We almost never hear things like that in these threads.In fairness to Syndicate, that number only reflects four days of sales.
It seems you really are just joining planet Earth.
"Hello, I'm MrPliskin, and I am unaware that people regularly want things they like instead of things they don't like, and will frequently complain about those things that they don't like when it is impacting the things they do."
If you need a travel guide in your first trip to planet Earth, I can reference several websites that can help you. wikipedia is a good place to start
This is probably the most entitled post I've ever read on GAF.
New to Amir0x posts? For sh!ts and giggles lookup posts from when Kinect was launching..and that was under the constraints that mods must be under
Now he is free of the shackles, heaven help us all
XX. Syndicate - 34K
New to Amir0x posts? For sh!ts and giggles lookup posts from when Kinect was launching..and that was under the constraints that mods must be under
Now he is free of the shackles, heaven help us all
Good form.
Can you show me exactly how Asura's wrath impacted your gaming experience? Can you show me any Capcom games you were looking forward to that were canned because Asura's Wrath exists?
Basically what I'm asking is, do you have any solid proof that this title in any way impacted your life directly to the point you would hope for its failure. I'm willing to bet you can't, and won't, and you'll continue to ride that wave of hypocrisy.
You say people who enjoy a game you don't are on a rainbow/unicorn/fairy dust trip. I assume because you say they can't understand how your opinion differs from your own? Yet, you're basically saying you want a company to fail because their goals and direction don't align with your own.
Just seems a tad juvenile to me.
New to Amir0x posts? For sh!ts and giggles lookup posts from when Kinect was launching..and that was under the constraints that mods must be under
Now he is free of the shackles, heaven help us all
MrPliskin said:It's another to hope a studio fails and people are put out of a job
I felt the same way when I saw Resistance 3 sales last year.Syndicate...aww man.
One of my favorite FPS games this generation and a welcome breath of fresh air.
LOL. Slight preview of the fate XCOM (the FPS) will have.
The Vita in Japan:
2 days: 325k
77 days: 275k
Syndibomba.
Such a shame it sold so low, but being Left 4 Dead: Cyberpunk Edition kinda does that.
Was so hyped until the demo. What a letdown.
So why does xbox show 262k and the press release shows 426k? Is my browser (android) formatting it wrong or is it really listed wrong?
Yeah Resistance 3 tanking like it did was a damn shame.I felt the same way when I saw Resistance 3 sales last year.
Of course I don't have a paper trail that proves that they shifted funds in this specific case, but we certainly do have good evidence that this happens all the time in the gaming industry. Money is finite. One projects gets greenlit, it might mean another project does not. It is important to understand why projects get greenlit, and what that means. Do I know if Asura's Wrath was greenlit and a project I potentially could have liked was turned down as a result? No. Do I know that this has happened with money relating to other things in the past and that it is perfectly OK to wish the failure of a series of games that might lead to such an event in the future? Yes.
Asura's Wrath is an anti-game. It's a series of barely playable hyperactive cutscenes with occasional little blips of gameplay, but mostly a long suffering series of QTE sequences and slipfire over-the-top anime scenes. I can appreciate you enjoying it, but you have to stop taking this sort of thing personally. I wish Asura's Wrath failure, I don't wish you failure. I don't think less of you for liking it. I just think less of the developers who made it and want to hope it fails so they don't continue making games like it, thus -potentially- corrupting the industry in some way.
That's not what I said, at least not what I meant anyway. What my comment about rainbow/unicorns was referring to is those who the second someone posts a negative comment about something they like, they pounce like a pack of rabid dogs with dismissive, derogatory language that has neither content nor arguments: empty posts devoid of intellectual merit. And then they'd blame me for the problem, even though I'd be the only one who actually contributed an argument about why I felt the way I did.
I want a GAME to fail because it is the antithesis of quality in gaming today, and if something like that caught on, others might feel inclined to copy it. I'll give you an example. Heavy Rain recently did 'decently', and it already has some developers listing it as inspiration for one thing or another (impossible to say if Asura's Wrath was directly inspired by it, although it certainly has a similar disdain for gameplay). That Rainbow Six game was said to have Heavy Rain inspired gameplay. And Heavy Rain only did -ok-. That's an example of a shitty game coming out, corrupting the industry and then infecting series I do enjoy.
These games do not exist in a vacuum, sadly. If they did, I'd never complain at all. I'd live in a perfect bubble and ignore all these crappy products. But they don't.
What a perfect example. Look at what has happened to Xbox 360 since Kinect has consumed its platform. Virtually every exclusive hardcore property has dried up in favor of laggy Kinect-fueled garbage, and if your name ain't Halo it ain't announced. Microsoft's system now looks like a veritable wasteland compared to PS3 in terms of exclusive hardcore games.
They focused on ONE thing in exchange for ANOTHER. Funds in the industry are taken from one place and go to a different place. It's the nature of the business. I can't always have the paper work to show the direct smoking gun line, but there is a lot of self-evidential results out there.
I don't hope the people are out of a job. That's absurd. I hope they get a new job making a game that does not blow ass is all.
Nah. I think XCOM will probably break 100k. Will still be a huge bomb, though.
We should be clear, I don't like Asuras Wrath, nor did I play it beyond the first section of the demo. I didn't like Heavy Rain either. That doesn't mean I want either game / studio to fail.
Anyway, I'd love to continue the discussion, but it's clear that you believe that this game and games like it will be the downfall of the industry, even though no such evidence exists. Great core games are still being released, great indie titles are still being made, etc.
If you want to talk about the "industry" you should quickly come back down to earth (where you welcomed me so warmly) and realize that the market is growing, and as a result it must cater to a much wider group of people at times. It will continue to grow, and things will continue to change. There is nothing you, or I, can do to stop that. These kind of experiences will continue to be developed to test waters and find new markets, if possible. Your hardcore games aren't going to "die out and vanish". Hopefully you can sleep better at night knowing this.
Wow pretty disappointed with all of the Sony hardware sales. They really need to do something to give their hardware a boost. The Vita online announcement thing was a big letdown.
One less company burning funds in an incinerator in embarrassing non-games with endless use of QTE and a Heavy Rain gameplay obsession?
And as I said, you can just check out what happened with Kinect. Kinect was announced, Microsoft's hardcore exclusive games have virtually dried up across the board in favor of those horrific titles. Now they have multiplatform titles, Halo and Kinect games.
Wow pretty disappointed with all of the Sony hardware sales. They really need to do something to give their hardware a boost. The Vita online announcement thing was a big letdown.
What a perfect example. Look at what has happened to Xbox 360 since Kinect has consumed its platform. Virtually every exclusive hardcore property has dried up in favor of laggy Kinect-fueled garbage, and if your name ain't Halo it ain't announced. Microsoft's system now looks like a veritable wasteland compared to PS3 in terms of exclusive hardcore games.
are there any numbers for vita sales in europe?
sony said that they sold 1,2 million vitas worldwide in their release week.... so when they sold 600k in japan and 225k in usa, there must be 375k sold vitas in europe.... which i can't believe....
FF needs to take a rest for a while I think. The brand is damaged.
Square - Enix is damaged.
Are these console sales indicative of the twilight years?
I vaguely recall PS2, Xbox, and GCN sales being alot worst. Like ~300k PS2, ~150k Xbox/GCN before this generation started.
Are these console sales indicative of the twilight years?
I vaguely recall PS2, Xbox, and GCN sales being alot worst. Like ~300k PS2, ~150k Xbox/GCN before this generation started.
No 3DS games sold enough in the US to place in the top ten last month, according to NPD data. But 3DS sales were happening just under the surface, with many 3DS games making it into the (undisclosed) top 25 games of February.
The NPD told Joystiq that "some examples" of the 3DS titles that made the list include Skylanders: Spyro's Adventure, Mario Kart 7, Super Mario 3D Land, FIFA Soccer, Lego Star Wars 3: The Clone Wars, Lego Pirates of the Caribbean, Resident Evil: Revelations, and Mario & Sonic at the London 2012 Olympic Games -- the last two on that list being February releases.
That's ... a significant portion of the top 25. It's also evidence of a reasonably engaged 3DS install base, and therefore stiff competition for the PS Vita, which came out in February. The Vita's Uncharted: Golden Abyss placed somewhere in the top 20 (at least in retail; Vita games also have digital sales not charted by NPD).
I'm perfectly okay with everything that bombed this month.
Capcom needs to be taken down a few pegs and Square-Enix needs to learn that they've alienated the majority of their fans by continually going more and more obscure.
Bring on next gen already so maybe these companies can show us some fucking originality.
Heh, handheld games do sell under the radar.
Square - Enix is damaged. The brand is fine. FF13 was only the real 'bad' main FF. XII was great.
Maybe they just want to use some ideas introduced by HR because HR tried to do some different things than most games? Plenty of games use influences and ideas from other games and then iterate on them. Whether you liked Heavy Rain or not, it did do some interesting things. Maybe other games can expand on those and make them better.I want a GAME to fail because it is the antithesis of quality in gaming today, and if something like that caught on, others might feel inclined to copy it. I'll give you an example. Heavy Rain recently did 'decently', and it already has some developers listing it as inspiration for one thing or another (impossible to say if Asura's Wrath was directly inspired by it, although it certainly has a similar disdain for gameplay). That latest, currently unreleased Rainbow Six game was said to have Heavy Rain inspired gameplay. And Heavy Rain only did -ok-. That's an example of a shitty game coming out, corrupting the industry and then infecting series I do enjoy.
Don't get too excited. It probably means that Mario Kart, RE:R and Super Mario charted in the top 25 and the rest are multiplatform games (all platforms combined).