Perhaps my mind set is wrong, but having a normal sized ship with 10 slots, and having a freighter with 13-15 slots, seems off to me. Or am I not understanding it correctly?
Thanks for this i was just about to ask about Freighters as i've just found a neat Gek one that looks like a flattened Lego Star Destroyer and all the others look like cubes. How much does each cargo slot hold do you know?
I was a bit miffed about losing my stash and the seemingly slower regen/quicker depletion of my jetpack but i'm placated by the prospect of buying a big ship
No, you are understanding it correctly. It's kind of ridiculous that you can have a 48 slot ship and start out with a 13 slot freighter (at least that was the first one I've bought... after that every other freighter has been 15 slots so far, so it seems like it's always +2) At least they hold twice the amount, but it's still super strange having that huuuuuge ship and then being only able to carry so little cargo. IMO it would have been better to make the freighters modular. You start with 15 slots and a big space to build your agriculture stuff and you can buy additional storage containers with 5 slots up to 100 for money and ressources.
1 slot holds double the amount of your normal ship, which holds double the amount of your inventory. e.g. 250 -> 500 -> 1000. Stackable items can be stacked up to 5 in your ship and up to 10 in your freighter I think.
I think you can do all the basebuilding in normal mode just fine, if you have the resources.
Go down on a planet, build a search booster thingy (press up on dpad) and search for planet base or whatever it's called. Fly there and inside you can declare the planet your home planet. I didn't accept just yet but from the wording it seems you can switch to another planet any time, might even take resources from an old base with you as there was a resource-of-current-base button. There's also a portal inside, I wonder if the monoliths work now haha
Install to a different partition or drive.My game is crashing after I select a game mode.
is there a fix for this?
Not yet.Not to sound overly entitled, but is/was there any information on a Pro patch?
Does the PS4 version benefit from TAA and the other graphic upgrades as well, or was all that talk in the patch notes just for PC?
PS. Someone post a goddamn photo from the PS4 photo mode. I'm dying here!
Here's my first ever photo mode screenshot, of the first planet I found with a habitable base on it that wasn't an extreme environment nightmare. This is my homestead view!
How do you access the shortcut menu in game like it is in the video?
I think it's down on the Dpad, on PS4 at least. It's context changes depending on if you're on a planet or in your ship.
Here's my first ever photo mode screenshot, of the first planet I found with a habitable base on it that wasn't an extreme environment nightmare. This is my homestead view!
I don't know if it's just a Survival mode thing, but fuck launch thrusters depleting to 0% after each launch. I'm now stuck on a planet with hostile sentinels which I can't get away from because of this.
To be honest, I was pretty skeptical about this update ever coming out. Reinstalling the game now. I'm glad to have been proven wrong.
Base building is really fun. The mini-quests you get (fetch a blueprint etc) from people you recruit provide a sense of direction and something to do. It's not exactly deep but it's addictive and kind of satisfying to see the base develop.
Also I love the feeling of sheltering in my base while there's a storm raging outside 😊
I love running back to my ship when a storm is hitting and sitting in it waiting out the storm, with the sound of rain hitting the roof. Makes me want to grab a nice hot cup of tea.
Base building is really fun. The mini-quests you get (fetch a blueprint etc) from people you recruit provide a sense of direction and something to do. It's not exactly deep but it's addictive and kind of satisfying to see the base develop.
Also I love the feeling of sheltering in my base while there's a storm raging outside 😊
I don't know if it's just a Survival mode thing, but fuck launch thrusters depleting to 0% after each launch. I'm now stuck on a planet with hostile sentinels which I can't get away from because of this.
Man, base building is legit as fuck so far. I can't craft certain materials though. Dude wants a beacon but there's some new component I don't have plans or blueprints for. How do I get it?
Ah, and now I need to find cacti. Thanks!If it's the Voltaic Cell you need to the build the science terminal and recruit a scientist first I think.
By the gods... I can stack Atlas stones!
I haven't played it yet but I think the idea might be that you don't land everywhere like in normal mode. You have to plan landings a bit more. I can see why you'd be annoyed though.
Ah, and now I need to find cacti. Thanks!
The base game had a lot of faults, but I did fine it to be the ultimate wind down from a stressful work day game.
Sometimes you just need to decompress, and this game has done the job for me.
Figured as much. Mostly iron so easy to get going.It took me ages to find that material, in the end I realised you can see if a planet has it by scanning from space so no need to walk around endlessly.
If you can't find it in your current system then warp to a new one, bases are cheap to build and you can recover some of the materials from your old one.
Everybody looking at their fucking phones, this is actually set in 2016 lol
So it's going well...
Planet Cow?
I had to disable SLI to fix that. Apparently SLI bugged again for this patch.So it's going well...