Nintendo of America President responds to Mario Kart World $80 price: “What you see right there is variable pricing”

Source: https://www.washingtonpost.com/ente.../mario-kart-world-price-nintendo-doug-bowser/


I sat down with Doug Bowser, Nintendo of America's president, the day before the tariff decision. Nintendo won't address the tariffs beyond the delay announcement. But Bowser provided some insight into the company's approach to pricing titles.

First off, Bowser noted that the other marquee title, "Donkey Kong Bananza," remains at the standard retail price for premium games of $70.

"What you see right there is variable pricing," Bowser told The Washington Post. "We'll look at each game, really look at the development that's gone into the game, the breadth and depth of the gameplay, if you will, the durability over time and the repeatability of gameplay experiences.

"Those are all factors, and there's many more that go into consideration of what is the right price point for the game. So I think you can anticipate that there will be variable pricing, and we haven't set a benchmark."

[…]

I asked Bowser if Nintendo breaking the seal on higher game prices is part of its role as an industry leader.

"I think it's less about representing the industry … this is really about Nintendo deciding the right thing to do for its products or what the pricing should be for its products overall," he said. "Even in the previous generation … we had some variability."

Bowser pointed to various Zelda games being priced differently. "Tears of the Kingdom" in 2023 was massively popular and Nintendo's first $70 game, while the previous game, from 2017, is $60. The remake of "Link's Awakening" also cost $60, and while it's an old Game Boy game, it was completely remade from the ground up with new technology, art style and content.

"I think for us, that's really how we want to proceed and go forward," he said. "I can't speak for other games that might be released by other publishers or other platforms. It's more about what we think is right for our content, what is the right value for the consumers as they come into our platform."


Sounds like Nintendo won't be budging with pricing. Oh well, variable pricing just means variable buying to me.
 
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Spongebob Squarepants Money GIF
 
Then I will be practicing variable purchasing.

EDIT: I mean, of course this is a snarky comeback to ol' Doug, but -- I generally have bought Nintendo games right away, because they typically don't go on sale. While I could be wrong (often am) I have a feeling they'll be going on sale a little quicker than previous generations.
 
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"what is the right value for the consumers as they come into our platform."

Apparently $80 for Mario Party and Kirby.
 
$80 only if it includes all DLC or is a Xenoblade tier content heavy game. Something tells me that unless it's boasting enough race tracks as MK8+DLC it's far more effective to get the bundle.
 
In short, for the games they know will sell the most (Mario, Zelda, Smash, etc.) they will squeeze users' wallets to the max.
Can't bring myself to anger when 65 million and 32 million bought Mario Kart 8 and BOTW for 60 no price drops.

Reality is that games are generally underpriced.
 
Donkey Kong will not be supported for as long as Mario Kart so I can see why they've charged more, but I wish they hadn't and I bet they still try charging for DLC , to those not on the subscription service.
 
Translation: 40M people will buy Mario kart so we will gouge them with a higher price

40M will not buy the new Donkey Kong, so we'll be more lenient on the rapings
 
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Sounds like Nintendo won't be budging with pricing. Oh well, variable pricing just means variable buying to me.
Disagree, I think he said exactly what I was expecting him to say. It's not like he can now say "Oopsie, yes we realized it's a bit too much, sorry".
They know they touched shit so I expect them to not really go into this "Mario Kart territory" again, except maybe for the next Zelda.

Now, if we start seeing several games per year still with this price then yes, you will be right.
 
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Again, Nintendo needs to just come out and say that the price of MKW is baked in to cover MANDATORY FREE DLC future updates.

They don't want a situation where some people have the new maps and some don't, especially due to the heavy emphasis of an online open world.

Basically MKW is $70 and $10 extra for 5+ years of "FREE" future content. Just say that and everyone will be more understanding
 
What you see right thwre is me purchasing a Steam Deck.
Heck yeah. Steam Sales + Free Epic Games (if you do some tinkering). GOG and legit third-party key resellers. Best shit for your wallet.

The only issue is sometimes broken compatability, but in most cases it is a non-issue or not something some tinkering or a patch won't fix.

Did I mention that you can use one as a Playstation Portal? If you have OLED model you even have OLED + HDR on remote play. And from what I saw, chiaki remote play has less issues than that shitty PS Remote Play app Portal is based on.

The graphics? I don't care if they look worse than on Switch 2. Nobody buys a Steam Deck or Switch 2 for their graphics. For that buy a PS5 / PS5 Pro or a high-end PC. Also, expect handheld mode to be way worse than docked on Switch 2.

The only thing I'm interested about Switch 2 are exclusives.
 
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So if the price is variable, does that mean if enough people don't buy it because of the price then we can see said price lower?

Honestly I can't understand why they believe selling the game physically is worth $90. This isn't 1990 anymore, not enough people have that kind of money and will stick to MK8.
 
Honestly, variable pricing makes sense.

The Witcher 3 and Red Dead Redemption 2 don't need to be the same price as Sonic Superstars at launch.

But, $80 is still too much for Mario Kart.
 
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"What you see right there is variable pricing," Bowser told The Washington Post. "We'll look at each game, really look at the development that's gone into the game, the breadth and depth of the gameplay, if you will, the durability over time and the repeatability of gameplay experiences.

"Those are all factors, and there's many more that go into consideration of what is the right price point for the game. So I think you can anticipate that there will be variable pricing, and we haven't set a benchmark."
Then watch Nintendo price all their 1st party games ALMOST EXACTLY THE SAME BECAUSE FUCK YOU.
 
I talked to my 14 year old niece who is into Nintendo and asked her what she thought about $80 games. She didn't give a single fuck, she was day one on everything Nintendo. I guess it really only matters for those of us who are financially strict about stuff like this.
 
I talked to my 14 year old niece who is into Nintendo and asked her what she thought about $80 games. She didn't give a single fuck, she was day one on everything Nintendo. I guess it really only matters for those of us who are financially strict about stuff like this.
I guess it only matters to those that actually work and know the money is not created out of thin air. No worries, I'm sure your niece will learn in a few years.
 
So if the price is variable, does that mean if enough people don't buy it because of the price then we can see said price lower?

Honestly I can't understand why they believe selling the game physically is worth $90. This isn't 1990 anymore, not enough people have that kind of money and will stick to MK8.
It's not $90. People need to stop spreading this Lie.
 
Variable pricing was great back in the ps2 days when new games were released for $25, $39, etc. In my mind it was EA that issued in the 'standard' pricing model to combat 2k Sports eating their lunch.

$80 is too much for MK, IMO, but some are worth it or even more. Problem is every publisher like Ubi claiming theirs is AAAA when we know otherwise.
 
The problem with Nintendo games is they rarely ever go down in price

Its not like its 90 at launch and you wait a month or so and snag it for 50. Thats not going to happen with them
 
I talked to my 14 year old niece who is into Nintendo and asked her what she thought about $80 games. She didn't give a single fuck, she was day one on everything Nintendo. I guess it really only matters for those of us who are financially strict about stuff like this.
She's 14. I doubt she has a job and pays for her own games at that age. The real question is will her PARENTS give some fucks.
 
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