Aquamarine
Member
Next month is going to be really interesting.
Rising's sales will tell us a real story.
70K sales for the Wii U next month. Calling it now.
Next month is going to be really interesting.
Rising's sales will tell us a real story.
Isn't it already?Please god mods make this sarcastic doomed shit a bannable offense.
70K sales for the Wii U next month. Calling it now.
As a Wii U owner these numbers are horrifying, but I said it before and I'll say it again. Kill this console, start over, beef up your system specs, make the touchpad a peripheral that is optional or suffer for the next 5 years with sub Gamecube level sales. This isn't just about software, this is also about a control scheme nobody cares about as well as the console being completely underpowered. Dreamcast 2 is here.
How do you guys think Nintendo should have followed the Wii up? I hear a lot of reasons why the Wii U is failing, but not many suggestions or ideas what -would- work for Nintendo.
The market is incredibly top heavy at the moment, and even those games are in YoY decline. Probably why every publisher is going for broke trying to turn anything they possibly can into a CoD mega hit (EA with Dead Space, for example).
Dammit. Now I'm convincing myself that the market actually IS shrinking.
Gl getting any 3rd party to develop for the Wii U now lol.
This is so sad.
It's kind of bizarre to see Wii Sports retconned into the Jesus Fucking Christ of all mainstream video games.
I really hope it's a breakout success for Platinum.Next month is going to be really interesting.
Rising's sales will tell us a real story.
70K sales for the Wii U next month. Calling it now.
People have no patience though. And this is where Nintendo made a huge mistake. If they expanded their internal teams enough during the Wii era, then the launch wouldn't be the disaster it is now.
How would that work? Every Wii U owner, the early adopters, would be pissed off. And it sends a really bad message.
I think the majority of the problem from sales is due to the over-extension of this generation.
People are tired of the hardware.
Your whole post just reads as meandering analysis to a point nobody ever made.
70K sales for the Wii U next month. Calling it now.
DmC is interesting because I just do not buy that Capcom would never have gone back to DMC proper before announcing DmC. The series was on the upswing, multiplatform was clearly doing well for it and they more or less had the genre to themselves in terms of marketshare.
Maybe it would have taken until Itsuno finished Dragon's Dogma, but I find it hard to believe they simply never would have made another Devil May Cry unless Ninja Theory made it.
For the question of what Capcom does now that DmC failed to meet their expectations, well...it depends entirely on what message they take from it and "People just want DMC5" might not actually be the right one. The market is more crowded than it was when DMC4 came out, the generation is also a lot older and risk-taking is not going to help sell your game. Maybe action game fans are waiting for Rising, maybe everyone is spent out after the holidays. At the end of the day, the game was a critical darling that failed to penetrate the mass market while DMC4 was the opposite (though mostly in retrospect, its metacritic is within spitting distance of the critically-acclaimed DmC's) and did that game sold well.
It may be the worst case scenario for everyone - that DmC damaged the brand among the fanbase while failing to pick up enough new people to offset it. Which means that a small minority of fans were pleased by the result because it got them DmC but it makes everyone else, from consumers to Capcom, stomach pains.
70K sales for the Wii U next month. Calling it now.
There is no excitement for Wii U. You know you're gonna get Mario and Zelda, but there is no excitement like anticipating and speculating about Bungie's Destiny, the new game from the former COD dev or the next Houser game.
It's kind of bizarre to see Wii Sports retconned into the Jesus Fucking Christ of all mainstream video games.
Also maybe a little hyperbole there, because part of what made Wii lightning in a bottle wasn't just one game, it was time, circumstance, and position.
Tetris likely wouldn't have made the splash it did had it been released now, today, in this gaming market and current global culture.
Wii Sports is great and WSR even better. But the original did benefit from incredible mystique and hype built up around Nintendo's "bizarre" new game console, that the mainstream press did no small part in helping to create curiosity about. Wii also launched in a world where every mainstream person was not already playing easily accessible games on their phones every day, and was now used to the idea of video games as just another form of entertainment.
Let's not go too crazy building up Wii Sports just to ensure the shadow cast over Wii U's "complete and total failure in every conceivable way" is long.
70K sales for the Wii U next month. Calling it now.
This is what a lot of people who are celebrating over DmC's sales need to realize. There is nothing here to suggest that Capcom will come crawling back with DMC5 after looking at these sales, and the people celebrating have already convinced themselves this will be the case.
The market is incredibly top heavy at the moment, and even those games are in YoY decline. Probably why every publisher is going for broke trying to turn anything they possibly can into a CoD mega hit (EA with Dead Space, for example).
Dammit. Now I'm convincing myself that the market actually IS shrinking.
Seems like Nintendo felt the same way. They tried to capture that novelty again. It's nearly impossible to capture something that takes off so organically. It was near impossible for me to visit anyone's house without seeing the Wii just sitting there, and now, most of them are unaware of the existence of the Wii U. And I don't think they would care to purchase it even if they were made aware of it. But, you and I, who do not necessarily need novelty to drive a purchase get to see the platform crumble from the outside in.It is, essentially, making me really think that the Wii initially sold on novelty. I mean, I always knew it did, but this really drives home how much the novelty must have been driving sales.
Meanwhile, the 100 million Wii owners are buying Just Dance 4.
Why would it go up?
Next month will be even worse. There is no way the Wii U sales will go up until software releases and no software (an original game with limited demographic appeal, a limited demographic port from the 3DS, and a late port of a racing game) will be released in March.
Shit's gonna be fucked for a while!
I do think it is sadly. Gamers will always be there, but Apple has set a precedent for entertainment on the cheap with the iPod touch and iPhone. I know its not a console, but when stores like Toys R Us are carrying iPod touches and killing it in sales during the holidays, its kinda telling of where were heading. Its sad to even imagine that next gen could potentially have a pretty heavy decline in total sales.
70K sales for the Wii U next month. Calling it now.
PS4 to disappoint.Why do you think February is going to be a better month?
Ideally they should have just left DMC4 as a one-off this generation, maybe make a Vita port, and then release a DMC5 next-gen.
But if if's and but's were candy and nuts.
Why would it go up?
Next month will be even worse. There is no way the Wii U sales will go up until software releases and no software (an original game with limited demographic appeal, a limited demographic port from the 3DS, and a late port of a racing game) will be released in March.
Shit's gonna be fucked for a while!
Why would it go up?
Next month will be even worse. There is no way the Wii U sales will go up until software releases and no software (an original game with limited demographic appeal, a limited demographic port from the 3DS, and a late port of a racing game) will be released in March.
Shit's gonna be fucked for a while!
Why would it go up?
Next month will be even worse. There is no way the Wii U sales will go up until software releases and no software (an original game with limited demographic appeal, a limited demographic port from the 3DS, and a late port of a racing game) will be released in March.
Shit's gonna be fucked for a while!
Gamecube went up back in 2001. February's generally a better month all around. It might go up, but if it does, it won't be by much, especially with Jan being 5 weeks, of course.
The WiiU is still the top selling next gen console on the market.
Nintendo didn't release any titles in the US in February 2002 for the Gamecube, either. But it still went up then as well.
It's just a stronger month for sales in general, and with Nintendo guaranteed to be in panic mode, I'm betting we'll see sales increases.
I agree with what you said pretty much. Wii was lightning in a bottle. I'm not trying to prop up Wii Sports as a game, just as an experience. It is what sold the Wii. NSMB and Mario Kart Wii sold 20 million copies on the back of Wii sports. People who normally would not have bought a console for those games had one thanks to Wii sports and resort and Fit. Those people have no reason to buy a Wii u. There is nothing compelling about it to them, and Wind Waker HD or another NSMB or another Smash Bros won't change that.
I sure was... but I didn't want to post a comment about it. This is totally a Saturn situation and not a Dreamcast.
The DC was ambitious, groundbreaking, had amazing titles, was a graphical tour de force and pioneered console Internet connectivity.
It may go up on a per week basis, while being lower overall. When I have time maybe I'll look at the Jan->Feb transition.Why would it go up?
This is literally the most obvious point ever and 90% of gaming side can't seem to grasp it.
Nintendo staples like Mario and Zelda have been on every Nintendo system, successful or not. The breakout Nintendo systems (Gameboy, DS, and Wii) were successful because they had incredibly popular series with widespread appeal. For the Gameboy, this was Pokemon and Tetris. For the DS, this was Nintendogs and Brain Trainings (and similar accessible titles). And for the Wii, this was the entire Wii series. Point being that Nintendo greatly expanded their potential market by releasing innovative, accessible titles outside of their usual staple series. The Wii U, while it has an interesting control scheme, hasn't replicated this at all. A game like NSMB won't do much to appeal to the expanded market without breakout titles to provide an expanded base. When the expanded base is brought on, it will naturally spill over to traditional Nintendo series, bolstering their sales potential (Mario Kart was the largest beneficiary of this effect last generation).
NintendoLand is the right idea but the wrong execution. When the Wii first came out with Wii Sports, the exposure was ridiculous. It was mainstream. Everyone knew about the control scheme and what the system offered. Does the average person really care about the Wii-U or NintendoLand? What does it matter to them if NL is technically superior to Wii Sports? Where is the marketing? Where is the hype?
DmC is interesting because I just do not buy that Capcom would never have gone back to DMC proper before announcing DmC. The series was on the upswing, multiplatform was clearly doing well for it and they more or less had the genre to themselves in terms of marketshare.
Maybe it would have taken until Itsuno finished Dragon's Dogma, but I find it hard to believe they simply never would have made another Devil May Cry unless Ninja Theory made it.
For the question of what Capcom does now that DmC failed to meet their expectations, well...it depends entirely on what message they take from it and "People just want DMC5" might not actually be the right one. The market is more crowded than it was when DMC4 came out, the generation is also a lot older and risk-taking is not going to help sell your game. Maybe action game fans are waiting for Rising, maybe everyone is spent out after the holidays. At the end of the day, the game was a critical darling that failed to penetrate the mass market while DMC4 was the opposite (though mostly in retrospect, its metacritic is within spitting distance of the critically-acclaimed DmC's) and did that game sold well.
It may be the worst case scenario for everyone - that DmC damaged the brand among the fanbase while failing to pick up enough new people to offset it. Which means that a small minority of fans were pleased by the result because it got them DmC but it makes everyone else, from consumers to Capcom, stomach pains.
The numbers aren't great but the WiiU is still the top selling next gen console on the market. And by the time the PS4 hits the market at $400-500, the WiiU will have a nice price cut and a host of top selling franchises ready to launch. This isn't over. We don't know what Retro has been working on, I have a feeling they'll provide the killer app gamers are looking for.
Just a couple moves can fix this, I really don't see a point in jumping to conclusions. Nintendo can potentially purchase Valve, given their financial problems. Also given the ridiculous situation at Ubisoft, I think master talents like Ancel could flock to Nintendo. Those two moves alone would shore up the US and UK markets, and Japan will fall in line for Animal Crossing WiiU.