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Nintendo new IPs in the "modern era" (DS, Wii, 3DS, Wii U): XYZ doesn't count!

Aostia

El Capitan Todd
Nintendo-Splatoon.jpg


Nintendo relies a lot, in terms of software output and commercial success, on Mario.
We all agree.
And on other hystorical IPs.
Even if many times we all complain about the lack of one of our favourites (Metroid, I'm looking at YOU!!!)
In any case, it's not true at all that they don't develop/fund new IPs.

In order to summarize the new products presented during their most modern era (DS, Wii, 3DS and Wii U), I'm trying to collect info and to structure them to remind us which ones they presented.

Too often we read: "They don't do any new IPs!", followed by a lot of arbitrary reasons why this or that one don't count (eshop don't count! party games don't count! second party don't count! if it's not EAD doesn't count!).
I think that we all can agree on one thing: they are not presenting first party EAD developed retail full packaged FPS or Advenrture game unde a new IP.

And, for sure, they could do better or more, under this point of view. absolutely!

That said, here a list.
Please, help me in correcting possinle mistake, adding possible missing games, better list possible mismanaged info.
We all know that some game was "just" an eshop game (I've tried to point this out with the platfrom info); we know that sometimes they "just" fund the game to an external developers (but I've tried to keep only the IPs owned by Nintendo; do someone know if Tact to magik is owned by Nintendo or not?)

Thanks to everyone!


2004
Daigasso! Band Brothers
platform: ds
developer: nintendo sdd

2005
Nintendogs
platform: ds
developer: nintendo ead 1

Another Code
platform: ds
developer: cing

Ouendan
platform: ds
developer: inis

Brain Training
platform: ds
developer: nintendo sdd

Geist
platform: GameCube
developer: n-space

Chibi Robo
platform: GameCube
developer: Skip

2006
rhythm tengoku
platform: gba
developer: nintendo spd 1

Drill Dozer
platform: gba
developer: gamefreak

Calciobit (Nintendo Football Club)
platform: gba
developer: ???

Bit Generations
platform: gba
developer: skip ltd

Electroplankton
platform: ds
developer: indieszero

Elite Beat Agents
platform: ds
developer: inis

Tingle's Rosy Rupeeland (Spin-off IP)
platform: ds
developer: vanpool

Wii sports:
platform: wii
developer: nintendo ead 2

wii play
platform: wii
developer: nintendo ead 2

2007
wii fit
platform: wii
developer: nintendo ead 5

Hotel Dusk
platform: ds
developer: cing

2008
wii music
platform: wii
developer: nintendo ead 2

Endless Ocean
platform: wii
developer: arika

Captain Rainbow
platform: wii
developer: skip ltd

Disaster: Day of Crisis
platform: wii
developer: monolithsoft

Fossil Fighters
platform: ds
developer: red entertainment/m2/artdink

2009
Tomodachi Collection
platform: ds
developer: nintendo spd 1

Style Savvy
platform: ds
developer: syn sophia

2010
Art Academy
platform: ds
developer: headstrong games

Xenoblade Chronicles
platform: wii
developer: monolithsoft

Fluidity
platform: wiiware
developer: curve studios

FlingSmash
platform: wii
developer: artoon

Zangeki no Reginleiv
platform: wii
developer: sandlot

Line Attack Heroes
platform: wiiware
developer: grezzo

Aura Aura Climber
platform: DS eshop (DSiware)
developer: NST

2011
Steel Diver
platform: 3ds
developer: nintendo ead 5/vitei

Pushmo
platform: 3ds eshop
developer: intelligent systems

Pandora's Tower
platform: wii
developer: ganbarion

The Last Story
platform: wii
developer: mistwalker

Sakura Samurai: Art of the Sword
platform: 3ds eshop
developer: grounding inc

2012
Dillon's Rolling Western
platform: 3ds eshop
developer: vanpool

Ketzal's Corridors
platform: 3ds eshop
developer: keys factory

Kiki Trick
platform: wii
developer: nintendo spd

Nintendo Land (Spin-off series)
platform: wii u
developer: nintendo ead 2

Sing Party
platform: wii u
developer: freestyle games

2013
HarmoKnight
platform: 3ds eshop
developer: gamefreak

The Wonderful 101
platform: wii u
developer: platinum games

NES Remix (Spin-off series)
platform: wii u
developer: nintendo ead 2

2014
Rusty's Real Deal Baseball
platform: 3ds eshop
developer: nintendo sdd

Captain Toad: Treasure Tracker (Spin-off Series)
platform: wii u
developer: nintendo ead tokyo 2

2015
Code Name: S.T.E.A.M.
platform: 3ds
developer: intelligent systems

Splatoon
platform: wii u
developer: nintendo ead 2
 
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.
 

Danthrax

Batteries the CRISIS!
The GameCube was still active in 2005, and you're missing a new IP for it from that year:

Geist
platform: GameCube
developer: n-space
critical acclaim: none



I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

It seems like they're trying to make Xenoblade into a flagship IP.
 

Malajax

Member
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.
Pretty much this
 

VanWinkle

Member
They do count, particularly in the case of many of the portable IPs, but I do get the feeling that a lot of the new console IPs (not every one) don't have nearly the scope, budget, marketing, presentation, and polish of their big mainline series. And I mean, think about it, how many of those were/are turned into actual franchises? Very few.

Splatoon is looking like it will be a big one, which is great, as long as they really put a lot of effort into variety and content.
 

BatDan

Bane? Get them on board, I'll call it in.
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

There's also a bit of "Nintendo needs to make Uncharted/Killzone/Call of Duty".
 

Aostia

El Capitan Todd
this thread isn't going to end up being what you want it to be.

Well, it will be fun, maybe ;p

Aostia pls. None of those games count.

you are right, sir.

The GameCube was still active in 2005, and you're missing a new IP for it from that year:

Geist
platform: GameCube
developer: n-space
critical acclaim: none

thank you

I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

right. but a game must have commercial success to become that. Wii series was, I think N hoped for other to become, but the market not always replies in a good way to new project. so, not always a flagship is determined by initial plans, but sometime it depends also on market response.
Btw, on the DS there were various flagship titles for that console, that were new IPs.
I think that the issues with Neogaf perception is more subtle. Probably it's not that there was no flagship new IP, but that the new falgship wasn't under those genres that neogaf loves.

There's also a bit of "Nintendo needs to make Uncharted/Killzone/Call of Duty".

excatly

They do count, particularly in the case of many of the portable IPs, but I do get the feeling that a lot of the new console IPs (not every one) don't have nearly the scope, budget, marketing, presentation, and polish of their big mainline series. And I mean, think about it, how many of those were/are turned into actual franchises? Very few.

Splatoon is looking like it will be a big one, which is great, as long as they really put a lot of effort into variety and content.

Xenoblade is surely one of those. and looking at the treatment reserved to Xenoblade X I think that finally also NoA understood that ;p
Btw, a lot of people tend to look only at Splatoon, while I think that for different reasons, also Captain Toad and especially STEAM could be considered like that.
 

Neifirst

Member
I think a lot of people associate Nintendo IP with character-based Nintendo IP, which excludes the Training and Wii _____ games.

A lot of the other ones you cited are one-offs, not really series either.
 

sd28821

Member
Well, it will be fun, maybe ;p



you are right, sir.



thank you



right. but a game must have commercial success to become that. Wii series was, I think N hoped for other to become, but the market not always replies in a good way to new project. so, not always a flagship is determined by initial plans, but sometime it depends also on market response.
Btw, on the DS there were various flagship titles for that console, that were new IPs.
I think that the issues with Neogaf perception is more subtle. Probably it's not that there was no flagship new IP, but that the new falgship wasn't under those genres that neogaf loves.

well it least your trying so good luck.
 

Anth0ny

Member
if you ain't playable in smash bros you ain't a REAL new ip

only xenoblade, wii ____ and rhythm tengoku pass the test
 
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

And in the end, Nintendo didn't even try to treat them as quality releases, not to mention make you aware of them. That whole Xenoblade thing in the US...
Before that, Reggie was actually insulting Disaster Day of Crisis. Yeah...
 
Shouldnt all those Wii series be just a single "Wii-" series?

Either way, its not that Nintendo doesnt create new IPs, its that people arent giving two sh*ts about them. A lot of those titles are very small or not big sellers, and therefore they dont get recognized.

And even if there are actual big franchises like Wii-series and Nintendo Dogs, the thing is, those are casual games. A place like Neogaf is likely to neglect casual games. Kind of like how CoD seems to have small presense here and worst of all LBP3.

People in forums want new IPs to be "core", not casual. Also they need to sell millions. Nintendo unfortunately hasnt made a game that would be both at once.
Or if they have remind me :v
 
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.
You're exactly right
 

Aostia

El Capitan Todd
A lot of the other ones you cited are one-offs, not really series either.

a new IP should become an old IP to be a new IP?

None of them is as successful as their old ones.

1) so? a new IP count not because it's new, but because sells? please tell me more
2) that's fals. a lot of new IP on the DS are among the most succesfull games ever made (by Nintendo at least).
 

Matush

Member
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.
This. I don't think you can even compare this list to Sony or MS. Sony had several new flagship series (Uncharted, Little Big Planet etc.) and MS had Gears at least.
 
Nintendo seems to be treating Splatoon and Xenoblade Chronciles X as pretty big releases, so I hope they're successful. If Wii U owners don't purchase them, I'm going to be very sad.
 
DS era was meaty with all those new IPs: Jam With The Band, Ouendan, Hotel Dusk, Electroplankton, Fossil Fighters.

Nintendo als brought to Europa sort-of-new IPs such as Trauma Center, Etrian Odyssey and Phoenix Wright.
 
See, not a single new IP since Pikmin on the GameCube.

I love that Nintendo makes brand new IPs when they come up with a gameconcept which doesn´t fit with one of their established series.

Far better than coming up with a neat story premise but shoehorning it into a generic TPS with pretty graphics.
 

Opiate

Member
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

I think Nintendogs and Brain Training would qualify, too. I mean, I don't know how many huge, 20M+ new IPs Nintendo is supposed to launch in a generation.

Let's be clear here: when people say they want "new IP," what they really mean is "new IP I happen to personally care about." It's fine to want new games for yourself, but acting as if games which you don't happen to personally care about do not count or do not exist is taking that desire a bit too far.
 

Aostia

El Capitan Todd
I'm happy about the thread. at the end, we'll come out with the ture "complain", and not the false and boring "only Mario no new IP".
we are building it right now, with this discussion.

I'm not joking at all, it is a serious tought.
 

Josh7289

Member
Yeah those may be new IPs but none of them are Mario so they don't count.

I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

However this argument does make some more sense. But like Opiate said they do have some more new "flagship IP" if we're just going by sales numbers.

Anyway, no one can fault Nintendo for not trying. But if in the end Mario and Pokemon still sell the best then who can blame them for continuing to make games featuring those characters? I like that they both continue established successful franchises and continue to create new IP.
 

jimi_dini

Member
I don't see any military shooters on your list, OP. So none of the games that you listed count.

I'm joking of course, nice job OP. I'm actually surprised, that's way more than I imagined.

btw. where is my Endless Ocean 3 for Wii U, Nintendo?
 

majik13

Member
Shouldnt all those Wii series be just a single "Wii-" series?

Either way, its not that Nintendo doesnt create new IPs, its that people arent giving two sh*ts about them. A lot of those titles are very small or not big sellers, and therefore they dont get recognized.

And even if there are actual big franchises like Wii-series and Nintendo Dogs, the thing is, those are casual games. A place like Neogaf is likely to neglect casual games. Kind of like how CoD seems to have small presense here and worst of all LBP3.

People in forums want new IPs to be "core", not casual. Also they need to sell millions. Nintendo unfortunately hasnt made a game that would be both at once.
Or if they have remind me :v

Xenoblade? Though they handled it like shit in the US
 

Aostia

El Capitan Todd
Should probabaly add Xenoblade X to the list.

Well, nope. It is a spiritual successor to Xenoblad Chronicles. It's not that FFXV will be a brand new SE IP, just because it's not a direct sequel to FFXIV.

Do the Chibi-Robo games belong to Nintendo?

Yes, but the first one was on GC. published on...DAMN! 2005....so I should add it? I was trying to keep the GC out because, due to the fact that Neogaf loved the GC, I was trying to figure out that N proposed new IPS also during the DS-Wii-3DS-WiiU era...

LET'S MAKE THIS CLEAR: I'm open to accept suggestiosn also in terms of mistake, or in terms of "catalogue structure" of the list, in order to try to make clear which is the nature of each project. I DO believe that it's useful to distinguish between flagship full retail game and minor eshop titles, in order to understand the effort spent by N on new IPs, also to avoid the generic arbitrary definition on what counts or doesn't count, as Opiate explained.

I think Nintendogs and Brain Training would qualify, too. I mean, I don't know how many huge, 20M+ new IPs Nintendo is supposed to launch in a generation.

Let's be clear here: when people say they want "new IP," what they really mean is "new IP I happen to personally care about." It's fine to want new games for yourself, but acting as if games which you don't happen to personally care about do not count or do not exist is taking that desire a bit too far.


thank you, you explained it perfectly. :)
 

MicH

Member
And in the end, Nintendo didn't even try to treat them as quality releases, not to mention make you aware of them. That whole Xenoblade thing in the US...
Before that, Reggie was actually insulting Disaster Day of Crisis. Yeah...
God, what I wouldn't do for a new Disaster: Day of Crisis on the Wii U. I wasn't a huge fan of the game, but I loved the ideas, concept and designs behind it. A spiritual successor or something like that on Wii U would be awesome
 

Nairume

Banned
I think Nintendogs and Brain Training would qualify, too. I mean, I don't know how many huge, 20M+ new IPs Nintendo is supposed to launch in a generation.

Let's be clear here: when people say they want "new IP," what they really mean is "new IP I happen to personally care about." It's fine to want new games for yourself, but acting as if games which you don't happen to personally care about do not count or do not exist is taking that desire a bit too far.
Yeah, it's easy to claim that Nintendo hasn't launched any new successful IPs when you ignore that last generation saw them launch a new IP in which the first game became the second best selling game of all time, beaten only by Tetris.

Xenoblade? Though they handled it like shit in the US
And now they are pushing the sequel as a major title. XB absolutely can't be ignored.
 

majik13

Member
Well, nope. It is a spiritual successor to Xenoblad Chronicles. It's not that FFXV will be a brand new SE IP, just because it's not a direct sequel to FFXIV.




thank you, you explained it perfectly. :)

Ah yeah, forgot we are just talking new series. And not every game in the new series.
 

L Thammy

Member
Missing Soma Bringer, another Monolith Soft original.

I'm not sure if it counts, but Nintendo published the two Jump _____ Stars games on DS. The Vita game by Bandai is totally different, so maybe Nintendo owns that particular video game line?

There's also some sort of Google quiz game on the Wii. Weird concept. Don't remember the name at all. And Chosujo Mecha MG.
 
I think Nintendogs and Brain Training would qualify, too. I mean, I don't know how many huge, 20M+ new IPs Nintendo is supposed to launch in a generation.

Nintendogs and Brain Training would probably count, too, yes.

But I'm not necessarily saying they have to be 20m+ sellers. They just have to be leaders. Zelda, for example, was miles away from touching Mario when it first launched. But in its own category - the still nebulous sword-and-sorcery/action-adventure/open world RPG space - it was the clear leader. A gateway game, if you will, that led to the birth of entire genres.

Metroid targeted an even smaller audience: experienced players. But as a game for experienced players, Metroid was incredibly successful.

Problem is, not all niches are that strategically valuable. So games like Endless Ocean might have done well in their respective categories. But you could take them out of the equation and the overall story wouldn't change too much.
 

Crayolan

Member
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

You make a good point. Though I think Nintendo may be trying to turn Tomodachi Life and Xenoblade into just that, considering their decent sales overseas. Xenoblade especially considering Shulk is likely in Smash and a sequel is not far off.
 
Xenoblade? Though they handled it like shit in the US

Sell millions.

:v

...Unless it did? You could show receipts.

And sequel doesnt even really mean that franchise is that popular. Niche games have gotten sequels.

Of course Xenoblade could transform into popular franchise if Smash Bros carries it. So we can wait for that. :p
 
Another new IP:

A.S.H.: Archaic Sealed Heat

ashwallpapertw4.jpg


platform: DS
developers: Mistwalker, Racjin
publisher: Nintendo
year: 2007

another small one but does Denpamen(SP?) on 3DS count?

Also all the Mii plaza games and maybe Face Raiders?

The Denpa Men is Genius Sonority's IP.
 

sn00zer

Member
I think the problem is less about "no new IP" and more about "no new flagship IP" - that is, new IP that really can serve as the face of their platform. The Wii series was probably the only new IP that would qualify as a "flagship IP" that they introduced last generation. Splatoon might turn out to be pretty big on Wii U, but I'm not betting heavily on it.

Yep....Mii's and Pikmin....no idea why Nintendo hasnt moved up a new series to flagship (although I think they are attempting that with Kid Icarus....which isnt really a new IP either)
 
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