Wii Us by next year with Smash, MK, and a good board game type thing that makes use of the WiiU gamepad, F-Zero and that smart idea where one player (the dad/mum/big brother etc) controls the game for other players using the gamepad.
As long as they had a good marketing campaign and advert and dropped the price more. They need to be making this thing cheaper if they are losing out, wtf.
Market it as something that will save the family, for cheap but is catered to people who have gotten bored of wii - as in, something next-gen. The specs are fine, it's the games that need to wow us. Third parties won't do it for Nintendo, before they've even put their best titles on it and taken decent risks and put in the marketing for it.
Smart adverts Nintendo, not discount retailer pricecut stuff and glee-actor kids with fake smiles. Parents need to get it for their kids. Kids got lots of other interests these days.
Time it for when people realise they are too poor for a next-gen product (after they've seen the adverts for it this year) but still need to get something new for the family to enjoy. AKA this christmas better be good.
You might want to double check those numbers. 1500 trillion jpy is 14 trillion usd.
Why don't they just dump their entire back catalogue of games on Wii U and 3DS? There are so many games missing from VC. Star with Super Mario World 2: Yoshi Island plz
Yep, you guessed it: Frank Stallone.
Who the fuck is this guy?Yep, you guessed it: Frank Stallone.
They would be better off making a specific game controller for IOS and android devices. Playing snes games on a touchscreen is a terrible experience. I'd play Mario on my ipad though with a official Nintendo controller.
Who the fuck is this guy?
How much they'll charged it? $120? I'm swear this Apple tax is getting on my nerve.
when other bad controller can sell For 100 , Nintendo can afford to sell more.Who the fuck is this guy?
How much they'll charged it? $120? I'm swear this Apple tax is getting on my nerve.