Is Black Friday big enough to trump the results for entirety of the rest of November?
That weekend is yea. It usually accounts for more than half of the sales for the entire month over the course of those 3 days.
Is Black Friday big enough to trump the results for entirety of the rest of November?
Remember when we had that thread about how Microsoft weren't going to report Xbox One numbers any more.
lol
Hehe i could've told you that cosmic. You missed most of the good stuff thoI decided to pipe up in another, non-NPD sales thread.
Why would I do that. I should not have done that. I'm not going to do that again.
There be dragons out there.
I decided to pipe up in another, non-NPD sales thread.
Why would I do that. I should not have done that. I'm not going to do that again.
There be dragons out there.
I decided to pipe up in another, non-NPD sales thread.
Why would I do that. I should not have done that. I'm not going to do that again.
There be dragons out there.
That's not locking in, that is competing for customers.
I'm having trouble seeing how they create a walled garden on pc, with customers forced to use their ecosystem, like with xbox. If that is not their endgame, then I don't understand why Xbox is supposed become part of windows. Why jeopardize the Xbox ecosystem, where they get a cut of everything that goes through it (movies, software, music, ad revenue, etc.). I guess it might make sense if they are going to exit the console hardware business and they want to do it in the most profitable way they can. But I haven't seen anything to suggest that they are exiting.
Imru al-Qays;186585644 said:Yeah. And furthermore, if they're going to exit the console hardware business why would they stay in the games business at all? Maintaining a games business just to produce a handful of flagship titles in the hopes that that will keep people from switching to OS X and Linux seems a bit silly. Microsoft is in the games business because they want to be in the hardware business, they're not in the hardware business because they want to be in the games business.
But if the hardware makes no profit after 3 generations it might go the way of the Zune.Imru al-Qays;186585644 said:Yeah. And furthermore, if they're going to exit the console hardware business why would they stay in the games business at all? Maintaining a games business just to produce a handful of flagship titles in the hopes that that will keep people from switching to OS X and Linux seems a bit silly. Microsoft is in the games business because they want to be in the hardware business, they're not in the hardware business because they want to be in the games business.
What? Did something happen or is this in reference to this thread?
THIS IS NOT TRUE. IT IS A JOKE.
Could you link this, I want a guide through the minefield, please.Don't even joke about that. Someone will take you seriously. See Benny's post in the digital split thread.
Could you link this, I want a guide through the minefield, please.
Of course GameStop would say this. Follow the money.
Exactly. I don't know what you would ever expect them to say.
Exactly what I was thinking. How would they even know?. And what do they have to say about EA's forecasts of digital increasing to 40% in 2016?
Yeah, the fact that it's Gamestop saying it makes me immediately question them, even though on the face of it I'd accept that suggestion that H5 didn't have significantly higher digital downloads than other comparable titles.
Frankly while Microsoft massaged the press release to give Halo 5 the biggest sales launch for the franchise, I don't think there was much an an option to reword "best selling digital title ever". The two statements aren't prima facie immediately contradictory, but this statement doesn't pass the bullshit test for me.
BeautifulBenny posted
As a joke. Which then resulted in the following people quoting him as if he was being serious.
This continued for pages. It would've been funny if it wasn't so depressingly predictable.
No, you can play your Xbox (at least 360, might be even One) without creating a Live account.Tracking MAUs alone isn't great, because those get created with every new Xbox user. It's better that they're using active Live users.
They're a software and services company moving to a unified platform, active monthly users provides a better metric because it shows how many active customers you essentially have. Customers which browse your store, are more likely to follow products on your ecosystem and have subscriptions (XBL, Office365, Onedrive).
The guy is a developer, doesn't mean he knows exact reasons for the shift of metrics for MS PR. No offence to him. Although from Sataya's focus, it's bloody clear and just makes sense.
You should ask Valve how worthless they think their shackle-less Steam users are. You know, the transients who stumbled in and spent about $1.5B in their store last year. Yes, Valve sold $1.5B worth of Windows software last year. And now they're actively encouraging people to use operating systems that aren't Windows! The fuck?? People aren't even supposed to know there are operating systems that aren't Windows, and not only are they hearing that shit from Valve, but also Apple and Google. Now Microsoft's CEO is saying he hopes people will try Windows and choose to use it? Windows as an option?? What a fucking embarrassment.Imru al-Qays;186457580 said:Yeah but Live members who don't pay a subscription and who aren't locked into paying Microsoft 30% of every game they buy are pretty much worthless, aren't they?
Since I've managed to stumble in to the role of Devil's Advocate here, I can't entirely agree with you on that point. I think it's clear the restructuring was happening regardless. One could argue that the money they spent fairly recently on stuff like AssCreed and Tomb Raider serves as evidence that consoles actually stood a shot at surviving the restructure, and the fact that they no longer report console numbers tells us that they simply didn't. On the other hand, perhaps that spending spree was simply to help insure it could even survive the generation as a legacy product, and it was never really going to survive the restructure. /shrugRight. That's why it's an understandable and obvious move. That's why I find it odd that some would try to argue otherwise. The context and timing surrounding business decisions tells us a lot about their motivations. Dismissing the whole picture because of some nice PR and restructuring is disingenuous at best. These plans they are executing are clearly long term with very little in the way of execution currently. Like I said the timing of these reporting changes just doesn't make sense were these plans to be the primary driving factor. It doesn't add up when you consider everything at okay currently.
Really, I get the idea that Nadella is mostly focused on mobile right now, and concedes that gaming is important to the mobile market, and Phil is campaigning backstage, arguing that XBox can also be useful in taking some of that revenue back from Valve and helping to shore up Windows-proper on the gaming front, since that's still a fairly significant segment WRT consumer usage of Windows.Now that said there is something to be said of impending changes to subscriptions and live mean for their future plans as Obliterator pointed out. One that could mean big changes for the way they handle their game software. But that isn't the dialogue Paco was putting forward. I do think it is a conversation worth having though.
As I said, Valve are actively trying to lure gamers away from Windows. Mostly to Linux, but also to Mac, which already has a huge foot in the door in terms of iOS. Apple get their lock-in through their mobile devices, and MS hope to do the same.Imru al-Qays;186457889 said:And what good do these games do Microsoft once they're on PC? They do nothing to lock people into Microsoft's ecosystem, since "Live users" can still make all the extracurricular purchases they want on Steam. They don't really do anything to lock people into Microsoft's OS anyway, since anyone who cares about PC gaming already runs Windows.
Live is the reason to get your games from MS. At least, that's the plan. And there's a lot more games being sold for Windows than XBone. Nadella wants to focus on Windows.Imru al-Qays;186458045 said:I mean, surely there's more to it than that. 100% profit on every Microsoft-published PC game is tiny compared to a 30% cut of every third-party game sold on an Xbox, which Microsoft will no longer have access to unless people actually have a reason to buy third-party games on their store as opposed to on Steam or anywhere else.
That's not what's selling Bones. The number one reason is the brand. Oh, and "faster processing power," was number three so again, "the brand." lol People buy XBox because it says XBox on it. Why would they buy it for 3rd-party games? Those are better on PS4. Someone helpfully posted a chart, actually.Do you see where this is going? Exclusive titles are not moving these consoles. 3rd party are.
Oh, look. It was you.
Are you sure about that? Even if that's true, games aren't the only applications people buy. MS want to be the best place to get all of your apps, including games.Imru al-Qays;186458909 said:Their PC gaming revenue will be chump change compared to even this generation's greatly-reduced Xbox licensing revenues.
It has the potential to draw people in to their Windows ecosystem, which reaches across multiple device types. See above for where lock-in is typically introduced within the ecosystem.And there's no long-term strategic advantage for Microsoft in being in the game development business unless it helps them lock customers into some sort of ecosystem, which as far as I can tell this won't.
I'm sure they're thinking about all sorts of subscriptions they can offer to Windows users. GwG would be a good start, yes.Id be inclined to think they'll be using "Games with Gold" and other Xbox features as a hard sell for Gold subs on PC.
Well, yes, but relevant platforms are Windows Phone, Surface, and W10 itself. Those are the platforms they need to shore up support for, and that's likely the priority Nadella would assign them.If they are serious about creating a cross platform ecosystem they will need to bring all of their software output to all relevant platforms. What will be interesting is seeing whether or not the Xbox games platform will be locked to Windows 10 only or whether they will allow it to be used on OS X, IOS, SteamOS and Linux. I'd assume they would lock to Windows 10 but if they really want universal coverage it's a possibility they expand it to other OSs.
WRT gaming, they'll just quietly shift their focus away from consoles, and more towards computers and then phones, most likely.I'm also not sure about how their timeline timeline will unfold. Will the make a big push starting at E3 or GDC this year or will they do a slow roll out followed by a full push towards the end of the console gen? The latter could allow them to rollout all their first party content without hindering the potential profitability of XB1.
True, but keep in mind that while there are fifteen million Bone owners they can monetize to the tune of $10/month, there's like fifteen billion Windows users they can collect a dollar from, and if any of those 15 billion happen to be gamers, they'll just take $5-$10 from them instead. And they'd rather collect that bonus gaming money on Windows for free, or on Windows phone where you pay them for the device, instead of on XBox where they have to pay you to take the device from them.Now, here's a tricky thing: you cannot only measure people who have access to your service, you also have to understand stickyness. Xbox console owners are far more likely to spend money on your service than people who have an Xbox application on their mobile phones or Windows PC (NB: this is purely my own assumption). Therefore an "active Xbox Live user" is not a meaningful concept in and of itself, because the ARPPU of a console owner can be upwards of $10/month, whereas on Windows and mobile it may struggle to reach $1.
Soon, they'll be making Halo to encourage people to try Windows 10, in hopes they'll continue using it.Imru al-Qays;186460745 said:The only reason Microsoft makes Halo is to get people to buy Xboxes.
Hard to argue with that, though I'm interested to see where Apple are headed. They don't seem to be in any particular hurry to get there though, so it may be a while before we see their plans fully bear fruit.Imru al-Qays;186462137 said:Honestly I think the only companies that understand the living room are Google and, ironically enough, Sony: at the low end there's no point in doing anything but streaming from people's smartphones and at the high end there's no point in focusing on anything but gaming.
MS haven't had much luck with locking people in with their consoles, and Sony really only lock people in to their consoles and nothing else. Meanwhile, Apple and Google have been locking people in to their phones quite effectively and in massive numbers, which has the effect of making non-Windows operating systems seem like options. Again, "mobile first." That's where Nadella's real focus is, because if it's not the most important segment currently, it's right up there with the traditional computer, and it's also the segment where MS are arguably weakest. You think Sony are making them look bad in the console space, but they're getting absolutely spanked in mobile, which is probably about 1000x more important to the global computing industry than video game machines.The hardware space isn't shrinking. Hardware is how you lock people into your ecosystem. Apple is the most successful company on the planet because it uses hardware to lock people into its ecosystem. This is why Google got into smartphones and laptops and Amazon got into tablets and smartphones and Microsoft got into everything and why Valve wants to make consoles: if you don't control the hardware someone else can come along and eat your lunch.
That's what MS are driving for, yes. As I understand it, all development will take place on W10, and developers will be able to tick a box that magically builds additional targets for "Windows devices," such as phones, tablets, and consoles. Then when you buy from MS, you're entitled to all available versions of the app.So what do people expect and when. A unified store? All software compatible across all devices?
Well, technically everything including the Bone is now unified under W10. That said, I don't expect the Bone to become a generic HTPC, but I also don't expect them to bother with another console. It's just a lot of resources to tie up for very little real gain. You can play casual games on your Windows phone and serious games on your Windows computer, or do a little of both on your Surface. You can even plug them in to your TV if you want. MS have you covered.Now we even have it worse than last time. We have a remaster and a spin off series and people are expecting a unified platform. When? This gen? Next gen?
Don't forget, Phil said those games were coming to Windows because Bone couldn't support them in its own, and also remember that Windows is the platform Phil's boss actually gives a shit about. But anyway, this isn't growing pains. See above; they're moving past consoles, and focusing on things that actually matter to them. Those games are coming to Windows because Windows is what matters most to MS.There is and always has been a financial reason to release on multiple platforms if a small game would not be funded otherwise because a small install base in the early years of a console make funding those games a little more difficult.
Since I've managed to stumble in to the role of Devil's Advocate here, I can't entirely agree with you on that point. I think it's clear the restructuring was happening regardless. One could argue that the money they spent fairly recently on stuff like AssCreed and Tomb Raider serves as evidence that consoles actually stood a shot at surviving the restructure, and the fact that they no longer report console numbers tells us that they simply didn't. On the other hand, perhaps that spending spree was simply to help insure it could even survive the generation as a legacy product, and it was never really going to survive the restructure. /shrug
Now, I agree that they could be more straightforward about declaring the Bone to be a legacy product like Sony were with the Vita, but still being the DA here, Vita is just a small, mostly unnoticed aspect of the PlayStation brand, but I think for a lot of XBox fans, XBox isthe console. Yes, the idea is to migrate those users more fully to Windows, but I think most will require a more gentle transition than an email stating, "By the way, you're a PC gamer now."
But like I said, to their credit, I feel like MS have been fairly clear without being unreasonably blunt. The only thing I've really heard Nadella say about XBox is that it's still useful because gaming is big on mobile, and mobile is important. It seems like every time somebody tries to talk to Phil about XBox lately, the first words out of his mouth are invariably, "And don't forget about Windows! I've got lots of users on there!!"
Anyway, I guess my point is this. You're arguing that they're hiding how poorly their console business is doing, and I'm saying it's more that they're not really being explicit about the fact that they're pretty much done with the console business. From a reporting standpoint, they may as well have already exited the business; so they've sorta said so without actually saying so.
Really, I get the idea that Nadella is mostly focused on mobile right now, and concedes that gaming is important to the mobile market, and Phil is campaigning backstage, arguing that XBox can also be useful in taking some of that revenue back from Valve and helping to shore up Windows-proper on the gaming front, since that's still a fairly significant segment WRT consumer usage of Windows.
I'm sure they're thinking about all sorts of subscriptions they can offer to Windows users. GwG would be a good start, yes.
Well, yes, but relevant platforms are Windows Phone, Surface, and W10 itself. Those are the platforms they need to shore up support for, and that's likely the priority Nadella would assign them.
WRT gaming, they'll just quietly shift their focus away from consoles, and more towards computers and then phones, most likely.
No, you can play your Xbox (at least 360, might be even One) without creating a Live account.
As a consequence, it is likely that Xbox owners without an active Live account generate more revenue for Microsoft than active Live account holders without an Xbox.
So, MAU is less useful metric than console sales.
There's a lot they've done to try to remain competitive in the console business though. If this was the case we would be seeing first party titles releasing day and date across console and PC. This hasn't happened yet. I also don't think we'd be seeing their heavy investment in third party exclusive content (i.e. Scalebound, Tomb Raider, etc). These deals tell me they definitely want people choosing their console not their ecosystem (PC, mobile etc) as a whole.
RexNovis said:I absolutely agree that Nadella is overwhelmingly focused on mobile. I think his policy changes have shown as much with the push for office and other MS software on iOS. I do also think he is aware that Xbox is their only "cool" branding right now and that has played into their rebranding of MS Store on Windows. I think he's well aware of the value the brand could have when it comes to gaining or retaining a very lucrative market in gaming across all windows devices. I am not sold on the idea that he will attempt to combat steam though. I think it's far more likely that they will seek to coexist with steam and instead utilize the Xbox store to grow and profit specifically from that brand by way of largely exclusive content and features.
RexNovis said:So you're of the mind that it will be a slower more gradual shift than a blowout. I'm inclined to agree. I think it will start becoming more and more obvious as this console gen winds down. But there is also a possibility they'll go big with the move and position it as a shift to "the real next gen experience". I don't think it's as likely but it's certainly possible.
we have a metric for people who can't stand sales numbers, it's called Live subscriptions.October is still interesting.
Like, November will be interesting. But October is still interesting.
So much interesting. Interesting overload. If MS had Live accounts like October has interesting, they'd have 140 share of the market!
Are you saying that Microsoft has decided to not sell games to Xbox owners who do not have a Live account?You can't get on Live without a Live account though.
Recall when Phil Spencer said at GDC earlier this year that he wants Xbox customers to start to think of themselves as customers of Xbox Live, and that they want gamers to be able to play their games where they want to play them. Also consider how Nadella said he thinks mobile gaming (taking the experience with you across screens) is what he believes they can accomplish with Xbox.
If Phil is being charged with trying to grow active Live users who must login into Live to access their games, no matter the device, then it makes sense.
Are you saying that Microsoft has decided to not sell games to Xbox owners who do not have a Live account?
And yet when consumer's are polled exclusives are not in the top of any of the list.
What is? How well they play 3rd party games and brand recognition
Whoever made that chart is stupid.
Whoever made that chart is stupid.
I think that's based on survey.
The chart was made based on a consumer poll
October is still interesting.
Like, November will be interesting. But October is still interesting.
So much interesting. Interesting overload. If MS had Live accounts like October has interesting, they'd have 140 share of the market!
November: "The most interesting NPD in the world."
December: "It's like, how much more interesting can this be? And the answer is none. None more interesting."
January: "Brokeback NPD: I wish I knew how to interest you."
February: "Cool Hand NPD: What we got here is... failure to interest."
March: "King NPD: It was sales killed the interest."
etc.
I don't get the point of these interesting jokes.
November/December are legitimately interesting NPD months. When people say "next month will be interesting," it's not like they're wrong.
November: "The most interesting NPD in the world."
December: "It's like, how much more interesting can this be? And the answer is none. None more interesting."
January: "Brokeback NPD: I wish I knew how to interest you."
February: "Cool Hand NPD: What we got here is... failure to interest."
March: "King NPD: It was sales killed the interest."
etc.
Huooh, War never changes.we have a metric for people who can't stand sales numbers, it's called Live subscriptions.
Xbox PC thing? I'm not sure what you mean?Haha its pretty funny how there are people on Sales GAF that think the Xbox PC thing isn't coming. That's nice.
I don't get the point of these interesting jokes.
November/December are legitimately interesting NPD months. When people say "next month will be interesting," it's not like they're wrong.
Interesting perspective.
Xbox PC thing? I'm not sure what you mean?
Haha its pretty funny how there are people on Sales GAF that think the Xbox PC thing isn't coming. That's nice.
Xbox Live becoming an actual presence on PC.
In what way? Do you think they will start charging users to play multiplayer on PC? Or do you simply think they'll carry the games from your live account over?
Xbox Live becoming an actual presence on PC.
So, November will be interesting.
Are trends pointing to a PS4 or Xbox One win?
So, November will be interesting.
Are trends pointing to a PS4 or Xbox One win?