dark10x said:
Do they? Nintendo is being met with incredible success without this additional 3rd party support and the best selling Wii games are all Nintendo published. Why would they have any interest in changing that? The Wii has all it needs.
Yes, for now and for a few years.
But let's assume they can't manage to come up with ideas as compelling as Wii Sports or Wii Fit, once motion controls get old and everyone has them, on a regular basis to keep this audience interested. Where would this leave them?
That's why I said they should be trying to get third parties on board in the long run (not now on the Wii, it's too late for that and the market for the games they make is largely compromised), because focusing on their current success - even though it may last for some more years, I'm of course not calling it a fad - would be pretty short-sighted.
Opiate said:
Very much agreed. I used an analogy some time ago: let's say I'm a professional Football player. As such, it should be absolutely fair to say that I am good at sports. Now, let's say that Football suddenly falls entirely out of fashion, and I'm forced to quit playing sports or play Basketball. Does anyone seriously think I can simply wake up one day and be incredible at Basketball? I'm good at sports, it should be easy! And yet, despite both careers falling under the monicker of "sport," and despite everyone agreeing that I'm very good at sports, I'm not actually suited to compete in Basketball at the highest levels. It requires slightly different physical characteristics (i.e. taller) and a different skill set that I need to cultivate over years of play.
Similarly, it should be fairly apparent by now that the Wii has a slightly different audience.They still fall under the category of "game," but it's different enough that a large company that's supposed to be "good at making games" may not actually be very good in this case, because it requires a different skill set.
Nintendo faithful don't like to hear this, because it sounds like I'm suggesting that the major third parties focus on the PS3/360 -- and I am, that's exactly what I'm suggesting. It's what they're good at, so stick with it. However, HD faithful don't seem to like the suggestion that these companies have failed on the Wii because they aren't skilled enough, because it implies it's a failing of the companies, rather than of the Wii system. And it is a failling of these companies, but it's a totally understandable one. It's like saying, "You are not highly skilled at everything" as a character flaw. Of course companies are going to be stronger at certain skills and weaker at others. Because the "traditional" gamer market has been gradually evolving for 30 years, virtually every major 3rd party in existance built their empires by honing just this set of skills.
I agree, except I think the situation you're describing is the current one and not the one we were presented with in 2006 and 2007.
Consoles by themselves are just made of plastic and metal, they don't have inherently the ability to attract one chunk of the gaming population instead of the other (well, they actually do but to a certain extent). What really defines an audience is the software library, especially in its early stages because everything that comes next is a consequence of that.
Had third parties released games built around the strengths of the system and Wii SKUs for their multiplatform titles developed with comparable effort as their HD counterparts from the very beginning, we would be discussing a very different situation (better or worse I can't tell, but surely different).
Right now focusing on the Wii for their traditional games would be, of course, useless and I agree they should focus on what they do better and develop for PS3, 360 and PC.