Ahaha. Okay, sorry, I didn't realize you were referencing something.
This dude must be trippin atm because it just went down another point.
Is that astroturfing or a really crazy fan
I do enjoy this type of game. I love don't starve. I love elite dangerous. I love starbound. Unfortunately this seems to be a poor example of those types of games with no real hook. I know there was a big controversy over no mans sky regarding the whole 'what do you do in this game' thing. To a causal observer it was a legit question, to die hard supporters of this game it was an annoying meme kept alive by trolls who wanted to ruin discussion. It turns out the former was the truth though. You really don't do much at all in this game. It doesn't build towards anything. The tedious gather just becomes more tedious. The frustrating combat just becomes more frustrating. The size and scope is totally meaningless when ever planet, every system is just an unsuprising variation on the same thing, again and again and again.I think this is just a case of it being a really divisive game where some people will really love it, while others will really just get bored of it and not think of it as much of a good game.
If you enjoy this type of game where it's mostly just about exploration and your own personal experience, then go ahead. Enjoy the shit out of it. I think I'll enjoy it quite a lot, although I don't know for how long. Don't let other people who don't enjoy it or like it as much deter your experience. It really baffles me why so many people make such a big deal that other people should like the things that they like.
This game is simply not for everyone, and I'm not surprised.
Thread title should be changed to "This game is exactly what the developers said it would be".
This is going to be a deafening rallying cry at release for the people who have gone all in on info about NMS. No one else out there knows about the multiplayer, no one knows that you can't build anything persistent on planets, etc.He's right. But those who complain will be the only ones to blame. These guys are not lying to anyone and they've repeatedly established what the whole game is about. If you buy this game at a full price and then drop it a few hours in because it's boring you're an idiot and you didn't inform yourself properly before dropping the 60 bucks or you didn't have very realistic expectations in the first place. It's just Noctis IV with a facelift. You either like the concept or not, but don't pretend it was supposed to be anything else.
Friend of mine who is really well informed about games in general just asked our chat group if we would play NMS with him when it comes out and I had to break it to him.
Honestly I don't think it's fair to say people have no excuse. The marketing has been bad on this point. I think the majority of people who buy the game are going to be disappointed to learn the truth about the game, and you can only blame them so much before some burden has to be shouldered by the devs as well.
Exactly. And to all the other people who replied to my post, no I'm not happy about it, but I do find it entertaining how some of you think this game will be somehow interesting for more than 2-3 hours at most. Procedural generation usually makes exploration mundane as there are no special hand placed challenges or encounters. But let's just wait and see. If you go back through my post history, I made a deal with 5 lucky winners who will get a free copy of the game if the user metacritic is above 85 (I think that was the number we agreed on, I'll have to go back and check) after three months from release. My expectation is that the game will go the way of Spore and Black and White, innovative but extremely lacking in gameplay.
The game is designed as such so that what you encounter later in your journey is more alien and less Earthlike than at the start. So like a roguelike expanding your item pool as you progress, you can't see or know everything after the the first dozen or two dozen planets because the game hasn't introduced it all yet. So what's over that next ridge will change depending on far along you are in your journey
And of course the generation is more than just trees, caves, and ocean. Alien ecosystems, different weather and environment types that require different gear to endure, building "dungeons", etc.
The outer edge of the galaxy, algorithms generate:
- relatively normal 'familiar' shaped planets
- relatively normal physics
- relatively normal animals
- safer atmospheres (in terms of radition, toxicity, etc)
As you proceed closer to the center of the galaxy the algorithms generating:
- planet shapes get more insane
- physics and planetary 'laws' start being bent to the point of breaking
- animal shapes, abilities, properties and animations start getting bent to the point of logical breaking - you might find a winged elephant with the animation model of a bat (there are near-infinite permutations which even the dev team haven't seen yet)
- atmospheres get increasingly volatile - with increasingly unsettling combinations like freezing + water + radioactive, in far higher doses/danger thresholds than ever before
Keep exploring to the center of the galaxy and you will see new things.
I even recall reading in one preview that the dev team gathered around the journalist to ogle at his screen because he found a mineral/element none of them had seen before. This suggests even resources are procedurally generated to match their environment.
Xbox One got the better space console exclusive at the end of the day.
Xbox fans haven't even seen the best of it yet:
Xbox fans haven't even seen the best of it yet:
Xbox fans haven't even seen the best of it yet:
What game is this ?Xbox fans haven't even seen the best of it yet:
What is this game?
What is this??Xbox fans haven't even seen the best of it yet:
Looks amazing! Thanks!Everspace
Meh. I doubt id be interested even at $6. I Just don't understand how people are going to remain engaged with this. It looks like a string of "thats cool" moments, but nothing that resembles a satisfying gameplay loop.
The question with this game isn't "What do you do?" but rather "Why should you care about doing it?" Nothing murray has shown even comes close to answering that question for me.
I can see alot of people picking this up and loving it at first, then dropping it relativly quickly.
The greatest thing about No mans sky is going to be its marketing campaign.
One of the biggest cons this generation. Would have been fine if treated like any other indie title, but has been elevated to the second coming of emergent gameplay.
It may have have some fantastic moments, but moment to moment it's going to be lifeless, dull and full of busywork.
Not to derail this thread, but what game is this?
What game is this ?
Looks amazing! Thanks!
Don't want to tote my own horn, but I called this months ago.
Everspace. Xbox console exclusive.
Don't want to tote my own horn, but I called this months ago.
It's a mediocre game at best. I'm currently in the beta for the PC.
Xbox fans haven't even seen the best of it yet:
Guys you are doing it again, hyping a game judging it by gifs that were meticulously made to look incredible awesome without knowing much more about the final game NotLikeThis
Man, it's crazy how invested people get in the success of a game.
Guys you are doing it again, hyping a game judging it by gifs that were meticulously made to look incredible awesome without knowing much more about the final game NotLikeThis
What the shiiiiiiiitttt I need to pay more attention to this game =OXbox fans haven't even seen the best of it yet:
Have you played it yourself though?Just goes to show you the power of marketing money, intentional vagueness, and a 'pretty' aesthetic can do for a game (I personally think it looks okay at best).
If Sony hadn't've thrown so much money behind this game it would probably be just a tiny blip on the 'indie survival game' radar on Steam.
Does seem pretty ironic some are ready to fall in the same trap, again and again and again.
You are laying the drama on pretty thick. Who cares what people think? Are you enjoying it?
Does seem pretty ironic some are ready to fall in the same trap, again and again and again.
Guess that is why that the hype machine never stops.