I was sure it was shown/mentioned on here in the last 4years - possibly in a US tech survey or in some of the acquisition threads - but co-pilot can't seem to find public data, and can only say that the: starts with Nintendo, moves to PlayStation/Xbox and returns to Nintendo is mentioned in blogs, so could be held in non-public data where age segment analysis has been done.
They did have access to data that partially supported the theory by console preference first by age being skewed to Nintendo in younger years and becomes more balanced through tween/teenage years, but with no follow up of preference, only a trend of losing gamers around 35years.
But even without data this is just my feeling as I said originally, maybe the early adopter momentum just won't stop like with Wii and SW1 as you said, but I'm not seeing that anecdotally even from my Nintendo fan friends, more like a 25% earlier adopter intention to buy.
The point I was trying to make about Wii and potentially SW1 is that the Rubik's Magic didn't sell like the Rubik's cube because of consumer apathy to having scratched that puzzle itch IMO.