Coinspinner
Member
For those of you entering the thread and not giving a shit about Mon Hun...
Ok, picture FF Tactics with the Luminous engine.
Can't. I can't imagine an FFT game with enough of a budget, or getting an FFT game instead of FFTA.
For those of you entering the thread and not giving a shit about Mon Hun...
Ok, picture FF Tactics with the Luminous engine.
It's time to make monster hunter for Vita
Ok, picture FF Tactics with the Luminous engine.
Definitely not. One of the coolest things about Monster Hunter, as a franchise, is that it's possibly the only mega-successful franchise in the traditional video game industry that hasn't felt the need to ramp up production value with every new entry, "just because they can get away with it", until the series is in a position where it needs perpetual, continual sales growth in order to be financially viable. I think it would be horrible to leave the traditional console gaming industry bereft of the one example of successful smart, sustainable business practices.
And beyond that, the lower fidelity simply allows more content to be produced. If you're a fan of Monster Hunter, I have absolutely no idea why you'd want the franchise to go down the route of producing less and less, all in the name of making everything prettier.
Or if you have a brain.
Not even if it started on consoles and controls like shit on handheld? Damn.Console gamers can't have all portable games.
What kind of graphical power would the 4DS have realistically? Lets say Nintendo decided to put the most basic parts they could inside in order to save money, what kind of graphical power would that net you? I suppose they may still want to do 3DS emulation though which could complicate things. Is it possible that they could do what they did with Gamecube to Wii and just have 4DS just be a souped up 3DS in terms of graphical prowess?
4DS will be on par with Vita at best.
I'm not so sure. I think that just like how the 3DS is ahead of the PSP, the 4DS will be slightly ahead of the Vita.
It doesn't look that bad.
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And this.
You can defintely tell Monster designs took precedent over the environment. Which should be the focus anyway.
From the disgaea series was makai kingdom that used a radial movement and eleveation system. It can be done, but if someone actually wants to do it that would be a another story entirely.That seems like a lot of effort for a turn based game... That primarily takes place from a high angle aerial shot... With weird blocky terrain that's specifically that way for gameplay reasons.
Y'know all those people who are like "you can't really tell how good the graphics are on the new consoles because common internet video can't get it across all the fancy HD and animation due to compression" or whatever? I believe them. I've never been the type to be dazzled by graphics in the first place, and the "upgrades" I've seen for next gen are raising my temperature even less than before. Right now my most anticipated games (Dark Souls II, Bayo 2, GTAV) are all for--on a technical basis--"current gen" machines. I'm sure I'll get a PS4 eventually but... meh. Maybe in February, so I can import Isshin
I'd much rather see Dragons Dogma sequel than MH with this engine. I mean, both would be great, they're masterworks all you can't go wrong.
You can defintely tell Monster designs took precedent over the environment. Which should be the focus anyway.
This makes me think that capcom could make a monster hunter with "standard" and "premium" assets like grand turismo.
People who hope that capcom would make a mh that isn't on the weakest hardware are just fools imo, it takes too much effort and risk for low gain to make all those things with high quality assets, especially when capcom can squeeze mh fan(boy?)s as much they want since mh fans would buy even an 8bit monster hunter at full price, if they were less condescending maybe capcom would seriously think about a hd mh.
There's a reason why you're not going to get a Pokemon with the budget of FFXV even though the sales of Pokemon dwarf that of FF completely.
Not even if it started on consoles and controls like shit on handheld? Damn.
Did you ever consider that people buy MH games because they're a lot of fun and just happen to be on the platforms where the most people buy it? Maybe you can do that instead of insulting people.This makes me think that capcom could make a monster hunter with "standard" and "premium" assets like grand turismo.
People who hope that capcom would make a mh that isn't on the weakest hardware are just fools imo, it takes too much effort and risk for low gain to make all those things with high quality assets, especially when capcom can squeeze mh fan(boy?)s as much they want since mh fans would buy even an 8bit monster hunter at full price, if they were less condescending maybe capcom would seriously think about a hd mh.
Not even if it started on consoles and controls like shit on handheld? Damn.
Because people like money and if cheap games sell well they wont increase the budget?
It doesn't look that bad.
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Why would Capcom do that? Mon Hun is the one franchise they've managed well, and that's 90% because they didn't ramp up production value needlessly.
capcom would much rather keep making these games with slightly enhanced ps2 assets and make the same amount of money as if they had put in extreme tech graphics
Well, that strategy sure worked for Nintendo when they decided against making the Wii an HD console in order to keep development costs down.There's nothing more than I like than a well managed license stuck with PS2 level tech for all time. No siree.
There's nothing more than I like than a well managed license stuck with PS2 level tech for all time. No siree.
There's nothing more than I like than a well managed license stuck with PS2 level tech for all time. No siree.
It looks like I remember Phantasy Star Online on Dreamcast looking.
Always coming from people who don't really like monhan.