I'm not familiar with putty squad, but what does the rest of your list have to do with upcoming games?
I have a five year old and three nephews in the 5-8 yo range. There is a mix of XB1s and PS4s among them. Trying to paint one of them as more focused on kids than the other is a stretch.
(Though Minecraft is hands down the big one with kids right now it seems)
Xbox One has a bunch of exclusive, junky, C-grade kids and family games -- Project SPARK, Disney Fantasia, Dance Central, Zoo Tycoon, Lococycle, Max: Curse of Brotherhood.
I think it's disingenuous to pretend that Sony or Microsoft are really all that committed to the kids/women/family market. Or that their lineup is going to make a lick of difference.
Honestly, this is becoming more and more OT to my original point, which was already OT to the thread anyway.
Ill reiterate my postion so its a bit more clear.
I believe that either willfully or just out of necessity, Sony focuses more of its first party development resources on games that aren't blockbusters but offer something for different demographics of people.
I believe that Microsoft concentrates more of its first party dev resources on the 18-35 gamer, but obviously will publish family and casual titles when the opportunity arises.
I believe that games like bloodborne and the order do not need to be "system sellers" to be regarded as a success and they are much more likely to energise an already established PS4 install base than to convice new players to jump in and buy the platform.
I have not said that Sony is better for families or Causals than microsoft, Only that they use their money for first party development differently and it has been this way for a while now.
Since you like editing your posts after the fact a lot, I will respond to this. If someone isn't chasing the young/family demographic to their consoles it is ABSOLUTELY a concern for the market at large and not just the one manufacturer who still gives a shit about demographics outside of the 18-35yo male. I hope John Harker is still reading the thread, as he is much more eloquent about it (and has the data at his fingertips). If you don't see the actual trends for those outside the core market then either you are being willfully ignorant of the current market reality or you don't give a shit about market churn and are just focused on the narrow tunnel you're currently presenting. Gaming has never been bigger and more inclusive to more people. They're just... not currently playing them on this generation of consoles. The majority of software focus for the near and long term future suggests that they won't be. It's a simple cause and effect without the need for mental gymnastics.
Really?
Indeed.
First. Party.
You can hold both the position that the PS4 as a platform still doesn't have a lot for casuals and families and still note the difference in first party output from the two publishers.
Also, if Nintendo cared what the wider gaming demographics wanted, they wouldn't be in the trouble they are in. They refuse to conform to the needs of their customers and are suffering for it, it really is that simple.