Nintendo used to have a variety of games at launch.......

Evil Calvin

Afraid of Boobs
There used to be a few 1st party games at launch and a bunch of new 3rd party games.

Now that they have embraced the digital storefronts, they can flood the launch with crappy ports of old games and make it look like a successful launch.

But dig deeper and it's a pretty bare launch. ....unless the Switch is and will be their only console.

Anyone who likes Cyberpunk has already bought it. Anyone who likes Civ 7 has already bought it......etc
 
I'd rather a steady release of games from launch onwards than a sudden drop of a bunch of games and a several month dead period until the holiday like most systems drop with. I've been a day one adopter of every Nintendo system since GameCube and this launch has the best launch day and window roadmap out of any of them in my opinion. The system will launch and have new content consistently.
 
Don't really follow Nintendo but yeah it looks like Mario kart worlds is the only game they have to offer, the rest are either ports which people would've played on another system.

Let's hope more games follow suit.
 
There used to be a few 1st party games at launch and a bunch of new 3rd party games.

Now that they have embraced the digital storefronts, they can flood the launch with crappy ports of old games and make it look like a successful launch.

But dig deeper and it's a pretty bare launch. ....unless the Switch is and will be their only console.

Anyone who likes Cyberpunk has already bought it. Anyone who likes Civ 7 has already bought it......etc
n64 launched with 3 games. SM64, Pilotwings and WaveRace. Gamecube felt worse due to no Mario. Switch 2 has MK and Metroid. I don't even see the rest when there are those 2. And .... I can't afford the rest. Or rather refuse to buy anything else until DK.
 
There used to be a few 1st party games at launch and a bunch of new 3rd party games.

Now that they have embraced the digital storefronts, they can flood the launch with crappy ports of old games and make it look like a successful launch.

But dig deeper and it's a pretty bare launch. ....unless the Switch is and will be their only console.

Anyone who likes Cyberpunk has already bought it. Anyone who likes Civ 7 has already bought it......etc
Nintendo 64 launched with 2 games - total.

Switch launched with Breath of the Wild and not much else.

There are actually quite a bit more games this time thanks to both Nintendo and third-parties showing up.
 
They don't need to blow their load on a sold out console. They are counting both Prime 4 and Pokémon as Switch 2 games to fill out the year.

Personally if I get one I'd get MK, DK, MP4 and HW AoI which is a heafty amount of cash even if I can afford it. Plus the GC games, I'd play a lot of SC2.
 
Nintendo 64 launched with 2 games - total.

Switch launched with Breath of the Wild and not much else.

There are actually quite a bit more games this time thanks to both Nintendo and third-parties showing up.

A cross-gen Breath of the Wild, at that. Though of course the game came to be more associated with the Switch, you didn't actually need a Switch to play it even. Nintendo launched Switch 1 with 1-2 Switch as its only exclusive first party game, lol.
 
Honestly, this launch isn't looking much different than the PS5 one in my eyes. Especially since it launched with what? 5-6 games? If you count Astro's Playroom. I believe only 2-3 of those were exclusives too. 4 I think, if you count Astro's.

It's still launching with a few exclusives that people will still eat up, and that's all that really matters when launching a console.
 
Honestly even the hardware isn't that interesting to me. I like my switch, but its honestly not as fun as my 3DS, and my DS Lite has also been getting more use.

I think there's value in having those older systems around as options, and somewhat I am shocked there's not more home-brew games that are complete releases. Or even crossports. Imagine dwarf fortress on n3DS!

There's a lot available, but not a lot of movement. There just needs to be more thought into what the platform is, I think. Limitations used to be there on purpose to enable creativity, now with everything having unlimited resources, it's hard to judge goals. The Last Of Us was impressive because they managed to get a PS4 quality image out of a system with 256mb of ram and a GPU that had long been replaced.

I think there's just more available. Graphics obviously aren't a problem, look at Iron Lung or Lethal Company. Popular, everyone likes them, conceptually, gameplay wise, hell LC outpaced Hell Divers 2 on launch or something like that.

Just something to think about. Even Sega devs have talked about it. I guess there's some releases, but Limited Run Games' business idea is IN THE TITLE. Its a little hard for a DS release to be as popular as it was in the past with only 100 copies printed.
 
Man, the Switch 2 really broke people. I need the pic of that person reeing at the sky when Trump won. It basically represents this site at the moment.

N64 launched with Mario 64 and Pilotwings. In Japan, Gamecube launched with Luigi's Mansion, Wave Race, and Monkey Ball.

DS American launch was Mario 64 (port), Metroid Prime Hunters (spinoff) as the only two first party games. Feel the Love XX/YY was the only unique third party exclusive (casual gimmicky game). The rest were ports or other irrelevant stuff. And, well, we all know the DS went on to bomb horribly.

Wii had a ton of "crappy ports" at launch. Avatar, Cars, Happy Feed, Monster 4x4, Open Season, Spongebob, Tony Hawk's Downhill Jam, etc. Yes, it had a lot of other games too, but the lack of a digital storefront didn't stop it from having a ton of cheap ports flooding the system. And of course, the Wii flopped hard and burned miserably. What a failure!

The Switch launched with a cheap minigame collection, a WiiU crossgen title, an iterative casual title, a kiddy toy game, a barely AA Bomberman resurrection, and a port of an indie game. And then a bunch of indie ports, with the occasional new indie game in between. And the Switch went on to be the biggest bomb of them all. Completely forgotten!

Has it occurred to you that not everyone has a dozen different systems and impulse buys every AAA game to ever release?

Has it occurred to you that a port of a game that you are not interested on a specific system doesn't hurt you in the slightest? And that maybe other people might have a different opinion? Why are you mad that ports exist?

Has it occurred to you that a system is not 100% defined by its launch titles? Especially when Nintendo is releasing another big game just 6 weeks later?

Has it occurred to you that literally every major game company in existence, including Nintendo, has been hurt by ballooning development cycles? And that DESPITE that, Nintendo STILL releases more games per year than any other major game company? And that you are demanding they do even MORE than that? They have 7 first party games (including Hyrule Warriors, which has enough Zelda DNA to count it) in 7 months. How many should they have? 10? 20? How do you do that?
 
Nintendo 64 launched with 2 games - total.

Switch launched with Breath of the Wild and not much else.

Pretty much. Nintendo have stacked first and second years but their launches are usually one or two system sellers and that's it. Compared to the Wii U or 3DS launches I'd say Switch 2 is looking very strong.
 
Dude, you literally have the game you've been waiting an entire generation (Switch) for in Mario Kart World, plus a wide variety (there's even a 4X strategy game in Civilization VII) of some of the most notable third-party releases of this generation.

Not to mention that Donkey Kong is literally coming out six weeks after launch.

Do your fucking homework before talking shit on a console's launch lineup.
 
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