Quantum Break is 39.99 at Best Buy right now (or $31.99 with GCU): http://slickdeals.net/f/8725255-quantum-break-xbox-one-39-99-or-31-99-w-gcu-best-buy-5-15-5-21
D:
I'll be picking it up this fall. Should be at a great price around that time.
Quantum Break is 39.99 at Best Buy right now (or $31.99 with GCU): http://slickdeals.net/f/8725255-quantum-break-xbox-one-39-99-or-31-99-w-gcu-best-buy-5-15-5-21
D:
“Hardware sales declined 23 percent compared to April 2015, with the majority of the decline due to a 19 percent or $30.4 million decline in console hardware sales,” said Callahan. “Compared to last year, dollar spending for [current-generation] consoles decreased by 15 percent with an over 70 percent decline in [last-generation] consoles. Portables also dropped by $11.3 million in sales over last April.”
There wasn''t really anything in April but Bravely Second (whose audience would already own a 3DS), and no limited edition console releases like FE in Feb and Zelda in March for fans to buy again. It's also tax season so parents could possibly be holding off buying their kids the device.
I can believe it.
Didn't Sunet Overdrive get the same treatment as well as a free weekend. I guess you can't do that with QB because most people can see the whole thing in that time.Wow, i was going to say give it another month before the price drops but damn! Like what 5 weeks and it dropped 1/3 already?
The problem is that you are using a revenue drop of 23% and equating it to a 23% drop in unit sales.2015
PS4 (174,600) + XBO (186,800) + Wii U (43,000) + 360 (25,300) + PS3 (28,000) + 3DS (116,000) + PSVTV (2,500) = 576,200
Adding Wii and PSVita (no TV), maybe >580K ?
2016
>580K / 100 * 77 = >446,600 ?
446,600 - PS4 (174,800) = 271,800
271,800 - XBO (167,600) = 104,200
104,200 - Wii U (32,300) = 71,900
71,900 - PS3/360 (16,200) = 55,700
55,700 - PSVTV (>5,000) < 50,700
This should leave something like... 50k or so for PSVita and 3DS COMBINED?
I mean, this can't be right... let's say PSV is 5k or so, this is something like 45k for 3DS, when last month was 170k? that's a freaking -74% MOM drop.
Unless i miss something, but i hard believe it honestly...
The problem is that you are using a revenue drop of 23% and equating it to a 23% drop in unit sales.
The problem is that you are using a revenue drop of 23% and equating it to a 23% drop in unit sales.
I'll be picking it up this fall. Should be at a great price around that time.
I think the confusion comes from Welfare's wording. I'm pretty sure he meant hardware revenue was down 23%, but if he could chime in that would help.Didn't Welfare said it's hardware sales in unit and not in revenue?
I asked for it and i also precisely separate it. maybe Welfare did not understand... so is 23% only for revenue?
Quantum Break is 39.99 at Best Buy right now (or $31.99 with GCU): http://slickdeals.net/f/8725255-quantum-break-xbox-one-39-99-or-31-99-w-gcu-best-buy-5-15-5-21
D:
Didn't Welfare said it's hardware sales in unit and not in revenue?
I asked for it and i also precisely separate it. maybe Welfare did not understand... so is 23% only for revenue?
I looked back on the Venturebeat article. It says: "Hardware: $142.1 million in March 2016 (down 23 percent from $183.7 million)"
The phrase "down 23 percent from $183.7 million" shows that the percentage refers to revenue, not hardware sales.
They can always double up on Energizer, Verizon, Nissan and Lumia/Windows 10 product placement.Alan Wake 2 is most certainly happening. But they will probably adjust their budget approach. No more TV tie-in either, probably.
They can always double up on Energizer, Verizon, Nissan and Lumia/Windows 10 product placement.
Most reviews for the game were good though. If I remember correctly, Giant Bomb's ""4 out of 10"" really brought things down from a score in the 80s.
Most reviews for the game were good though. If I remember correctly, Giant Bomb's ""4 out of 10"" really brought things down from a score in the 80s.
Giant Bomb's score did not bring Quantum Break down from a Meta average "in the 80s" to 77. That's not how it works. At most, it brought the game down from 79 to 77. Likely just from 78 to 77.
Like Lumia will even be around by the time Remedy finishes another game.
Ok, this make much more sense now.
Soooooooo yeah, withouth Cream we won't know 3DS sales this month........ ._.
Well Lumia yes, but Windows Phone will still be around.
BTW, Quantum Break still sold well, not sure what the issue here is in this thread. I mean, it's faster selling than Ryse and SO, and Ryse sold over 1 million in like a bit over a full year right? I mean, rules of elevation apply especially since the game seems to be getting more and more positive expressions as time goes by. The sales will continue to grow, it will likely hit 1 million by August.
Not a chance it's hitting a million by August. This is the biggest market for the game and it had the whole month to sell. Imagine how dire the sales are globally.
Remember that Ryse at a million sold was still enough of a financial bomb for Crytek that they nearly went bankrupt. Quantum Break likely cost much more to make considering it's lengthy development time and the whole TV show thing they did. 1 million sales for what was supposed to be a blockbuster AAA title, with the amount of marketing it got, would still be a sales failure. If it does get to a million at some point, it'll likely be behind enormous discounts anyway, the game is already being discounted at retailers.
When did QB get "great" reviews?
Well Lumia yes, but Windows Phone will still be around.
BTW, Quantum Break still sold well, not sure what the issue here is in this thread. I mean, it's faster selling than Ryse and SO, and Ryse sold over 1 million in like a bit over a full year right? I mean, rules of elevation apply especially since the game seems to be getting more and more positive expressions as time goes by. The sales will continue to grow, it will likely hit 1 million by August.
SO metacritic is higher than QB and word of mouth didn't help that game. It was also released close to the holidays where the big games come out. QB had no competition, unless you're desperate and think R&C is, lol. If you can't see the issue with long development, big budget along with marketing, i have nothing else to tell you. QB won't even chart in May.
Huh?Why are you comparsing SO to QB, they are two different games psuhed two, different ways, at 2 different times.
Also i have no idea what MC has to do with anything,.
So was a decently but not heavily advertised game, that was the type of game that a lot of modern gamers aren't attracted too much to, while being used to push the white Xbox which at that point was limited run, and those ran out quick.
QB did have competition, it was a new IP, in a slow month, where multiplatforms always win, speaking of, 3 multiplatform games did better than QB, and 2 did better than R&C, and R&C at $40 is a nice second game incentive to buy a PS4.
You comparing SO send out to die buy 13 games in a frame of a month or something isn't even relatable. If it released this month it may have done worse for all we know. Why do you think they were using SO as an incentive, it couldn't sell by itself.
Why are you comparsing SO to QB, they are two different games psuhed two, different ways, at 2 different times.
Also i have no idea what MC has to do with anything,.
So was a decently but not heavily advertised game, that was the type of game that a lot of modern gamers aren't attracted too much to, while being used to push the white Xbox which at that point was limited run, and those ran out quick.
QB did have competition, it was a new IP, in a slow month, where multiplatforms always win, speaking of, 3 multiplatform games did better than QB, and 2 did better than R&C, and R&C at $40 is a nice second game incentive to buy a PS4.
You comparing SO send out to die buy 13 games in a frame of a month or something isn't even relatable. If it released this month it may have done worse for all we know. Why do you think they were using SO as an incentive, it couldn't sell by itself.
i'm out of the loop. what's the deal with wanting quantum break to be a mega seller? i thought it was a holdover from microsoft's early xbox one plans that are now essentially buried. whether it was a success or not, i didn't think it was going to be continued just for it being out of its time in 2016.
It certainly didn't help SO.
What kind of comparison is this, please tell me what similarities do these two have in both their situations?
What is even happening right now.
Nothing, QB is TPS and those tend to sell well. QB won't have legs unless its hugely discounted(bargain bin).
Well E3 is under a month away - might as well get preppedWhat is even happening right now.
We've entered a dimension where QB is going to take off and be a sales monster right through the summer,
1 million is a sales monster now?
It was always going to be a game with tv elements, it just took longer than usual to release.i'm out of the loop. what's the deal with wanting quantum break to be a mega seller? i thought it was a holdover from microsoft's early xbox one plans that are now essentially buried. whether it was a success or not, i didn't think it was going to be continued just for it being out of its time in 2016.
For an Xbone game? Sure.
Uh no, not even with PS4 is that a monster.
August is 3.5 months away. We know that minimum WW LTD for QB based on the numbers in this thread and estimating it's PAL launch 200k> we don't know where it actually is over that.
That's 800k in 3.5 months. I think that's possible. Especially with the bundles still being pushed.
that famous flat sales curve. I doubt it, we'll seeUh no, not even with PS4 is that a monster.
August is 3.5 months away. We know that minimum WW LTD for QB based on the numbers in this thread and estimating it's PAL launch 200k> we don't know where it actually is over that.
That's 800k in 3.5 months. I think that's possible. Especially with the bundles still being pushed.
Unless it hits a Steam sale I think you're crazy.
Uh no, not even with PS4 is that a monster.
August is 3.5 months away. We know that minimum WW LTD for QB based on the numbers in this thread and estimating it's PAL launch 200k> we don't know where it actually is over that.
That's 800k in 3.5 months. I think that's possible. Especially with the bundles still being pushed.
I forgot it was also on PC, that makes it seem even more likely to me.
So whats the estimate of it's LTD currently (QB?)
Something seems funny about these last few replies by a certain poster 😂😂