Segata Sanshiro
Member
Well, the first one *was* a pretty big hit. Somehow.raYne said:"24 days of sales!"
Kidding aside, people expected good sales?
Well, the first one *was* a pretty big hit. Somehow.raYne said:"24 days of sales!"
Kidding aside, people expected good sales?
legend166 said:RPGs are inherently better on limited hardware because they can't get ruined by long cutscenes and bad VA.
DS and SNES wins.
Accident said:http://kotaku.com/5177033/wii-fit-officially-topples-halo-3-in-sales
Npd Group
Wii Fit Officially Topples Halo 3 in Sales
By Brian Crecente, 3:00 PM on Fri Mar 20 2009, 7,628 views
Yesterday's news that Wii Fit continued to ride high on the U.S. video game sales chart last month told only half the story.
I just confirmed with the NPD Group that the fitness title's lifetime sales has topped Halo 3's. As of the end of February Wii Fit has sold 6 million copies in the U.S. while Xbox 360 goliath has moved 5.9 million copies in its life time.
Keep in mind that the $90 Wii Fit launched in the U.S. on May 21 of last year, while Halo 3 hit the Xbox 360 on Sept. 25 of 2007.
With 6 million balance boards out there and a legion of Wii owners, there's got to be an incoming wave of games developed for the new peripheral.
:lolGrecco said:The first one actually sold really well. Mind you 50 was really popular then
Maybe this one should have had Kanye West in it or something
SuperBonk said:There are those who said this day would never come. What are they to say now?
Grecco said:The first one actually sold really well. Mind you 50 was really popular then
Maybe this one should have had Kanye West in it or something
The irony of course being, that is one is supposedly "good".Segata Sanshiro said:Well, the first one *was* a pretty big hit. Somehow.
yoopoo said:
raYne said:The irony of course being, that is one is supposedly "good".
Poor 50.. he must be rolling in his money pool.
SapientWolf said:I don't know if Wii Fit is as strong as the Halo brand, despite it eclipsing Halo 3 sales. I think people like the idea of losing weight effortlessly more than the actual product (which does require effort). If Nintendo tracked the top 10 most played games it would be interesting to see where Wii Fit would stand. I also wonder if Wii Fit 2: The Fittening would sell as much as the original.
SapientWolf said:I also wonder if Wii Fit 2: The Fittening would sell as much as the original.
Balb said:Wii Fit isn't even meant to be played for more than 30-45 minutes a day. It even explicitly states that I believe.
I'm thinking "Wii Fit: Aerobics", "Wii Fit: Abs", "Wii Fit: Glutes", and so on.donny2112 said:"More Wii Fit"
I don't think they'd turn people off by giving it a number. "More" let's people know that this isn't a replacement for Wii Fit but rather an expansion.
It tells you to take a break after an hour (usually ~45 minutes of clocked time). I think 30 minutes of clocked time is usually best per night to not get burnt out on it. I love the game where you roll the Mii balls around different shaped cutouts to get them to fall to the next level. *so fun* I usually finish off a session with that game.
Segata Sanshiro said:I'm thinking "Wii Fit: Aerobics", "Wii Fit: Abs", "Wii Fit: Glutes", and so on.
http://www.edge-online.com/news/house-dead-overkill-sells-45kThe light gun game from Sega and U.K.-based Headstrong Games sold 45K units during the month of February, NPD told Edge. The game launched February 10.
SapientWolf said:I don't know if Wii Fit is as strong as the Halo brand, despite it eclipsing Halo 3 sales. I think people like the idea of losing weight effortlessly more than the actual product (which does require effort). If Nintendo tracked the top 10 most played games it would be interesting to see where Wii Fit would stand. I also wonder if Wii Fit 2: The Fittening would sell as much as the original.
GreyMatter said:Don't usually post in these, but SO4's unfortunate (but inevitable) failure brought me in.
It's a shame, really.
I'd like to know what business logic Wada is relying upon to justify not going multiplatform at launch on the past 3 fairly large projects of theirs in this climate.
Segata Sanshiro said:I'm thinking "Wii Fit: Aerobics", "Wii Fit: Abs", "Wii Fit: Glutes", and so on.
GreyMatter said:I'd like to know what business logic Wada is relying upon to justify not going multiplatform at launch on the past 3 fairly large projects of theirs in this climate.
mj1108 said:WiiFit currently has legs that every publisher wishes their titles had.
Lightning said:KZ2 bombed? :lol
Lightning said:SO4 bombed? :lol
Pretty expected sales all round. I am glad that Sony has stuck to their guns regarding price, despite the sales situation.
Lightning said:SO4 bombed? :lol
Pretty expected sales all round. I am glad that Sony has stuck to their guns regarding price, despite the sales situation.
If it demonstrates the off-chart legs that the series usually shows (and that SEGA's lightgun games on the Wii have shown), it should end up with a pretty nice total.Loudninja said:
Loudninja said:
Segata Sanshiro said:If it demonstrates the off-chart legs that the series usually shows (and that SEGA's lightgun games on the Wii have shown), it should end up with a pretty nice total.
jeremy1456 said:I would be surprised if it didn't.
I personally expect 150k in the US when all is said and done. Depending on whether or not the game is released in Japan I predict the game to reach a WW total of around 350k. That would be pretty decent.
It's $60 in Canada.AniHawk said:Well, that aint good. Lightgun games have had long games in the past, though, and not just on the Wii. I think Overkill might be too expensive at $50 though. $40's probably the sweet spot.
I think 150k would be the worst selling light gun game on the Wii. I'd expect it to end up somewhere in the high end of Anihawk's range.jeremy1456 said:I would be surprised if it didn't.
I personally expect 150k in the US when all is said and done. Depending on whether or not the game is released in Japan I predict the game to reach a WW total of around 350k. That would be pretty decent.
awwwwweessssoooomeAccident said:http://kotaku.com/5177033/wii-fit-officially-topples-halo-3-in-sales
Npd Group
Wii Fit Officially Topples Halo 3 in Sales
By Brian Crecente, 3:00 PM on Fri Mar 20 2009, 7,628 views
Yesterday's news that Wii Fit continued to ride high on the U.S. video game sales chart last month told only half the story.
I just confirmed with the NPD Group that the fitness title's lifetime sales has topped Halo 3's. As of the end of February Wii Fit has sold 6 million copies in the U.S. while Xbox 360 goliath has moved 5.9 million copies in its life time.
Keep in mind that the $90 Wii Fit launched in the U.S. on May 21 of last year, while Halo 3 hit the Xbox 360 on Sept. 25 of 2007.
With 6 million balance boards out there and a legion of Wii owners, there's got to be an incoming wave of games developed for the new peripheral.
Day one.Count Dookkake said:Wario Strong Man Fitness
jett said:SO4 was a massive la bomba it seems.
AniHawk said:150k for Overkill is actually kinda low. I'd say somewhere around 200k for the low end, somewhere around 400k for the high end (in the US only).
Rhazer Fusion said:Of course. When will Japanese developers get it through their head that X360 gamers do not care for JRPG's? How many bombas will it take?
jeremy1456 said:Mumble mumblemumble.Lost Odyssey
Yeah, I realize that was the exception to the rule. I wonder why that is though.
Agent Icebeezy said:It featured some of the best writing in an RPG to date.
Don't forget the JRPGs called Pokeymans and Kingdom Hearts.Zek said:JRPGs that aren't called Final Fantasy are a niche market in the states and I don't think there's anything that will change that. If they really want to make an RPG that appeals to a bigger audience they need to make changes to the formula.
Zek said:JRPGs that aren't called Final Fantasy are a niche market in the states and I don't think there's anything that will change that. If they really want to make an RPG that appeals to a bigger audience they need to make changes to the formula.
Firestorm said:Did people actually think SO4 would hit top 10? Odd. I'd still like to know how it did though. Could whoever writes the article for Gamasutra or Edge-Online tell us?
jeremy1456 said:Mumble mumblemumble.Lost Odyssey
Yeah, I realize that was the exception to the rule. I wonder why that is though.
Yeah, I just saw that we got those numbers. That is a little disappointing. Anyone know if Vesperia hit 360 Top 10? Then again, it only hit about 35k in its first month with another 35k next month iirc. Better than the PS2 Tales titles unlike Star Ocean =/jeremy1456 said:I didn't think the overall top 10, but I was sure it would make an appearance on the 360 only top ten.
APZonerunner said:Fairly large marketing campaign from Microsoft, some great trailers and TV ads, giant FROM THE MAKER OF FINAL FANTASY, THATS RIGHT FINAL FANTASY text on the box, and a damn good game to boot.
Square should start putting from the makers of final fantasy on everything they release even when it's from different teams and just the same publisher, they'd shift more copies.
jeremy1456 said:Star Ocean 4 has seen a pretty comprehensive ad campaign too.
Did it really say 'from the makers of Final Fantasy' on Lost Odyssey? Really? If so I must have completely overlooked it.