No not the mini, a regular looking Wii with no GCN controller ports. I think it's called Family Edition.
fuck, now I need to do this as well.Must get home! Test Bongo Drums! Expand Dong!
However for those without a 16:9 option in the game itself you can force it using Nintendont. It works fine in most game, introduces glitches in some, and is absolutely flawless in others (such as Twilight Princess).
yep. to answer your question, according to my limited google-fu....the family edition Wii cannot load gamecube discs. Sucks, but you'll have to find an OG Wii to rip them. I may be wrong, as I haven't got a family edition Wii to test myself.
once you've done that, if you have a gamecube usb adapter, your family wii revision is fully gamecube backwards compatible again
heh good stuff
It's a mixed bag with native 16:9 support included as an option in the games themselves. SEGA were very good at including it in their games (monkey ball 2, f zero), EA had support in all of theirs, and activision did well with it too. Nintendo...didn't. The only Nintendo produced Gamecube games that actually had widescreen options were those outsourced to external developers such as Mario Strikers and Wave Wace.
However for those without a 16:9 option in the game itself you can force it using Nintendont. It works fine in most game, introduces glitches in some, and is absolutely flawless in others (such as Twilight Princess).
and if you want to really go silly with it, you can enable 16:9 in a game that supports it and then force further widescreen on top of that via Nintendont for an insane FOV!
Doesn't TP have some kind of glitch in 16:9 when you're near water (that goes all stretchy and glitchy where the black bars are suppose to be normally) or is it really perfect now?
I remember having this problem with Dolphin, never played with Nintendont yet but I'm getting more and more interested to try it out.
Will the home-brew method for Wii U using Brawl work on a Wii as well? I tried using Letterbomb and had some weird issues in the past, so I gave up. But this Brawl method seems straight forward enough!
Its all fixed.
The Nintendont 16:9 function actually utilizes a gameshark code in Twilight Princess to extend the rendering area. Its now identical to the widescreen in the Wii version as it's not using a hack like in other games - it's actually rendering in true anamorphic 16:9 natively.
Just played through TP in Nintendont and I had no issues, flawless widescreen throughout.
Well damn, I need this in my life!
So it works with the GC adapter too?! That's great, I just bought one! Today is a good day!
Technically, it is a GC controller in a different form.This is so bitter sweet.
I got my Gamecube controllers working just fine but the DK Bongos still don't work. They register but, just like with any other game, it considers the drums to be a giant GC controller rather than a special peripheral.
Can someone help me with Nintendont. I put the iso of Melee just like how the OP said, (/games/Melee/game.iso). But then when I go start up Nintendont, it doesn't find anything. What am I doing wrong?
Are the games on a USB? If so then it needs to be inserted in a USB slot in the back side of the Wii U and not the front. Same thing with the Gamecube Adapter (just connect the black cable). If you're using an SD for your games then I don't know since I don't use that method.
Just so we're clear, the adapter will likely never be usable on the Wii menu for playing BC Wii Virtual Console titles?
Flawlessly. Audio streaming works fine now. Didn't before with DIOS MIOS.
i haven't felt any input lag in Metroid Prime 1 or 2. maybe it's the nature of the game but it seems fine.
btw, the latest latest update now has rumble working. the Wii U is pretty much a basic GC now. if the machine was hidden away, you couldn't tell it is a Wii U and not a GC.
GC controller adapter for Wii things is gonna need to come from somewhere else though. i'm still keeping my Wii for that (and USB loader since having both a USB device for Wii U games and for Wii USB loading is a hassle)
This looks great, but won't nintendo patch this? It works on the wii too doesn't it?
This looks great, but won't nintendo patch this? It works on the wii too doesn't it?
Just so we're clear, the adapter will likely never be usable on the Wii menu for playing BC Wii Virtual Console titles?
Yeah.
Wait the GC adapter only works on the BACK port? :/
Wii U Pro it is for now then.
Apparently works from the front if you load the games from an SD card or something.
Will this work with .GCZ files or only .ISO?
Yaaaarrrrrggggghhhhh!ISO only. Why would you have *.GCZ files?
Yaaaarrrrrggggghhhhh!
ISO only. Why would you have *.GCZ files?
Aren't .GCZ files only for Wii games compressed via Dolphin?
Hod do starfox adventures and eternal darkness work with Nnintendont? I heard that these games running as a backup on Wii had problems with sound and music.
Audio seemed fine, but when I tried Star Fox Adventures a few months back I had issues with subtitles not showing up. This is a pretty big problem since a lot of the dialogue is in a fictional language. Apparently it was a known issue; no idea if it's been fixed since in a newer Nintendon't version.
Kept trying to test out Luigi's Mansion and thought I just screwed something up with the controller, only to find on the compatibility list that it freezes at the Nintendo logo.
It's the US version that's having problems. You're from Europe correct?uh, no it doesn't.
I've played through half of it so far. you are using the newest version and not the old beta, right?
It's the US version that's having problems. You're from Europe correct?
http://wiki.gbatemp.net/wiki/Nintendont_Compatibility_List
Sunshine works fine.
It's the US version that's having problems. You're from Europe correct?
Oh I'm sure.In 2.227. I've played the US version before 2.227 and it worked perfectly fine...haven't tried it in 2.227 yet myself. Will probably be fixed.
Hm, yeah I'm using the UK version. Even so, the US version should be fine regardless - people in this thread have confirmed it as playable
LM US version is broken in the latest update. it freezes for me too.