Insane Metal
Member
Holy crap hardware sales 23% down...
... yet somehow the PS4 grew yoy... haha
... yet somehow the PS4 grew yoy... haha
But here's the thing: you represent the segment that already knows that they are buying at least one console each generation (as do I, although I am very much inclined to going with Sony every generation). So for you the choice is "do I buy Sony, Microsoft or Nintendo".
There are other segments who do not frame the choice like that. Instead, they are thinking "do I buy a console or a tablet", or "I already have a phone, should I also buy something that plays games"..
If the Wii hadn't happened, wouldn't console sales actually be pretty healthy right now? I'm not saying we should ignore the audience the Wii reached, but at the same time it did have a crossover appeal that will be incredibly hard for any console to replicate.
Maybe PSVR will be the thing that has the same impact?
If the Wii hadn't happened, wouldn't console sales actually be pretty healthy right now? I'm not saying we should ignore the audience the Wii reached, but at the same time it did have a crossover appeal that will be incredibly hard for any console to replicate.
Maybe PSVR will be the thing that has the same impact?
You know - no games and stuff. The PS4 list of exclusives is completely barren. And why is no third party support or indies - what's up with that? Everyone's buying it just because of Microsoft's blunders clearly.
the ability for one strong dedicated market to fail signals a strong possibility that another strong market can fail just as easily. there's definitely more similarities between consoles and handhelds than there are differences. considering how those games are marketed and sold, the only difference tends to be form factor, which is a pretty arbitrary way to create a useless division, especially when some games are seeing a handheld and console release, or when those lines are blurred more directly like ps tv or the anticipated direction for nx.
it's not that dedicated hardware is doomed. it's in decline, and it will exist in the form of something more for hobbyists and older people who can't let go of the past. it's the market that fuels dedicated hardware that's doomed. that's the part that isn't sustainable - we're not going to be able to support rising development costs on shrinking userbases and lower software sales. even stagnant software sales is bad with rising development costs. and the few big publishers that remain don't have the same level of control or know-how when it comes to the new media sites. the old model is decaying and falling apart, and companies are visibly wanting out. it's not a coincidence that ea's set up their own membership program and online retailer, or that ubisoft, warner bros., and square-enix have made similar attempts.
Capcom says Street Fighter is a service.
Want the game to last 5 years.
Says its just day one.
Shipped the game in a barebones state likely knowing it would be lukewarm received at best until more content is added
Only projected to ship 2 million by end of March
Could be anywhere from 500-700K now
Could easily sell discounted versions to update the game, even a free-to-play one since the game is a service"
Stated themselves they want the bulk of sales to come from the community spending money on the store, not one off fans who buy the game and trade it in a month later.
Not every game has to debut 2.5 million units to be successful
-_- and thats for crapping on a genre I care deeply about.
Except we have sales for both HW and SW that show how completely different the majority markets for Handhrld and Home consoles are. There's also the matter of them competing with completely different things. It seems disingenuous to equate the two and say the sharp decline of one spells the inevitable decline of the other.
Which exactly why we are seeing the rise of alternate development models be they independent developers, crowd funded development or smaller budget contracted development. The inevitable implosion of AAA publishers budget wars no longer represents a collapse of gaming as a whole. This is backed up even further with successes like Minecraft, Undertale, Shovel Knight, Telltale Games etc. what we are looking at is an explosion in variety of gaming . One that would only be accelerated by the potential collapse of big budget obsessively focus tested AAA games. The unsustanabilty of big budgets is no longer a death knell nor is it in danger of happening anytime soon with big games consistently breaking sales records and with the increased profit margins of digital distribution rising.
This "sales are bad guys things are declining. Feel bad" crap that constantly happens in NPD reeks of "oh my prefered platform is performing terribly it must be the markets fault it can't be my prefered platforms fault it's so great." People need to wake up and realize that the majority of the platforms available this gen are not appealing to the market at large and that this is an indication of their failures not a failure of the market itself. The success of one platform that is appealing to the market at large should be proof enough of that.
Reposting
PS4 = 405k or 406k !
XB1 = 248k or 249k
Wii U = 69k or 70k
i think this is a very regional way of looking at the industry to be honest. you're likely someone from europe or the us, but in japan? handhelds are the dedicated gaming market, and it's the console that's conceptually a dead end. over there, it's where major franchises exist, sometimes first and foremost (monster hunter, pokemon, yo-kai watch). over there, the way games are sold and marketed is super similar to the us - games are sold in stores, announcements and ads are done in magazines and online. it seems incredibly disingenuous to discount a segment of the market that is the dedicated marketplace in one part of the world just because you have a subjective view of how a form factor is compared to another form factor in the united states. hell, if we're going to talk about what systems 'matter' because of attach ratios, the super nes and any ds would be closer than the super nes and the gamecube.
Relax, man, my post wasn't directed at you. I was talking about the REAL console doomsayers. I think Uncharted 4 will push the PS4 past 300K but below 400K.
This "sales are bad guys things are declining. Feel bad" crap that constantly happens in NPD reeks of "oh my prefered platform is performing terribly it must be the markets fault it can't be my prefered platforms fault it's so great." People need to wake up and realize that the majority of the platforms available this gen are not appealing to the market at large and that this is an indication of their failures not a failure of the market itself. The success of one platform that is appealing to the market at large should be proof enough of that.
I'm in Japan. I'm well aware of the gaming preferences here and of anything they serve to prove my point that Home and handheld consoles are separate markers. It just so happens Japan is the inverse of the rest of the world where the handheld market is successful and the home market is not. It's further proof that these markets don't intersect as much as you seem to believe they do.
Uh, man, did you make an error here somewhere? I don't quite understand it.No worry, even My comment was direct to you.
About PS4 in May, i see 300K definitive possible, just i don't see it happening, For now At least. If March and April are better than expect, i can chance My prediction.
you pretty much have a front row seat to how they intersect. the ps3, psp, ps vita, and ps4 market all became a sort of fluid playstation market that consumers have jumped between at one point or another in terms of supporting as a main platform since about 2010. now we're seeing the ps4 taking off as more ps vita/ps4 games make their way to the platform.
Here's a question - is Nintendo counting alternate paths sold as DLC in their physical + digital numbers for Fire Emblem? Or are they only counting sales of digital versions of the base games?
probably means "even [though] my comment".Uh, man, did you make an error here somewhere? I don't quite understand it.
Woops My bad.
The problem is that My English is so bad that i don't understand the sense of some commenta some times... xD
Uh, man, did you make an error here somewhere? I don't quite understand it.
probably means "even [though] my comment".
Ryng sometimes skips words when posting full of passion.
Ah, I see. Makes a lot more sense now. Glad that it all got resolved.*Was not.
Stupid Nokia lol
That's also true haha.
But this time is all Phone fault, i swear!
i've been pretty consistent in highlighting the ps4 as the one platform that should at least surpass its predecessor and have it pegged to outdo it by roughly 25%. i was also quick to voice concern over the ps vita failing as i felt it would be a bad sign for handhelds in particular if it didn't reach a decent sized market. i do feel compelled to respond to those trumpeting the dedicated industry as doing 'just fine!' and mocking those who are realizing there's a decline just because one platform is doing swell.
What jappened with tomb rauder then? the reason tomb raider didn't sell is because it wasn't on ps4? I heard that a lot
I think it's a bad deal for both
Is there some magical way I can find out how Gravity Rush, Digimon or NepVII did?
Digimon seemed to be getting some good word of mouth/nostalgia sales at least.
I seriously doubt No Mans Sky will do any great numbers. 250k maybe? It looks more like a cult hit with a buzz in hardcore circles then a mainstream game.
See here's the thing NOBODY is saying there isn't a decline. There has been a decline this gen that much is probably true. What people take issue with is those such as yourself who come in here and tell us how this decline is due to one specific thing: the decline of the market. That's one possible conclusion someone can content based on what we've seen this get its not the only conclusion.
The evidence also supports the possibility of unappealing products which, historically, has precedent. In previous generations we've seen platforms fail to sell in large numbers because the market deemed them unappealing (GameCube, Dreamcast, Saturn, Xbox etc) bit one of the options available then went on to sell incredibly well thanks to being the overwhelmingly appealing option to the market at large.
Ah okay. Does this change its position in the charts?
Before ps4 launched we read we won't have a ps5
Now we won't have a ps6
Maybe next time we'll read we won't have a ps7, you know, at some point you may be right. Never give up.
You know - no games and stuff. The PS4 list of exclusives is completely barren. And why is no third party support or indies - what's up with that? Everyone's buying it just because of Microsoft's blunders clearly.
But that still means bad news for everyone involved that isn't the one appealing option.
Like, it doesn't actually matter why the market has declined, it matters that it has.
If nothing else, this NPD shows that in terms of mindshare people didn't go out and treat themselves to a new console with their tax rebate. They went and bought something else instead. That's not good news for the market in general.
But that still means bad news for everyone involved that isn't the one appealing option.
Like, it doesn't actually matter why the market has declined, it matters that it has.
If nothing else, this NPD shows that in terms of mindshare people didn't go out and treat themselves to a new console with their tax rebate. They went and bought something else instead. That's not good news for the market in general.
Are we looking at the same information? I see the lead console selling over 400k units thanks to tax refunds. That's a fuckton of units for a non banner month. Did WiiU and XB1 underperform? Absolutely. But PS4 also performed like a major market leader.
It's probably well above that at retail already with preorders.
You realize Capcom is about to introduce a free patch this month that adds in everything people have been complaining about and more right? It would help to do some research before making such statements.
3 weeks = 1 month?
Game is going to be updated every month. So it's going to take a long time regardless of how well it does initially.
Trying too hard imo....
These silly 'word of mouth killed SF5' parrot posts need to stop. If anything the word of mouth from people who have actually played it is extremely positive, as the core fight game is possibly one of the best ever. It will also continue to sell being a console exclusive in a pretty sparse genre on PS4.
Also, if you add the ballpark sales figures across PS4, PC and digital, it is far from the bomb people are trying to make out.
Wow so the gap in sales already this year is equal to what the XBone sold in February; 250k.
Price drop was perfectly timed by Sony. It's hitting out the park this year.
He's talking about the market.You are focusing too much on PS4, sales are down.
Code:Xbox One 248k MoM rise = 88% YoY drop = 10% Weekly average Xbox One January: 132K / 4 = 33,000 Xbox One February: 248K / 4 = 62,000
Code:PS4 405k MoM rise = 76% YoY rise = 18% Weekly average PS4 January: 230K / 4 = 57,500 PS4 February: 405K / 4 = 101,250
Code:Wii U 69k MoM rise= 73% YoY drop = 27% Weekly average Wii U January: 40K / 4 = 10,000 Wii U February: 69K / 4 = 17,250
LTD Market Share
PS4: 53% [+0%]
XB1: 47% [-0%]
PS4 V XB1 GAP
>1.5m
So you're saying the PS4 selling more than 300,000 in May would be Uncharted territory? Cool.Even with the bundle. May is the worse month of the year, even the 360 in 2011 failed to sell 300K in may.
But we can see PS4 flat in June.
Lol . Sony know what they are doing.back in October the pricedrop was considered terribly executed and pointless. Funny stuff
Yeah, this is the only reason for releasing another version with a new disc and art cover. Capcom does need to relaunch once with all the content updated, and all the additional characters, modes, story pack etc...A 9.3 meta score for SFV would have sold more, many people who want the game looked at user reviews and said “ill wait’. It would have helped, don’t know why people think the genre is that small, lol MK and Smash are fighters too, sell million. And Naruto is a good game, don’t why it’s used in all these jokes, it’s the ending of a great anime. Seriously no one watched Naruto? First 130 episode are great anime!are you kidding? just look at the user reviews on metracritiic and steam, not to mention the low metracritic score, this is a game for the niche hardcore gamer, and things like this really hurt it's sales. now look at games like blood borne, witcher 3, and MK cause the amazing reviews and user reviews, they were able to sell great, the fact that such a niche game has such low user scores on metracritic is unheard of.
Keep the faith my brother! Well get some casuals to bop one way or another -)You know what they say about first impressions, right?
I'm not sure they can get past this abysmal launch- They can keep updating the game all they want, but people might have moved on to something different- I absolutely love the game, but they shouldn't have released it without core single player modes that MK has had for years now. Hell, even Guilty Gear.
I'll keep playing this forever
A presidential candidate with Sony's strategy department as campaign strategist and Microsoft's PR division as speech writer would be unbeatable.back in October the pricedrop was considered terribly executed and pointless. Funny stuff
TeeheeSo you're saying the PS4 selling more than 300,000 in May would be Uncharted territory? Cool.