1) RB2 on Wii supports DLC, as does GHWT. Unlike Activision, Harmonix launched 3 days before Christmas.
2) Even with downloadable content.....Harmonix has dropped the ball. Only a small portion of the songs can be downloaded onto the wii. It doesnt make sense
3) Only 50% of Xbox360 users are connected to the internet, and the 360 is supposed to be the most online integrated platform. Most gamers cannoy or do not want to purchase DLC.
Harmonix is ignoring a massive user base (two actually) and only they know why. Activision proved that you could provide the full band experience, with DLC, with creatable characters, with multiple stages on Wii (and PS2). Obviously, technical limitations is not an excuse.
This industry is still based on retail software, and the enormous Wii numbers show how much theyre missing. A few pages ago, it was posted that RB1 for Wii outsold every single other version of RB1 and 2 in 2008. Harmonix COULD have had DLC available, they chose not to.
Harmonix COULD have sold 800k+ copies on the Wii, and another 400k+ on the PS2 in December, like Activision did. Instead, they barely managed 150k.
Thats 35 million missed out on, not including a single instrument.
How much money does DLC make again?