I bet the devs wish they could just walk away from this mess. Now they're tasked with not only fixing a completely broken PC port, they also have to mend the PS4 version AND add all the new features that Sean promised, all no doubt with a cloud of negativity hanging over the studio and infamy on the internet.
Or maybe they made so much money from this game they don't care.
Totally agree about Sean's constant references to their small team. It's like bragging that you're going to run a marathon without doing any training. It's great to have ambition, but you have to be realistic and reasonable. His team must be devastated.
Wanted to play all weekend.
This was the game to end all other games.
105 minutes played on Steam.
Deciding to get my money back or wait.
Whole weekend was planned. Around. NM fuckin S.
GTX 970/i7 4790k user here. Game stutters a bit when it's generating the planet around you, like when you're flying or when you first start the game, but otherwise is a mostly stable 60 FPS maxed out at 1080p.
Sony isn't credited, so no.
How do I enable that? Sorry, PC noob. Aliasing is so bad right now.
this is an amazing paragraphI'm really disappointed in everything I'm hearing, but I'm buying this anyway. This whole cycle from announcement to release has been too intriguing not to see what the fuss is about. And I have hopes they will do their damndest to make it better.
Was talking about the PC version. Booting up doesn't show SIE.On the PS4 version, they are if you wait a bit.
Sony isn't credited, so no.
How do I enable that? Sorry, PC noob. Aliasing is so bad right now.
Wanted to play all weekend.
This was the game to end all other games.
105 minutes played on Steam.
Deciding to get my money back or wait.
Whole weekend was planned. Around. NM fuckin S.
GTX 970/i7 4790k user here. Game stutters a bit when it's generating the planet around you, like when you're flying or when you first start the game, but otherwise is a mostly stable 60 FPS maxed out at 1080p.
4770k
970 stock clock
32 gigs ddr3
250 Evo ssd
Win 10
Latest drivers
Game runs at max settings at 60 fps. Had to turn vsync off for the stutter, and it occasionally dips in frames, but it's pretty solid compared to what I've been hearing.
Ok, update, the game is still stuttering like crazy, the audio stutters, the visuals stutter, it's not all the time, it's infrequent but very jarring, it's hitching is the best way to describe it, I have to refund it unfortunately but I will say this, I don't want to because the game itself is fucking amazing quite frankly, I just flew from one planet to another and the music and everything about it blew my mind.
I just, I just can't continue with the performance.
Was talking about the PC version. Booting up doesn't show SIE.
Maybe it's time they hire some more fucking people, then. Boasting about how you only have 10 people on your team does not stand when you're releasing a product with this much ambition/marketing on two platforms. They've got the sales, time to ramp up that team.
I wonder if DF will get their analysis of the PC version out before/during the weekend. Sure would love to see it.
Ok, update, the game is still stuttering like crazy, the audio stutters, the visuals stutter, it's not all the time, it's infrequent but very jarring, it's hitching is the best way to describe it, I have to refund it unfortunately but I will say this, I don't want to because the game itself is fucking amazing quite frankly, I just flew from one planet to another and the music and everything about it blew my mind.
I just, I just can't continue with the performance.
G-Sync makes it playable for me, 1440p with a 1080. Frames are all over the place though.
God the terrain is so low resolution, awful.
Hold in A/left mouse.
There's a "GSYNC" setting in the graphics settings xml that defaults to "True". Don't know if this has anything to do with stuttering for non-GSYNC monitors such as my Bravia.
In reality, that's unrealistic.
Adding people mid-development, especially with proprietary design, is extremely difficult and time consuming as the ramp up costs the team many months of relatively little productivity from the new employee.
Hello Games is also entirely self-funded, so it may also be unrealistic from an economic standpoint.
tl;dr development is difficult and rarely as reductive as 'just add new employees.'
Damn my impulse buying and thank God for Steam refunds. I just jumped on this, 3770k @ 4.1Ghz/16GB/980ti. Will report back with performance, really, really hoping I'm not too let down.
Fuck it I'm getting a refund.
this is an amazing paragraph
They've sold millions and, as they keep pointing out, they're a small team. But if they're going to price their game like a 'AAA' gaming company, they need to start acting like a 'AAA' gaming company.
In reality, that's unrealistic.
Adding people mid-development, especially with proprietary design, is extremely difficult and time consuming as the ramp up costs the team many months of relatively little productivity from the new employee.
Hello Games is also entirely self-funded, so it may also be unrealistic from an economic standpoint.
tl;dr development is difficult and rarely as reductive as 'just add new employees.'
Which AAA game company though?
First planet only?i5 6600k
Titan XP
3440x1440 21:9
Running max settings, 4x SSAA, ingame V sync off, control panel v sync off, g sync on
Game is pretty smooth for the most part, and stays around 90FPS.
V sync on made my game run like shit.
Game doesn't look particularly hot though, IQ is quite blurry.
They've sold millions and, as they keep pointing out, they're a small team. But if they're going to price their game like a 'AAA' gaming company, they need to start acting like a 'AAA' gaming company.
They definitely just made a metric fuckton from sales, time to add new people. They can't support a game of this "size" without it. Simple. I wasn't saying they should have done it during development while they were in debt and just trying to get the game out, but now that it's out they need additional staff. They can't be a 10-man team forever and try to make games like NMS; if they want to keep it at 10 people, they need FAR less ambitious projects that are not full-retail $60 titles.
Which AAA game company though?
Which AAA game company though?
They've sold millions and, as they keep pointing out, they're a small team. But if they're going to price their game like a 'AAA' gaming company, they need to start acting like a 'AAA' gaming company.
i7@6700/1070/16GB, running on 3440x1440 maxxed out except for AA and V sync. I certainly feel stutter and sometimes FPS drop at 40fps for no reason. Also even the start menu looks low-res...