late butSlipperySlope said:Oh good, you again have nothing constructive to say about my post.
AniHawk
Cranky. Very cranky.
Rather sarcastic to boot.
late butSlipperySlope said:Oh good, you again have nothing constructive to say about my post.
EmCeeGramr said:well that about wraps it up for videogames
come on guys, let's go back to pogs
Mr.Potato Head said:I predicted this would happen two years ago..
Petrae said:I wouldn't mind seeing the industry crash. It needs a massive correction to get things moving in the right direction again, as it did after the Great Video Game Crash and again (arguably) during the PlayStation era of the second half of the 1990s.
:lol :lol :lol Fucking finally! I love you MamaRobotnick.Mama Robotnik said:
Petrae said:I've been saying for over a year now that the recession was going to cause the gaming fad to flame out. Sure, gaming will still exist and have its core fanbase... but the recession has seen to it that the period of growth for this industry is over.
What's more disconcerting to me is that game companies are exacerbating the problem rather than trying to adapt to the recessed economy. We still have not seen the PS3 come down in price, even though the rumor mill seems to indicate that it's only a matter of time. The 360 "deal" for $200 sounds good at the start, but don't forget about the extra money for the pretty much necessary hard drive and Xbox Live! I don't expect Nintendo to cut its prices any time soon, either.
We have oblivious publishers like Activision that seem cocksure that cash-strapped consumers are going to pay $120+ for peripheral-laced bundles this season, and the head honcho thinks that the company should raise its game prices. We have Electronic Arts asking consumers to pay for cheats in Madden NFL 10 or for extra courses in Tiger Woods 10 that we would have probably seen on a finished game disc last generation. We have Capcom stripping out game features just to repackage them as DLC and bleed more money from consumers.
As much as I love video gaming, I wouldn't mind seeing the industry crash. It needs a massive correction to get things moving in the right direction again, as it did after the Great Video Game Crash and again (arguably) during the PlayStation era of the second half of the 1990s.
TheOddOne said::lol
Rhindle said:I'm not buying the recession theory.
The current numbers have less to do with the recession, and more to do with the fact that there has been jack shit in terms of interesting product released this year. You can't have a Top 10 consisting of the same 5 Nintendo titles and EA Sports roster updates for months on end, and expect to sell a lot of consoles.
People are losing interest gaming, and for good reason.
Rhindle said:People are losing interest gaming, and for good reason.
DR2K said:You're not serious are you? :lol The recession is a major factor in the decline of sales(for just about every industry in the world), and it has been for the past few months for the gaming industry.
Wii for example has the sharpest declines, but the software is better than it was last year considerably. (EA active, WSR, Tigerwoods, etc. . .)
No, they aren't fads. To be a fad they'd actually have to have been popular at some point.RandomVince said:So Wii is doomed yet the software and hardware is still outselling the other two platfomrs. Are they both 'fads' too?
Really now.
Yes, I'm serious. Games are a small-ticket discretionary item, and should not be recession sensitive. HDTV sales are up this year. Box office receipts are up this year. There's no reason game sales should be suffering so badly.DR2K said:You're not serious are you? :lol The recession is a major factor in the decline of sales(for just about every industry in the world), and it has been for the past few months for the gaming industry.
Wii for example has the sharpest declines, but the software is better than it was last year considerably. (EA active, WSR, Tigerwoods, etc. . .)
Rhindle said:Yes, I'm serious. Games are a small-ticket discretionary item, and should not be recession sensitive. HDTV sales are up this year. Box office receipts are up this year. There's no reason game sales should be suffering so badly.
If you're going to focus on Wii sales - Wii was going strong last year on the strength of WiiFit and still being a cool must-have item. Nintendo has done nothing to sustain interest in Wii since then.
Poor Wii. It got so close.szaromir said:I think Wollan drew this after E3 '06 to show his personal feelings about the consoles - PS3 would be the obvious winner, 360 was just barely able to compete with PS3 graphically at the time, but didn't have long-term potential, while Wii was supposed to be a total piece of crap and loose even before the generation started..
HDTV Sales are up 17% over 2008DR2K said:HDTV have gone down considerably in the past year though, and the cost of a movie ticket is much less than a a gaming console and $50-90 game/bundles.
The fact that 1-2 year-old titles are still the main sellers shows just how poor product releases since then have been. You can't expect year+ old titles to sell consoles as they did when they were released.DR2K said:Wiifit, Mario Kart, Wii Play, etc. . . still have strong momentum, and Wii users have even more options this year with all these hit titles. So you can't run around and say people are getting bored with all these titles. You may be getting bored, but that's another subject.
Yeah, just like bad DS software releases are the main reason why Mario Kart DS, NSMB and Brain Training games are still selling so well.Rhindle said:The fact that 1-2 year-old titles are still the main sellers shows just how poor product releases since then have been. You can't expect year+ old titles to sell consoles as they did when they were released.
Stoney Mason said:Does that really matter though? What arguably really matters is budget and awareness and desire of the group you are trying to sell to. I agree Castle Crashers would have died if it was a store release. It sold well because it was able to be marketed and sold properly to a niche group where anticipation was high and word of mouth took over. My argument is that some of these hardcore Wii titles that bomb in some cases fit the demographics and market make-up more of the PSN/XBLA crowd rather than the general retail store Wii crowd. Not every title I would admit. Just some of them.
For what it's worth. I completely glossed over MadWorld when it was released on the Wii. Two weeks ago for whatever reason I watched a youtube clip and I thought wow that looks awesome. I think often times there is an awareness problem when they try to bring some of these titles to the Wii where it doesn't spread like it should.
I'll leave this topic though as I'll fully admit it's mostly speculation on my part and without budgets and full sales figures I don't feel comfortable making the full argument.
Tough year over year comparisons, declining Wii hardware growth and a cash-strapped consumer all combine to put pricing pressure on console makers ahead of the key Fall-holiday season, PlayStation 3 and Wii in particular.
But Cowen Group's Doug Creutz isn't certain that hardware price reductions will "rescue" the games biz from its current growth struggles, as it's become clear in recent weeks that the continued slump in monthly NPD results may be more than tough year-over-year comparisons as analysts initially believed.
"We are concerned that, given pressures on the consumer, price cuts may not have the stimulative impact to hardware and software sales that they have had in the past," says Creutz...
Investors are hoping for a $100 cut on the PS3, a $50 cut on the Wii, and a new $300 price point for the Xbox 360 Elite SKU. Regarding the Elite, consumer sites like weblog Kotaku have spotted catalogs already advertising the Elite at $299 as of August 30, supporting the likelihood of an announcement from Microsoft during GamesCom.
Analysts largely agree that without price cuts, the industry will be challenged to even post flat growth for 2009 over 2008, even if NPD numbers are back to their positive trend for the holiday. Some analysts even expect a decline, like Kaufman Bros.' Todd Mitchell modeling for 2009 to come in 2 percent down over 2008.
mario ate my burger said:NPD's are so dull now.
What was the last NPD that wasn't completely predictable?
AniHawk said:PS2 24,112,000 (45-month mark) (June 2004)
PS2 18,080,000 (33-month mark) (June 2003)
Xbox - 9,361,402 (33-month mark) (July 2004)
Xbox - 12,500,000 (45-month mark) (July 2005)
GCN - 7,673,241 (33-month mark) (July 2004)
GCN - 11,122,000 (45-month mark) (July 2005)
360 10,749,000 (33 months) (July 2008)
360 15,683,786 (45 months) (July 2009)
PS3 8,035,896 (33 months) (July 2009)
Wii 20,817,781 (33 months) (July 2009)
AniHawk said:between 60k and 70k.
Performance in the US was not the problem with the xbox.SolidusDave said:Wait, the 360 has sold "only" 25,44% more consoles then the Xbox1 in the USA in the same time? I would have imagined a much bigger difference.
RubberJohnny said:
Since Sony's broken out the chart again, I thought I'd repost the one that has been reposted.
DangerousDave said:Wow, that list is amazing. We should try to improve it.
Console Stand: No, No, Yes
Controller Wrist Strap: No, No, Yes
DangerousDave said:Wow, that list is amazing. We should try to improve it.
Console Stand: No, No, Yes
Controller Wrist Strap: No, No, Yes
Vagabundo said:Fun: No No Yes
Oh dear...
CultureClearance said:I already explained what they're doing and what the other companies aren't doing. Most of it is smart investing. You break down business to its core and it's just taking money and giving it back in a way that will give you more. but here's some things that they have done recently mostly well for their long term outlook (and I'm not necessarily saying that the other two haven't done most of these things) -
Keep it steady. Get a long-term fan-base and don't take them for granted. Create a long-term brand aka let them know you're not going anywhere. Get lots of new ips that you can make sequels for in the future. Be a company people want to make games for. Show them there's money to be made by making products for them. They are your friends, not enemies or slaves. Keep a slow but steady output of old ips from the past and don't rely entirely on them. Keep the prices competitive. Pick up companies that have promise...be the first to shake their hands when they enter the party and last to shake their hands when they're leaving the party. Pick up companies that your competitors use against you. Reinvest into yourself. Have faith in your own future endeavors. Don't sit on your money. Invest in 3rd and 1st parties. Give your customers what they want by first listening to them - Updates, netflix, downloadable games, xbla arcade, avatars, things like that. market (aka reinvest). Dabble into the unknown but don't dive in, take advantage of the shortcomings of your competitors. When they trip, you froggy hop right over them. Don't trip! Don't let them hop over your back when you do. Show that you give a rats ass about your fanbase and the industry...be a "good guy" in the industry the best you can with the least amount of self-sacrifice. Play to win, don't play like you're already winning.
Mad Max said:Games: Yes Yes No
You forgot DOOOOOOOOOOMED!Sipowicz said:i'm kind of skeptical about the chances of wii recovering from this slump
i dont really see wii fit plus or nsmb pushing hardware that much, and i dont really see the wii ever being an attractice prospect for the halo 3 crowd
+ unlike the DS you only need one per household
GrotesqueBeauty said:You forgot DOOOOOOOOOOMED!