That skating race gif isn't appropriate anymore actually...OMG ROFL! So appropriate!
That skating race gif isn't appropriate anymore actually...OMG ROFL! So appropriate!
Rather than build their own first party studio and IP. This is the reason I don't have much respect for MS. Their MS is to dump a fuckton of money on short-term gains rather than invest in the long-term.
Sarcasm? Big companies with lots of money forcing others out of a market in order to dominate it is, you know, illegal and really shitty for consumers.
LTD SW in $
3rd Party:
XBO ~ 42%
PS4 ~ 47%
NWU ~ 11%
That skating race gif isn't appropriate anymore actually...
Yes. They are published by the manufacturer
I assume second* party is counted as first?
I guess the only non-13-35 y.o. male games I see in charts are Nintendo games and Minecraft. So it appears that nobody is making retail console games for families aside from Nintendo; or if they do, they aren't being purchased.
If you look at Apple's demographic, women and children often buy very early (As in within 3 months of the release of a new phone). They aren't exclusive early adopters, of course, but they aren't an enormous minority the way they are with, say, a new Xbox.
And just for fun...(Sorry SmokyDave)
Sony publisher revenues:
2012 = 76% PS3
2013 = 92% PS3 + PS4
2014 YTD = 94% PS3 + PS4
This just shows how much SCEA has abandoned Vita.
I guess it does show that to some extent, but it also shows Sony had a brand new $399 console on the market that made up most of its sales in the US in 2013 and 2014?
Or is this software only?
Sorry, I'm probably reading this wrong.
It's software only. It basically shows that Sony isn't really releasing anything at retail for the Vita software wise, and we should all know that retail software is, for the most part, the biggest driver of console sales outside of launch.
3rd party software accounts for 38.9% of Wii U total software revenue? Am I reading this right? Seems really high considering Wii U 3rd party games never charts.
Sigh.And just for fun...(Sorry SmokyDave)
Sony publisher revenues:
2012 = 76% PS3
2013 = 92% PS3 + PS4
2014 YTD = 94% PS3 + PS4
This just shows how much SCEA has abandoned Vita.
If the largest segment corresponds to the 3DS, using JH's approx as base, then the three smallest segments would be around 89K, 33K and 25K.IIRC, the "missing" ones were 360, 3DS, Vita, Wii, and PS3. But I think we already have the 3DS and 360 numbers, so the other three should be relatively easy.
Sigh.
That 6% is probably some old PSP games they found in a cupboard.
I been seeing some good PS4 deals that people being posting on this from, way better then November. Wallmart and target I think?
I know this isnt related to this thread but for any Aussies here, check out the deals they have on the white and black PS4s, also xbox one lol.
https://ebgames.com.au/featured/xmas-2014-top-gifts
i will assume it's the ps vita that sold 25k, just off the basis of using warm colors = handhelds, cool colors = consoles. that's less than half of what it did last year.
either way, that puts the vita at around 225k-233k for the year. i'm seeing systems in stock at retailers for the first time in months, so maybe the system can crack 300k for the year if it actually sold 33k in november.
Poor Vita...at least let it die with a bang, not a whimper.Word on the street is that SCEA took a leaf from SCEE and is doing a push* again for the Vita.
*Not ignoring it but not giving it more than the just-starting-to-rot meat.
Rather than build their own first party studio and IP. This is the reason I don't have much respect for MS. Their MS is to dump a fuckton of money on short-term gains rather than invest in the long-term.
I'm really not here do defend MS but ...Come on now. Sony bought Naughty Dog, Zipper, Evolution, Bigbig, Media Molecule, Guerrilla.Sarcasm? Big companies with lots of money forcing others out of a market in order to dominate it is, you know, illegal and really shitty for consumers.
Buy the competition? Are you serious?Exactly. And that's been their main strategy since the Original Xbox & Xbox 360: Throw a lot of money around to buy out the competition & to win their way out of it, rather than working hard to win it.
Exactly. And that's been their main strategy since the Original Xbox & Xbox 360: Throw a lot of money around to buy out the competition & to win their way out of it, rather than working hard to win it.
I say still provide all the useful unique features for each hardware while providing the unified software; so still use touch screen and 3D features etc but remove them from the hardware that doesn't match. Something like cross buy. Still provide unique experiences too...Unified software line. With two pieces of hardware. One designed for on the go play, and the other for home play.
That's all I can think of that would allow them to have vibrant software support for both, but that also means a consolidation of both play styles, and Visual output. So, not likely to have a 3D screen, and touch seems less likely as well.
I did not. My bad.
But then I ask, what hardware innovation? What have I missed?
Are you talking about things like turf wars? Using the GPS to overtake a map and lose some weight at the same time?
Except they have been building studios and IPs so that's inaccurate.Rather than build their own first party studio and IP. This is the reason I don't have much respect for MS. Their MS is to dump a fuckton of money on short-term gains rather than invest in the long-term.
IIRC, the "missing" ones were 360, 3DS, Vita, Wii, and PS3. But I think we already have the 3DS and 360 numbers, so the other three should be relatively easy.
Seems like infoscout were fairly close with their forecast ?
http://venturebeat.com/2014/11/29/x...ack-friday-according-to-market-research-firm/
Seems like infoscout were fairly close with their forecast ?
http://venturebeat.com/2014/11/29/x...ack-friday-according-to-market-research-firm/
Of games not for 13-35 year old males, LEGO games, as well as Skylanders and Disney Infinity also chart and they've generally sold best on Xbox 360 in recent years. We also should not discount the fact that PS3 and Xbox 360 have not yet hit the $100 price point and may never hit it as well as both PS4 and XB1 being $100 outside the norm for consoles at launch prices.
Well, the year before was pretty spot on too, right?
I'm really not here do defend MS but ...Come on now. Sony bought Naughty Dog, Zipper, Evolution, Bigbig, Media Molecule, Guerrilla.
Why can't MS buy studios too?
I think people are more worried they're gonna Rare/343 'em. There's a slight stigma there.I'm really not here do defend MS but ...Come on now. Sony bought Naughty Dog, Zipper, Evolution, Bigbig, Media Molecule, Guerrilla.
Why can't MS buy studios too?
Does anyone actually think XBO will sell less in December than in November?
Does anyone actually think XBO will sell less in December than in November?
I think people are more worried they're gonna Rare/343 'em. There's a slight stigma there.
Does anyone actually think XBO will sell less in December than in November?
It's possible because the price cut started in November so most people who wanted an XB1 could have purchased one in that month, but I doubt it. I think the bigger question is will the XB1 outsell the PS4 again in December? If so, will the gap be bigger or smaller than in November?Does anyone actually think XBO will sell less in December than in November?
Does anyone actually think XBO will sell less in December than in November?
I think people are more worried they're gonna Rare/343 'em. There's a slight stigma there.
Sarcasm? Big companies with lots of money forcing others out of a market in order to dominate it is, you know, illegal and really shitty for consumers.
LTD SW in $
1st Party:
NWU ~ 50%
XBO ~ 28%
PS4 ~ 22%
3rd Party:
XBO ~ 42%
PS4 ~ 47%
NWU ~ 11%
Grand total:
PS4 ~ 41%
XBO ~ 38%
NWU ~ 21%