I agree to a certain point. Randomized loot has sort of become a staple for this genre, but sometimes I feel like the genre itself needs a shakeup. At least Elden Ring also had it's own puzzles, traps, secrets etc. to spice things up, but I'm trying really hard not to compare a game of that scope to a game like this. It's just unfair lol.
One of this biggest shakeups I've been seeing lately with newer ARPGs is the addition of a roll dodge, and wasd controls being the main form of input instead of clicks. It took a while, but I finally think the influence of games like Xmen Legends and Marvel UA finally reached other, newer devs in the genre.