Nintendo Switch: Powered by Custom Nvidia Tegra Chip (Official)

Why are we assuming the GPU is sub Xbone now?

Realistically we are probably looking at a range of 500-800gflop GPU. Tegra X1 in default configuration would put it at around 512gflop. A default configuration pascal tegra would put it around 756gflops.

Modifications are to be expected but we cannot say what Nintendo would add or remove.
 
No, it doesn't. The only games shown in the clip using one half were Splatoon, Mario, and Mario Kart, which are games that need fewer inputs. The only game showing asynchronous play was the EA NBA title (though I'm sure Splatoon would support it).

Like with the Wii U, developers will be given options as to what they will and won't support regarding control scheme. There's no need for any multiplayer game to support any methods of control beyond the new "classic" controller and the standard two halves scheme.

And if that's the worst you can bring up about the control scheme, you've got nothing.

Focus on your system architecture and audience reach arguments.

So? They're given options just like they were with the Wii and Wii U. What happened there? Lots of control options and peripherals (like 5 for Wii and Wii U in Smash Bros lol), no standardization, no consistency, just a mess. People buying controller peripherals for 1-2 games that supported that control option. Not being able to use pro controller for games that obviously should allow it.

Sure, it's nice to say you're offering options for local multiplayer. But the more complexity you introduce with options in control, the less consistency between games control options the consumer can expect. Its just a matter of fact.

The architecture and audience arguments are a separate issue.
 
Realistically we are probably looking at a range of 500-800gflop GPU. Tegra X1 in default configuration would put it at around 512gflop. A default configuration pascal tegra would put it around 756gflops.

Modifications are to be expected but we cannot say what Nintendo would add or remove.

I would think a 756Glop Pascal would easily go toe to toe with Xbone. I wouldn't be surprised if actually ran the same games at higher resolutions and maybe paired back effects.
 
Realistically we are probably looking at a range of 500-800gflop GPU. Tegra X1 in default configuration would put it at around 512gflop. A default configuration pascal tegra would put it around 756gflops.

Modifications are to be expected but we cannot say what Nintendo would add or remove.

That's a good summary based on what we've seen, thanks.

When we consider that Nvidia Flops > AMD Flops (for PC anyway) and Tegra gets twice the performance for FP16 this thing could wind up being surprisingly powerful, potentially outclassing the XB1 in certain situations. Especially in UE4 games.
 
Give me lower res BF1 portable with 60 fps. Lol going by performance on PC a better CPU could make it run a lot smoother with 64 players running around. Even it looked a little worse than PS4/Xbone versions I would take it.

Of course doubt EA will really care about Nintendo enough to try it.

Hell no...the crap will look soo bland and pixelated on the Switch...ugh...
 
The chip will be customized, so I think is difficult to make a realistic expectation. Probably will be powerful enough to play current gen games, if developers will jump in.
 
Had a late day at work. The wait from 15:00 until now to read about Switch has been Hell.

But I fucking love it! I think Sony and Microsoft need to be a little worried. This is a core gaming home machine that can be picked up and taken with you.

Battery life will obviously be key. A screen that big would be great in 1080p but I'd settle for 720p for a longer battery life.

Fucking bring it on!
 
That's a good summary based on what we've seen, thanks.

When we consider that Nvidia Flops > AMD Flops (for PC anyway) and Tegra gets twice the performance for FP16 this thing could wind up being surprisingly powerful, potentially outclassing the XB1 in certain situations. Especially in UE4 games.

On top of that, the CPU is supposed to be better than XB1 by a decent amount too.
 
So how much more powerful can this possibly be compared to the Wii U?

To answer this, would require comparing performance numbers of hardware from 2 different manufacturers, with one being VASTLY more efficient and special by culture if being newer.

So while on paper it will likely look like a 3xish upgrade from the GPU in the wii u, if you compare CPUs it's more like 10.
 
Think we need to wait for official specs before comparing to Xbone/PS4. Ive always heard nVidia flops are superior to AMD as well so thats something to keep in mind. And we also need to know exactly what is happening when the Switch is docked.
 
Why are we assuming the GPU is sub Xbone now?

Do you really think you're getting a portable Xbox One in there?

But at same time, you have to understand that a portable console with the same price as the home console cannot do the same specs.

So let's say that Persona 5 will be sweet on Switch, but probably at 720p tops.

P5 is essentially a PS3 so it wouldn't be much of an achievement to get that running on the Switch.
 
Had a late day at work. The wait from 15:00 until now to read about Switch has been Hell.

But I fucking love it! I think Sony and Microsoft need to be a little worried. This is a core gaming home machine that can be picked up and taken with you.

Battery life will obviously be key. A screen that big would be great in 1080p but I'd settle for 720p for a longer battery life.

Fucking bring it on!
Sony and MS don't need to be worried about a thing. The switch will be weaker than both their base consoles and handheld gaming is niche compared to console/PC gaming.
 
I just hope is Pascal based, a Maxwell based chip would be dissapointing.

But this is Nintendo, the fact we got a tegra is almost a miracle.

Did SuperMetalDave said something or is he gonna hide his head in the sand for the next months? lol
 
I just hope is Pascal based, a Maxwell based chip would be dissapointing.

But this is Nintendo, the fact we got a tegra is almost a miracle.

Did SuperMetalDave said something or is he gonna hide his head in the sand for the next months? lol

I'll even go so far as to think the Nvidia deal was as good as a pipedream, considering the deal they would have to make.

So it's either Nvidia was really trying to get rid of those TegraX1 chips, or they needed a new investor for someone to latch on their Pascal line of Tegras (because the car industry won't cut it for some reason). Or perhaps those rumors of Nvidia wanting to come back to having a home console presence (after being burned out by Microsoft with the original Xbox, Sony with the PS3, and Nintendo with the original plans for the 3DS) were true?
 
Nvidia said "based on the same architecture as the world’s top-performing GeForce gaming graphics cards" interpret it how you wish.

I choose to interpret it as "Nintendo won't allow us to tell you its pascal, but its pascal".

Could "based on the same architecture as the world’s top-performing GeForce gaming graphics cards" also mean maxwell?

It could be read like this; the worlds top-performing GeForce gaming graphics cards (pascal) is based on the same architecture (maxwell) as switch. Which thus is also based on maxwell.

It does not say "based on the top-performing GeForce gaming graphics cards's architecture."

May read too much into this, but marketing talk is always clever talk.
 
I just hope is Pascal based, a Maxwell based chip would be dissapointing.

But this is Nintendo, the fact we got a tegra is almost a miracle.

Did SuperMetalDave said something or is he gonna hide his head in the sand for the next months? lol

Hasn't said anything yet, dude was pulling his best "Hide-The-Pain Harold" impression on the livestream though.
 
handheld gaming is niche compared to console/PC gaming.

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Wait... You're not serious, are you?
 
So? They're given options just like they were with the Wii and Wii U. What happened there? Lots of control options and peripherals (like 5 for Wii and Wii U in Smash Bros lol), no standardization, no consistency, just a mess. People buying controller peripherals for 1-2 games that supported that control option. Not being able to use pro controller for games that obviously should allow it.

Sure, it's nice to say you're offering options for local multiplayer. But the more complexity you introduce with options in control, the less consistency between games control options the consumer can expect. Its just a matter of fact.

The architecture and audience arguments are a separate issue.

There are two controllers: Full, and split.
There are no observable differences between the Pro Controller and the Joycons together. All the buttons are the same, and short of gyro *possibly* being in only one of those two, they are identical not only in capabalities but also button nomenclature. This isn't a case where you have to worry about the fact that the Classic Controller doesn't have clicking sticks, the CCP doesn't have analog triggers, the Wiimote is... the Wiimote... and the Gamepad has a screen and none of the rest do. The only difference between the Pro and the Joycons is that the Pro has different ergonomics.
The single joycons are only there for lighter fare multiplayer, to give some multipurpose to the default controller in a way that gives this handheld some local multiplayer right out of the box.

I don't think controller support will be an issue.
 
I think the RAM will be a significant bottleneck for current gen games being ported if the 4GB rumor is true, which it probably is.
 
Realistically we are probably looking at a range of 500-800gflop GPU. Tegra X1 in default configuration would put it at around 512gflop. A default configuration pascal tegra would put it around 756gflops.

Modifications are to be expected but we cannot say what Nintendo would add or remove.

On nvidias site it said "based on the same architecture as the worlds top performing geforce gaming graphics card" The current top performing geForce architecture is pascal based. So yeah possible default is 750gflops in docked mode. How custom it will be from there is debatable. Maybe undocked it will be 3/4 of this and thats not bad at all for handheld mode. But we cant expect more than this unless there is secret sauce in the scd like an sli mode so if there is a thunderbolt like adaptor underneath the swith screen, then we can dream.

On the plus side this thing might be 299 for the full kit including pro controller. 2 player home console out of the box will be great.
 
I'm into it! Having such a large screen portable, a seamless portable/home experience with one machine, and a kickstand/controller mode is all goodness. It's the best hardware idea Nintendo has had in a long time. The first home console that doesn't require a TV, and the first dockable portable (by the big three; Shield doesn't count) -- the flexibility of use actually justifies having a separate piece of gaming hardware from my Steam machine!

Now I just hope that perf stays consistent and that the chipset can actually produce good visuals.

Haven't been stoked for a Nintendo console launch in some time. Feels good. I'm weird and old, but this is actually exactly the hybrid console I was hoping for.
 
We really need to know if all the Docking station does is upclock the cpu and gpu and have the fans run faster (outside of additional ports)... OR if it actually contains an additional GPU or some sort of additional processing that allows it to gain more performance outside of the standard clock up.
 
We really need to know if all the Docking station does is upclock the cpu and gpu and have the fans run faster (outside of additional ports)... OR if it actually contains an additional GPU or some sort of additional processing that allows it to gain more performance outside of the standard clock up.

It would be quite expensive to have a second gpu setup in the dock. I don't think Nintendo are going for a $500+ machine.
 
It would be quite expensive to have a second gpu setup in the dock. I don't think Nintendo are going for a $500+ machine.

Ya I figured cost of additional power would be an issue.

I wish we knew which Tegra chip they ended up modifying lol.. Is it modified Maxwell or modified Pascal... this would answer a lot of questions.
 
We really need to know if all the Docking station does is upclock the cpu and gpu and have the fans run faster (outside of additional ports)... OR if it actually contains an additional GPU or some sort of additional processing that allows it to gain more performance outside of the standard clock up.

There is NO additional cpu, gpu or soc on the dock. There will apparently be two performance modes, one where the Nvidia SOC is down clocked while portable to promote better battery life, and ful frequency when docked.

LInk to quote below here CLICK ME

"The dock is not the main console unit of Nintendo Switch. The main unit of Nintendo Switch is the unit that has the LCD screen, which the two Joy-Con controllers can be attached to and detached from. The main function of the Nintendo Switch Dock is to provide an output to the TV, as well as charging and providing power to the system."
 
It remains to be seen, but it is a unique device from Nintendo again. I'm sure they will watch it closely at least.

I agree, the specs are sub-par. But it ultimately boils down to the price and how good the games are, I'm definitely interested in this as a device for my son.

For me? Doubt I'd play anything outside of Zelda really. Scorpio will take up much of my time for that. If what I am reading is correct and the most of the internals are housed in the LCD/Screen thingy, this device will be no where near the PS4/Xbox One in terms of output.
 
If this shit is using Pascal I'll be hype as shit. But even then, a custom Maxwell chip could still end up being noticably more powerful than the X1 chip, especially if it has active cooling, right?

On a sidenote, is the desktop site fucked for anyone else? I had to use mobile mode in chrome to use it lol
 
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