Daniel_Mallorca1985
Member
- The console is codenamed "Hawk" ("HWK"), while the Switch 2 Development Kit is codenamed "HTW".
- There are some small "tricks" along with the "hybrid" features of Switch (without specifying them).
- Performance is comparable to PS4.
- 7-inch 1080p OLED screen.
- DLSS support is included, which indicates that the SoC will be NVIDIA again.
- 4K at 30 FPS seems doable.
- Nintendo provided screenshots of a tech demo similar to Star Fox to show its advantages and disadvantages.
- Support for Ray Tracing (but not expected to be used much).
- 16 GB of RAM. 2 GB for the operating system. Games will use 10 GB, 4 GB of Swap?
- The cartridges will be slightly wider than the original Switch. Height and depth do not change or are very similar.
- Some files may load very quickly. Common decompression types are supported and there is a new one "HLZ".
- "Next-gen" patches are possible. Nintendo has been pushing for next-gen exclusives.
- Systems can transfer data stored with other systems or with "Communication Companion Devices" (CCDs).
- Third-party companies have not seen the CCDs. Switch Lite consoles were delivered as placeholders.
- Each CCD can be linked to a user profile, allowing the CCD to act as an intermediary for communication between its linked system and other systems/CCDs. The CCD devkit allows developers to simulate multiple systems.
- The code name "asynchronous encounter communication" (AEC) has been created.
- Games cannot rely on up-to-date information and should allow "multiplayer responses".
- There were some talks about streaming multiplayer games to smartphones, but the current status of development is unknown.
- Expected to launch in the second half of 2023.