Milly Osworth
Member
If it uses Maxwell instead of Pascal, what does that mean for the FLOPZ?
Stoked about the RAM 'confirmation' -- 4GB for a Nintendo system is pretty good if you look at it in that context alone. All I'm thinking about is how much more games like Breath of the Wild can do with double the RAM when they are already breathtaking on the Wii U
Triple the RAM.
just go to the last page.Link to confirmation? It's hard going through the pages of this thread. It'd be nice if OP kept it up to date with the news.
At least Nintendo games will look pretty![]()
If it uses Maxwell instead of Pascal, what does that mean for the FLOPZ?
Didn't you previously state that it was definitely Pascal?In theory, nothing. Pascal would simply make it a more efficient device. With it being a custom GPU, it could be based on an X1 and use a more modern architecture like Pascal for power efficiency purposes without providing a boost in power.
In theory, nothing. Pascal would simply make it a more efficient device. With it being a custom GPU, it could be based on an X1 and use a more modern architecture like Pascal for power efficiency purposes without providing a boost in power.
In theory, nothing. Pascal would simply make it a more efficient device. With it being a custom GPU, it could be based on an X1 and use a more modern architecture like Pascal for power efficiency purposes without providing a boost in power.
If its according to the leaked dev kit, then its at least 25GB/s.
Didn't you previously state that it was definitely Pascal?
Didn't you previously state that it was definitely Pascal?
And I still believe it to be a Pascal Tegra.
Which is about what you'd expect if it's using LPDDR4. Good for a handheld, but I wonder how limiting this will be in dock mode, if there is indeed a power boost associated with being docked.
Stoked about the RAM 'confirmation' -- 4GB for a Nintendo system is pretty good if you look at it in that context alone. All I'm thinking about is how much more games like Breath of the Wild can do with double the RAM when they are already breathtaking on the Wii U
I wouldn't think too much about apps and web browsers. Think outside the box, think like Nintendo.
In NERD I trust, their Wii U browser is stellar.As for anyone wondering if an OS can run on 800MB of RAM:
My laptop is currently using 815MB of RAM, of which 600MB+ for Firefox. And I am running my music player in the background as well.
So a dedicated OS for game consoles should be able to use a lot less.
Oh nice!Stoked about the RAM 'confirmation' -- 4GB for a Nintendo system is pretty good if you look at it in that context alone. All I'm thinking about is how much more games like Breath of the Wild can do with double the RAM when they are already breathtaking on the Wii U
I don't know if anyone has done a direct comparison yet, but in the reveal trailer I was convinced that BOTW had new and better lighting effects and other touches that weren't there in the WiiU version.
I wouldn't think too much about apps and web browsers. Think outside the box, think like Nintendo.
And I still believe it to be a Pascal Tegra.
Heard it here first. Nintendo has invented mind control.
I wouldn't think too much about apps and web browsers. Think outside the box, think like Nintendo.
Heard it here first. Nintendo has invented mind control.
Not quite.
Maxwell and Pascal aren't really different architectures, the only differences are the fab nodes, really. The more efficient Pascal fab allows you to clock higher and cram more to a chip and as such get higher performance, but you're not really making large changes anywhere else.
So if you took X1 specs but put them on the 16nm node, you'd be making a Pascal chip that is simply a more efficient but otherwise identical X1. Almost any or all actual gains over the X1 won't be from a die shrink (unless it allows for more clock tweaks and such) but from whatever is custom.
AR?
Gundam?
I'm sorry wat?!I wouldn't think too much about apps and web browsers. Think outside the box, think like Nintendo.
I got an off the wall question for you tech savvy sorts. Is the Apple A10 system on a chip logically similar to the Nvidea Tegra SoC? Like, say for example that Nintendo wanted the ability to sell content from the Apple store alongside content from the Android store. Could that actually be done? Or does the data just not move like that..
What if the "X" of the Nintendo NX was supposed to have been pronounced "Cross", and the goal of this machine was to make a way for users to swtich between Nintendo and mobile content from those other devices. I mean I know that the Tegra chipset can run all the Android games, but could it ever run any of Apple's without software modifications?
Could we be looking at a new era of "adaptive software"?
Lol not trying to make you guys guess. Just assume it doesn't need much RAM for other tasks. I mean, you've already got a browser and presumably a few of them. Think of other ways that Nintendo can utilize apps.
Lol not trying to make you guys guess. Just assume it doesn't need much RAM for other tasks. I mean, you've already got a browser and presumably a few of them. Think of other ways that Nintendo can utilize apps.
Lol not trying to make you guys guess. Just assume it doesn't need much RAM for other tasks. I mean, you've already got a browser and presumably a few of them. Think of other ways that Nintendo can utilize apps.
Just package whatever wizardry got BotW and XCX running on a WiiU in the APIs, and third parties can make efficient games too!
The amount of loopholes and tricks used to get XCX/Mira working on 1GB has to be a mile long.
Wouldn't you end up with a smaller, less powerful chip though if you put maxwell on 16nm? While there may not be major architectural advantages with pascal, the smaller die lets them fit more in.
So a shrink maxwell would be similarly power efficient as pascal (good), but would be limited to maxwell tegra power. the smaller node would let you clock it a little higher, but that's not compensation for more cores.
I'm sorry wat?!
I'm guessing this will be one of there surprises for January.
Lol not trying to make you guys guess. Just assume it doesn't need much RAM for other tasks. I mean, you've already got a browser and presumably a few of them. Think of other ways that Nintendo can utilize apps.
Docked mode? I think you guys where done with that, we already know Switch hardware is all into the tablet, that dock is really nothing, it just charge the Switch and Switch the signal from the tablet to the TV, perhaps doing some upscaling from 720p to 1080p, but that upscaling doesn't require hardware, the dock won't have any additional CPU/GPU or Ram into it, so forget to see difference between handheld mode and docked mode, and I'm fine with that.Are you telling me third parties should put some effort into optimization instead of throwing two lines of code at it, call it a day and expect for the best? Is that what you're telling me? You sir are crazy!
On a more serious note, let's say we're talking about a really ambitious Nintendo game like a possible XCX sequel. With eveything we "know" so far, should this thing be at least strong enough to run their games at 1080p, 60(solid 30)fps with some AA thrown in there in docked mode?
I won't lie, outside of a really few, I couldn't care less about third party games on my Nintendo console. I have a PS4 for that. But seeing jaggies and many other visual compromises on Nintendo games gets on my nerves sometimes. Wish those were a thing of the past.
In handheld mode sure, downgrade the shit out of them to make them run decently enough but docked mode is key here![]()
Docked mode? I think you guys where done with that, we already know Switch hardware is all into the tablet, that dock is really nothing, it just charge the Switch and Switch the signal from the tablet to the TV, perhaps doing some upscaling from 720p to 1080p, but that upscaling doesn't require hardware, the dock won't have any additional CPU/GPU or Ram into it, so forget to see difference between handheld mode and docked mode, and I'm fine with that.
That's also been confirmed by the Nintendo not allowing external hard drives in the dock, cause they really want everything to be exclusively into the tablet, so that you can plug and unplug from the dock without having any difference
What information? Did I miss something? I read the IGN interview to a Nintendo spokesperson who said that the hardware is only on the tablet itself and the dock just charge and connenct Switch to the TVAccording to information we've gotten already the dock provides a boost in power. This is known. Of course the idea that we can't connect an HDD is a different issue altogether. It's an issue I think they'll relent on at some point anyway...especially as the size of games really starts to ramp up.
According to information we've gotten already the dock provides a boost in power. This is known. Of course the idea that we can't connect an HDD is a different issue altogether. It's an issue I think they'll relent on at some point anyway...especially as the size of games really starts to ramp up.
What information? Did I miss something? I read the IGN interview to a Nintendo spokesperson who said that the hardware is only on the tablet itself and the dock just charge and connenct Switch to the TV
Docked mode? I think you guys where done with that, we already know Switch hardware is all into the tablet, that dock is really nothing, it just charge the Switch and Switch the signal from the tablet to the TV, perhaps doing some upscaling from 720p to 1080p, but that upscaling doesn't require hardware, the dock won't have any additional CPU/GPU or Ram into it, so forget to see difference between handheld mode and docked mode, and I'm fine with that.
That's also been confirmed by the Nintendo not allowing external hard drives in the dock, cause they really want everything to be exclusively into the tablet, so that you can plug and unplug from the dock without having any difference
I think the problem there is taking games on the go.