Any news about the 3rd DLC yet?
Bloodshed's End, out on the 26th. There's going to be a new endless mode of some kind. No new weapons have been mentioned yet.
Any news about the 3rd DLC yet?
Bloodshed's End, out on the 26th. There's going to be a new endless mode of some kind. No new weapons have been mentioned yet.
Oh cool, I must have totally missed this news, thanks. Too bad about no new weapon but I'm relieved there isn't an NG++++ difficulty haha
Doesn't it say in that article there IS a new a difficulty level?
a new mode called The Abyss. Here, the strongest warriors can test their skills in a perpetual battleground.
This new mode offers epic battles and unique challenges for the most skilled players. Well have more to reveal on this mode before launch.
Ya missed this part:That's not how I interpreted it:
Sounds like this new mode is more of a boss rush/enemy rush/endless type of mode, rather than just a new difficulty setting on NG+howevermany
As always, this DLC will provide you with the usual suspects to complete your Nioh experience new Yokai, new characters, a new difficulty level and new Guardian Spirits.
How can you up the difficulty beyond one hit kills? .
Would be cool if they name it Way of the Drunk.
lolNew difficulty has the controller vibrate so hard that you can barely hold onto it while you play.
How many areas are there?
I've just got to the 4th area of the map
Note that there is no scaling or balancing in the summons. You might get people who are lv 400+ and using gear with attack and defense values more than triple of what you have.Even though i'm on the 4th area of the map i feel like i got so much to learn.
Once in a while I've summoned people to help me and they completely wreck enemies in 1 or 2 swipes of a sword while it might take me 5+ swipes.
As a sword user and Chain-blade user what weapon should i be looking for and what stats should i work on (i'm at level 67 i think)
Note that there is no scaling or balancing in the summons. You might get people who are lv 400+ and using gear with attack and defense values more than triple of what you have.
https://www.reddit.com/r/Nioh/comments/71cv9f/highres_scans_for_dlc3_bloodsheds_end/
The second scan in the bottom right almost looks likeRyu Hayabusa in his NES costume.
Mothgirl...??
Maybe it's just a side mission duel like how they dealt with Sasaki Kojiro. You get the skin once you managed to defeat him.
There are quite a few things you can pick up from that. For example Hideyori seems to use some moves that no NPC enemy has used to date, namely Backwave and Shrike. That might be pretty damn interesting. And naturally Yodogimi has to have that form, seeing as we already have Orochi in the game.Trailer up for Bloodshed's End. There was a bit of gameplay shown at TGS as well but nothing super important.
Oh, I was just commenting on the trailer itself. I wasn't referring to your comment, though I do realize it may have seemed like that.I was referring to the ~15min stream they did with one of the game directors, where they basically just showed part of a level including the bird boss and what looked like the entrance of the Abyss - all stuff that had been shown in promo images. The trailer is pretty dense with info.
There are quite a few things you can pick up from that. For example Hideyori seems to use some moves that no NPC enemy has used to date, namely Backwave and Shrike. That might be pretty damn interesting. And naturally Yodogimi has to have that form, seeing as we already have Orochi in the game.
Forging itself isn't really necessary before you unlock Divine tier items, which happens at the end of the initial playthrough, though if you really like weapons like Raikiri, you may want to forge new ones at a higher level just because. Re-forging and Soul Matching can help you keep certain individual pieces of gear relevant for quite a while, but eventually you'll have to switch items as every subsequent Soul Match done on a single item will increase the costs (and they will get *very high* pretty fast). Getting items from revenants tends to be the most effective way of keeping your gear up to date for now.So I've cleared the first region on Nioh, doing fairly well so far in so much that I'm beating most bosses in a couple of tries but I'm wondering if there is anything I should be focusing on in order to not make the game incredibly hard/grindy down the line?
So far I'm focusing on using a mix of a single sword and axe (I sometimes swap out the sword for a spear depending on what drops I get). I've been mainly focusing on upgrading strength/stamina/body with the other stats levelled just to the point I need them at for gear. Combat wise I've mainly just been using the main 2-3 hit combo strings while unlocking a couple of different moves, though I rarely find myself deviating from the standard 2-3 hit combo's as they are really effective against all the enemies/bosses I've faced so far.
Also - with regards to the blacksmith, I've not really done any forging etc. yet. Is this something I should focus on? I've been getting pretty much all my gear from summoning the spirits of deceased players and defeating them, its yielded better drops compared to the main missions and nothing I can forge yet from the blacksmith comes close level/damage/defence wise.
Forging itself isn't really necessary before you unlock Divine tier items, which happens at the end of the initial playthrough, though if you really like weapons like Raikiri, you may want to forge new ones at a higher level just because. Re-forging and Soul Matching can help you keep certain individual pieces of gear relevant for quite a while, but eventually you'll have to switch items as every subsequent Soul Match done on a single item will increase the costs (and they will get *very high* pretty fast). Getting items from revenants tends to be the most effective way of keeping your gear up to date for now.
The two main key factors, aside from perhaps learning various Onmyo debuffs that can really help you in certain cases, is to keep your gear up to date (as a general rule, your character level isn't nearly as important as that of your items, though obviously having bigger stats can have greats effects as well) and perhaps learning to widen your combat move arsenal via experimenting with the combat system a bit more. Sure, you *can* basically beat the whole game by remaining in mid-stance and using 2-3 hit light attack combos, but there is so much more to the system than that.
For example, the basic sword or axe wielding Oni enemies called Yoki. You may or may have not noticed that their horn is a weak spot that immediately drains their Ki to zero and causes them to fall to the ground, something that doesn't happen when they are normally dropped to Zero Ki state. If you don't notice it, you might just wail on them and lose all the extra advantages you gain from this. If you do note it, you might, for example, give 'em a few more licks on the way down, but not enough to cause them to rise up again, move to the back and give it either a finishing blow (the context sensitive heavy attack button ground stab/attack) or perhaps a charged draw attack (Iai Quickdraw or Sign of the Cross) and then keep up hitting them on the back until they do their Ki-regaining move.
Depending on the weapon you are using, certain moves are far better at hitting the horns and thus giving you that opportunity to punish. With the katana, my go-to move is the first high stance light attack, a slightly diagonal downward chop. Learning to position yourself just right to make the path of the sword cross the horns has a great payoff, if you cash it in properly.