TheGrayGhost said:I actually happen to like stylized visuals. Ghostbusters Wii looks far better than Ghostbusters 360/PS3, imho.
Yeah, I have no idea what scrubking is on about.
TheGrayGhost said:I actually happen to like stylized visuals. Ghostbusters Wii looks far better than Ghostbusters 360/PS3, imho.
brain_stew said:Good. How in the hell can people defend this:
http://www.youtube.com/watch?v=mlN4E-1I80Q
Really now, if the game bombing means ridiculous shit like that is forever left out of games then we should all breath a sigh of relief.
brain_stew said:Good. How in the hell can people defend this:
http://www.youtube.com/watch?v=mlN4E-1I80Q
Really now, if the game bombing means ridiculous shit like that is forever left out of games then we should all breath a sigh of relief.
TheGrayGhost said:I actually happen to like stylized visuals. Ghostbusters Wii looks far better than Ghostbusters 360/PS3, imho.
Actually, most of them did. The best of PS2's games visually usually had great art-direction, and interesting style. The games that looked great and tried "photo-realism" were a lot rarer.EDarkness said:PS2 games didn't need to have a special "style" to look good. Why do Wii games?
creamsugar said:random new title:
STAR OCEAN 4 < 70,000
DEADLY CREATURES < 15,000
DEAD RISING: CHOP TILL YOU DROP < 15,000
LOCOROCO 2 < 25,000
PRINNY < 15,000
PUZZLE QUEST: GALACTRIX < 10,000
BLUE DRAGON PLUS < 5,000
EDarkness said:I see what Scrub is saying. I don't like the Ghostbusters style really and it really gives the Wii the impression of "kiddie". PS2 games didn't need to have a special "style" to look good. Why do Wii games?
pakkit said:Actually, most of them did. The best of PS2's games visually usually had great art-direction, and interesting style. The games that looked great and tried "photo-realism" were a lot rarer.
Fuuuuuuuuuuuuuuuuuuuuuuuuuuck.creamsugar said:random new title:
DEADLY CREATURES < 15,000
Kandinsky said:Fuuuuuuuuuuuuuuuuuuuuuuuuuuck.
creamsugar said:random new title:
STAR OCEAN 4 < 70,000
DEADLY CREATURES < 15,000
DEAD RISING: CHOP TILL YOU DROP < 15,000
LOCOROCO 2 < 25,000
PRINNY < 15,000
PUZZLE QUEST: GALACTRIX < 10,000
BLUE DRAGON PLUS < 5,000
EDarkness said:Some had stylized visuals, though a lot of them didn't. Xbox and PS2 games tried for realism and it was okay back then. All of a sudden it's not? Doesn't make any sense to me.
God dam we got the fucking motherload this NPD for data.creamsugar said:random new title:
STAR OCEAN 4 < 70,000
DEADLY CREATURES < 15,000
DEAD RISING: CHOP TILL YOU DROP < 15,000
LOCOROCO 2 < 25,000
PRINNY < 15,000
PUZZLE QUEST: GALACTRIX < 10,000
BLUE DRAGON PLUS < 5,000
Eteric Rice said:Also, I bought Deadly Creatures. Sorry THQ, I guess it didn't appeal to people.
If they're lucky it'll have legs over time.
Eteric Rice said:Well, at least Dead Rising bombed. *cheers*
Scrubking said:Of course, we know how Capcom will interpret these numbers.
8, to be precise.Eteric Rice said:Also, I bought Deadly Creatures. Sorry THQ, I guess it didn't appeal to people.
I
If they're lucky it'll have legs over time.
Askia47 said:SO4 didn't do THAT badly. But it is still underwhelming.
Eteric Rice said:Well, at least Dead Rising bombed. *cheers*
It's higher than Vesperia did in its first month.Askia47 said:SO4 didn't do THAT badly. But it is still underwhelming.
Yup. Game was way too buggy.Xellos said:Deadly Creatures was destined to bomb. It was decided the moment Rainbow/THQ chose to make a game about a scorpion and a tarantula.
Jaded Alyx said:8, to be precise.
ZeroGravity said:Yup. Game was way too buggy.
"Wii core gamers still refuse to understand the technical limitations of the hardware they own and are quickly shaping up to be the worst audience we ever had to deal with", most likely.Scrubking said:Of course, we know how Capcom will interpret these numbers.
GAF cries in unison: Not make it.bcn-ron said:Seriously. What should they have done with Dead Rising that they didn't do?
bcn-ron said:"Wii core gamers still refuse to understand the technical limitations of the hardware they own and are quickly shaping up to be the worst audience we ever had to deal with", most likely.
Jaded Alyx said:GAF cries in unison: Not make it.
Jaded Alyx said:GAF cries in unison: Not make it.
.the worst audience we ever had to deal with
bcn-ron said:"Wii core gamers still refuse to understand the technical limitations of the hardware they own and are quickly shaping up to be the worst audience we ever had to deal with", most likely.
Seriously. What should they have done with Dead Rising that they didn't do? 200 simultaneous zombies on screen? On the Wii, really? Really?
Jaded Alyx said:GAF cries in unison: Not make it.
Xellos said:they only got around 25 at any one time in Chop 'til you Drop.
donny2112 said:Wasn't that the max in the RE4, too?
bcn-ron said:"Wii core gamers still refuse to understand the technical limitations of the hardware they own and are quickly shaping up to be the worst audience we ever had to deal with", most likely.
Seriously. What should they have done with Dead Rising that they didn't do? 200 simultaneous zombies on screen? On the Wii, really? Really?
bcn-ron said:"Wii core gamers still refuse to understand the technical limitations of the hardware they own and are quickly shaping up to be the worst audience we ever had to deal with", most likely.
Seriously. What should they have done with Dead Rising that they didn't do? 200 simultaneous zombies on screen? On the Wii, really? Really?
Firestorm said:It's higher than Vesperia did in its first month.
Vesperia: 35k first month, 35k second month, 37k through next 4 months to make for 107k ltd.
SO4: Probably somewhere between 65k and 70k first month
Brain_stew said:Good. How in the hell can people defend this:
http://www.youtube.com/watch?v=mlN4E-1I80Q
Really now, if the game bombing means ridiculous shit like that is forever left out of games then we should all breath a sigh of relief.
Sho_Nuff82 said:Holy fuck. Are Capcom and Konami the only Japanese companies that know how to hire competent voice actors? Their stories are super cheesy and over the top but they don't make me want to stab myself in the head.
jesus tits!brain_stew said:Good. How in the hell can people defend this:
http://www.youtube.com/watch?v=mlN4E-1I80Q
Really now, if the game bombing means ridiculous shit like that is forever left out of games then we should all breath a sigh of relief.
Pureauthor said:Where are we getting all these numbers from all of a sudden?
It really must be some loooong-form joke.BishopLamont said:If Rockstar is willing to make a GTA for DS, I don't see why they wouldn't make one for the Wii.
pseudocaesar said:Do we know the breakdown of the sales percentages of individual SKU's? I was wondering, in terms of simple revenue (Not getting complicated beyond that) the lower PS3 sales might still actually bring more money into Sony than the 360's higher sales make for MS. Not going into production costs and profit percentages etc, just purely money coming in.
If 100% of PS3's sold were the standard $399 SKU, then thats what... 110.12 mil in revenue?
I have no idea what the breakdown for 360 SKU's are, but going by 50% Arcade, 40% pro, 10% elite, that works out too;
199 x (391x0.5)= 38.8 million
299 x (391x0.4)= 46.9 million
399 x (391x0.1)= 15.5 million
Total= 101.2 million.
So its possible, (in this simplified bestish case scenario) for the PS3 at the higher price and lower sales, to actually generate more pure revenue than the high sales low price of the 360 SKUs.
Obviously this doesnt mean Sonys making more money off the PS3, but still something to think about.
JoshuaJSlone said:It really must be some loooong-form joke.
GTA:
GBC
GBA
DS
DC
PS1
PS2
PS3
Xbox
X360
Not GTA:
Saturn
N64
GCN
Wii
They started, at least.A Black Falcon said:N64 did have Body Harvest, though, which has many similarities to GTA...
A Black Falcon said:N64 did have Body Harvest, though, which has many similarities to GTA...
Oh, and that Star Ocean 4 voice acting... woah. What happened there? That's unbelievably bad for a modern major title...