charlequin said:Nope. Nintendo doesn't give a shit about the industry. In fact, Nintendo would very much rather there weren't an industry, and they could continue selling their products without interference from competitors or third-party game publishers.
If pushing a gaming-only machine helped them, and also happened to help some other gaming companies, they'd do that. But if pushing a game-only machine helped them and screwed over every other company in the industry, they'd do it in a heartbeat.
Precisely.
It's really not, though. There are many conceivable scenarios in which the revenue of the industry as a whole is down but the revenue of Nintendo in particular is up. In fact, that's pretty much precisely the scenario in Japan over the last six years, and we've seen quite clearly that Nintendo does not consider that to be a problem.
I wouldn't give Microsoft or Sony credit for "altruistic" moves that helped the entire industry either, BTW, but both of those companies have potential incentives for helping the industry as a whole stay afloat (to wit, they both profit extensively off of industry partnerships) whereas Nintendo really don't, very clearly understand that they don't, and behave consistently in a fashion that demonstrates this understanding.
This point cannot be stressed enough. There was a thread about "what should Nintendo do next generation to attract and help third party" (or something to that effect). My take was they don't need to and chances are they don't want to. They're doing fine with a couple of first party games every year and increasingly the crowd they cater to doesn't care much for having more games, third party games, etc. Is it sustainable? Something tells me no. you can pull off something like this if you happen to sell shitload of consoles for whatever reason.
I seriously doubt Nintendo can repeat their success in console business next generation.