CaptainSlow
Member
So his ban will be lifted right around E3. Interesting.
Just in time for another Prince of Persia leak!
So his ban will be lifted right around E3. Interesting.
Jesus fucking Christ Sony, using amazon, really? It's like I been transported to another dimension. Why did they even bother realising a pr statement? Can someone help me out here? They just got ass fucked, a pr release should be a no no lol.
Here's a better PR.
Strongest sales month of the year, still hardware leader. Done.
I know right? would that be so hard?
That Amazon BS sounds so desperate to be on #1. Its like some of the MS PR prior to this month.
Like I said, on the bright side, at least we know they're #legitshook.
I mean, we can craft PR statements that better reflect a professional company that's calm, collected and don't need to rely on bullshit stats ( like no.of zombies killed, or Amazon), but half the fun are these blatantly transparent PR on how they feel about that month's NPD.
They are shocked based on that PR statement. My question now is, will they take NA more seriously ? Their shitty deals in December isn't going to cut it.
At the same time I still think their WW gap will be 2:1.
They are shocked based on that PR statement. My question now is, will they take NA more seriously ? Their shitty deals in December isn't going to cut it.
At the same time I still think their WW gap will be 2:1.
Close CBOAT, but no cigar!
Xbox One 1.2M Units
Playstation 800K Units
This thread is something, so with this info what are we looking at globally total? Thanks
This thread is something, so with this info what are we looking at globally total? Thanks
You'll need GfK hardware leaks to determine that.
And GfK hardware leaks---especially pan-European leaks---are few and far between...
"this info" doesn't really tell us anything about global. You can look at the 14.1 million figure displayed from PSX and draw your own interpretations from that as well as decide what the approaching 10 million shipments means for X1. Last quarter, Wii U was 7.3 million of shipments as well.
Have we got numbers on Watch Dogs for Wii U?
Close CBOAT, but no cigar!
Xbox One 1.2M Units
Playstation 800K Units
"this info" doesn't really tell us anything about global. You can look at the 14.1 million figure displayed from PSX and draw your own interpretations from that as well as decide what the approaching 10 million shipments means for X1. Last quarter, Wii U was 7.3 million of shipments as well.
Jesus fucking Christ Sony, using amazon, really? It's like I been transported to another dimension. Why did they even bother realising a pr statement? Can someone help me out here? They just got ass fucked, a pr release should be a no no lol.
Yatōkiri_Kilgharrah;143098144 said:Where is the sony PR?
It won't be 2:1 if MS is aggressive which they seem to be
Dude, I am talking about worldwide. They can be as aggressive as they want but that won't change the fact Xbox one is unpopular outside of the US
I don't believe those numbers used at PSX were meant to be taken literally, more a visual representation of the high speed that the console is selling at.
I guess Microsoft is even more boneheaded for getting "ass fucked" all year and still releasing PR month after month.Jesus fucking Christ Sony, using amazon, really? It's like I been transported to another dimension. Why did they even bother realising a pr statement? Can someone help me out here? They just got ass fucked, a pr release should be a no no lol.
Thanks Aqua, at least there's growth overall in the company's performance - but weak 3DS results is worrying.
Pokemon & Smash is what is holding the 3DS from not crashing - I don't know what their strategy is for 2015.
Release New 3DS in March with Majora's Mask + Monster Hunter. Then follow-up launch with Xenoblade in May. What's after that? ;.;
Co-marketing campaign with Namco-Bandai for Youkai Watch in the hopes of achieving respectable numbers?
I doubt we are getting a new Pokemon game for 3DS next year... hmmmm
Wii U is covered from head-to-toe - they really have a strong line-up for Wii U moving forward with amiibo, Zelda, Xenoblade, Splatoon, Kirby, Star Fox, inevitable Super Mario Galaxy HD, Yoshi & Mario Party. There's growth opportunities in terms of software revenue, hw revenue to remain mediocre if not decline by 20%.
They'll just have to weather the storm and hope the yen remains as is because I don't know if they will be able to achieve another 1-2 punch (Smash & Pokemon) next year with 3DS.
Eh... I don't really know why things like Xenoblade, Splatoon etc. are mentioned in terms of driving Nintendo revenue. I'd imagine Zelda will struggle to bring in what Smash is doing. My impression is that the brand has weakened over time, although I could be wrong on that (anyone have past Zelda's handy?)
RE: hardware I expect Wii U will be back to 2013 numbers or thereabouts next year. While (despite being a year later in the life cycle) PSP 2010 numbers are probably in stall for the 3DS; although that depends on reception to n3DS I suppose.
But it's failure thus far to really reignite interest in the Japanese market (depending upon the tracker it's holding flat or down Y/Y) doesn't lend confidence to western markets.
But then I'd probably agree, other than Amiibo bringing in new accessories dollars, I don't really know what else they can do but grin and bear it.
It won't be 2:1 if MS is aggressive which they seem to be
Dude, I am talking about worldwide. They can be as aggressive as they want but that won't change the fact Xbox one is unpopular outside of the US
thats not going to change as long as microsoft itself as a whole stays unpopular outside the US. Lots of people hate MS yet use Windows XD.
Congratulations, fellow denizens of the infamous NeoGAF.
Because of the antics of a certain GAFfer who shall not be named, this thread is now officially the most popular NPD thread EVER!
Top 10 NPD Threads:
1) November 2014 (7231+ posts)
2) March 2014 (7110 posts)
3) September 2014 (5649 posts)
4) November 2013 (5350 posts)
5) October 2014 (4881 posts)
6) June 2014 (4782 posts)
7) January 2013 (4593 posts)
8) May 2014 (4145 posts)
9) April 2014 (3897 posts)
10) November 2010 (3564 posts)
10) April 2008 (3518 posts)
5 month ban. CBOAT appears unpermable.
So his ban will be lifted right around E3. Interesting.
Yatōkiri_Kilgharrah;143101759 said:will be a 710k difference for life
Imagine if poor cboat got banned for a mistype lmao
Congratulations, fellow denizens of the infamous NeoGAF.
Because of the antics of a certain GAFfer who shall not be named, this thread is now officially the most popular NPD thread EVER!
Congratulations, fellow denizens of the infamous NeoGAF.
Because of the antics of a certain GAFfer who shall not be named, this thread is now officially the most popular NPD thread EVER!
Top 10 NPD Threads:
1) November 2014 (7231+ posts)
2) March 2014 (7110 posts)
3) September 2014 (5649 posts)
4) November 2013 (5350 posts)
5) October 2014 (4881 posts)
6) June 2014 (4782 posts)
7) January 2013 (4593 posts)
8) May 2014 (4145 posts)
9) April 2014 (3897 posts)
10) November 2010 (3564 posts)
10) April 2008 (3518 posts)
Wall of shame
NPD have somehow fixed their inaccuracies since then. This is probably the first month they've gotten it right. Huh, Kevin?
My placement is better than the eventual outcome of my NPD Predictions
SUCCESS
Still waiting for my Digimon All Star Rumble numbers.
Wall of shame:
Wall of shame:
So, when Rockstar ship GTA V games to Sony to bundle the game in PS4 SKUs, how does that work in terms of revenue?
Is it the same revenue per title as shipping games to, say, a retailer? Is the amount or how the revenue made different in any way?
I'm curious in terms of revenue how many games GTA V has sold, and obviously in that context bundles and digital would count.
Thanks, great reply.I assume it depends on the unique terms of the contract between Take-Two and Sony.
My guess is that Take-Two negotiates a flat fee for Sony to have the right to manufacture X amount of consoles containing GTA V.
Sony must pay, at the very minimum, the amount of profit that Take-Two would have expected from selling the title. So MSRP ($60) or ASP for GTA V software. Take-Two wants upfront profits so Sony bears all the risk in selling the product.
I would imagine that Take-Two also demands extra fees on-top of that, because GTA is such a valued brand and Sony inherently benefits from attaching the GTA V name to Sony. Maybe Take-Two receives a share of the backend as well.
Once the revenue comes in from selling the console to retail channels, the money goes back to SCEA because they're the one publishing the product.
Overall video game sales at U.S. retail stores were $2.41 billion, down 11 percent from a year earlier, according to market researcher NPD Group.
Overall hardware sales were $1.10 billion, down 23 percent from $1.31 billion a year ago.
Video game software sales were $1.06 billion, down 2 percent from $1.08 billion a year ago. Game accessories sold $331.2 million, up 2 percent from $326.2 million a year earlier. Total software sales (including consoles, portables, and PC) were $1.09 billion, down 1 percent from $1.1 billion a year earlier.
The other element here is digital, which is growing faster than any of us imagined. Digital this year alone from a quarterly perspective has grown Q over Q from 12% of gross sales to a tiny bit over 18% in Q3 across the three console platforms.Indicators are that Q4 will equate to 23%.