selig said:
That´s fine for your relatives, but to imply there isnt enough of an audience to make a RE-game sell millions is, sorry, ignorant. The millions of casual-hiphip-cool-gangster audience of the PS2 didnt make the success of all the well-known PS2 classics any less likely, did they.
Just up now we were talking about high quality, big hyped games that are missing on the Wii. Now you´re bringing up the term "solid". Yeah, those are solid. But just try to imagine these game would be released for the HD-systems. Would anyone be more excited about them? No. Trauma Center would be laughed off as being a minigame, Zak and Wiki would be called kiddy, and there are enough JRPGs on 360 to ignore a spinoff as well. That leaves NMH.
The Wii has a bunch of "solid" games, but that´s exactly the problem: Solid is the best that 3rd parties were capable of putting on the Wii. If you just take a look at NeoGAf, maybe even only at the Goty-topic, you´ll see A LOT of people that had not a single Wii-game in their vote. Why is that so? Because 3rd parties offer enough high budget high quality games for these systems, to make HD-gamers completely ignore the "solid" games of the Wii. And really, why would I buy a shitty on-rail shooter, when I can have the new Assassins Creed 2 where I can explore a highly detailed, rich crafted game world with lots of interaction options? There´s just no comparison.
Third parties DO need more marketing. Silent Hill Wii is a great example of how apathetic third parties have become. "We wont advertise for Shattered Memories" is what Konami told IGN. FFCC:TCB was set to be released two days after christmas. And Tales of Graces is released one week after the biggest Wii-title for this and the next year AND the most popular JRPG-series´ newest entry. It´s either third parties have forgotten all their marketing skills or they WANT their Wii-"efforts" to bomb.
Regarding FF15: It doesnt have to be literally FF15. Just something on par with that. An effort that shows gamers "hey, SE takes our demands seriously". There´s so many options. For Example, starting a new parallel FF-franchise, i.e. called "Ultima Fantasy" (lol). Or put the Secret of Mana-franchise on the Wii and turn it into a Nintendo-system centric franchise. No matter what you do, however, put in A LOT of effort. And this is not the topic to talk about how you could use motioncontrols for whatever title.
Despite its destiny to bomb, Silent Hill: Shattered Memories is the only western third party-game that showed a developer putting real effort into a Wii-game. It´s sad that Konami themselves killed it.
A solid title is all you need before throwing marketing dollars at it. A game is "AAA" based on marketing, not on quality. I mean, your "lol mini game collection" argument goes for a lot of Wii's top-sellers but they are top-sellers nonetheless. Do you want effort in games or do you want high marketing behind okay games like Army of Two? Personally, I feel like Wii probably has enough to keep a regular person occupied. I did just well with only a GCN for four years.
Million Sellers on the Wii
1. Wii Sports (45.71 million) (April 2009)[12]
2. Wii Play (22.98 million) (April 2009)[12]
3. Wii Fit (18.22 million) (April 2009)[12]
4. Mario Kart Wii (15.40 million) (April 2009)[12]
5. Super Smash Bros. Brawl (8.43 million) (April 2009)[12]
6. Super Mario Galaxy (8.02 million) (April 2009)[17]
7. Mario Party 8 (6.72 million) (April 2009)[17]
8. The Legend of Zelda: Twilight Princess (4.52 million) (March 2008)[17]
9. Mario & Sonic at the Olympic Games (3.4 million) (March 2008)[18]
10. Link's Crossbow Training (3.76 million) (April 2009)[12]
11. Animal Crossing: City Folk (3.38 million) (April 2009)[12]
12. Guitar Hero III: Legends of Rock (2.9 million) (May 2009)[19]
13. Super Paper Mario (2.28 million) (March 2008)[17]
14. Wii Music (2.65 million (April 2009)[12]
15. Big Brain Academy: Wii Degree (2.26 million) (March 2008)[17]
16. Deca Sports (2 million shipped) (April 2009)[20]
17. Game Party (2 million shipped) (March 2009)[21]
18. WarioWare: Smooth Moves (1.82 million) (July 2007)[22]
19. Mario Strikers Charged (1.77 million) (March 2008)[17]
20. Carnival Games (1.5 million) (June 2008)[23]
21. Resident Evil 4: Wii Edition (1.4 million) (September 2008)[24]
22. Guitar Hero World Tour (1.334 million) (January 2009)[25]
23. Metroid Prime 3: Corruption (1.31 million) (March 2008)[17]
24. Mario Super Sluggers (1.26 million) (April 2009)[12]
25. Rayman Raving Rabbids (1.2 million) (March 2008)[18]
26. Sonic and the Secret Rings (1.2 million) (March 2008)[18]
27. We Ski (1.2 million) (December 2008)[26]
28. Big Beach Sports (1.2 million) (February 2009)[27]
29. Resident Evil: The Umbrella Chronicles (1.15 million) (September 2008)[28]
30. Red Steel (1 million) (March 2008)[18]
31. Active Life: Outdoor Challenge (1 million) (January 2009) [29]
32. Rock Band (1 million) (December 2008)[30]
33. Game Party 2 (1 million shipped) [21]