Obsidian isn't interested in making New Vegas 2: After years of working on other people's games, the studio is finding 'joy' in doing its own thing

People looking back with rose colored glasses. Both New Vegas and Outer Worlds 2 have the same review scores on Meta of 84. I'm having fun with it.
 
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Considering the "quality" of Outer Worlds and Avowed, maybe that's for the best.

Otherwise it would be just a great disappointment.
One and done.

Harry Potter Lol GIF by Sky
 
"we enjoy being bank rolled to continue to make mid tier slop"
That's pretty much the situation. They are delivering mediocrity with (mostly) horrible writing, but if fills the first party Game Pass catalogue really well since the games don't have enormous budgets.

Plus both Avowed and OW are easy to pick and play by anyone, I doubt that Microsoft would allow Obsidian to make Pillars 3 or some other isometric RPG, even after the success of BG3.
 
at least they can fuck up their own IPs and leave the rest of us in peace
Did they come and knock on your door? Did they harass you at the supermarket? How they are not leaving you rest at peace?
Their games barely have any marketing. You need to go out of your way to find something about OW2 and its release date...How is Obsidian harassing you?

Some of the takes on this forum...
 
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First one wasnt that good either, aside from story choices. The atmosphere was shit. I much preferred the third one over it. Then again, I never really liked Obsidian and their work. Mid developers that had a decent writing team, which are no longer there. Havent played Avowed or OW2 yet, but I am curious to see if they improved.
 
more like they can't produce something to that same quality...

But even then, most Obsidian games are average at best, NV stood out for great writing, Stick of Truth was their only Genuine 10/10 game and i think alot of that came down to Matt and Treys involvement.
 
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I don't need NV2. Just give me NV with modernised controls and gameplay, like better recoil, QoL features, modernised game engine that doesn't need a loading screen for every shack and building you want to enter. Apart from that, an action-orientaded cRPG won't be coming closer to perfection than NV.
 
at least they can fuck up their own IPs and leave the rest of us in peace


While I honestly agree with you, don't you worry... if 76 and Starfield are any indication, Todd and company are quite capable of fucking up the next Fallout or NV remake on their own.

This is a situation where both options suck balls. This is fully acknowledging that modern obsidian is a clownshow of their previous selves.

To quote Pet Cemetary, sometimes dead is better.
 
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Good. All Obsidian makes anymore is mediocre slop with dogshit writing. They aren't capable of making a new Fallout game.
People looking back with rose colored glasses. Both New Vegas and Outer Worlds 2 have the same review scores on Meta of 84. I'm having fun with it.
Who cares about Metacritic? The people who actually matter don't think they are remotely comparable. NV is sitting at 96% and OW2 is at 78% on Steam.
 
Well, Pillars Of Eternity is amazing. All their other games........not so much
As another mentioned, besides the Pillars of Eternity series, Tyranny is a very highly rated and beloved crpg with some unique systems.

Unfortunately, past the isometric rpg genre, Obsidian isn't exactly lighting the world on fire… which makes their statement a bit out of touch.
 
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Shame. I would love them to make a Fallout game or especially Elder Scrolls. As much as I am enjoying the mechanics of the Outer Worlds 2, I just find their worlds, lore, characters completely boring.
 
Considering the "quality" of Outer Worlds and Avowed, maybe that's for the best.

Otherwise it would be just a great disappointment.
Is this the bullshit narrative that these games aren't good? Regardless of the positive critical reception both these titles got, go read the overwhelming positive reaction to OW2 here on Gaf. Opinions vary obviously but let's not start bashing good game's when there's genuine crap being released all the time.
 
If this was the old Obsidian (Chris Avellone), I would support this idea with any money.
But if we're talking about today's Obsidian, then please don't...
Obsidian is just a name at this point. All the essential talent left because of woke corporate policies. They should do us a favour and open source their IPs so that passionate fans can take it even further.
Obsidian is just a name on the Studio front. Nobody in there ever worked on New Vegas and ever would have a tenth of the talent to do so.
What makes you say stuff like this without even checking if it's true? Is it just pure ignorance, low intelligence, laziness or trolling?
 
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The old Obsidian is long gone. It wouldn't be the same anyway. Same with bioware with Mass Effect 4.

I'd like to see Beth get a team together to remake Fallout 1&2.
 
I don't know, have you tried playing their games?
Doesn't matter how the games are. Check who are the people making them. You said all the talent left which is completely false. Even the main writer from NV is still at obsidian. And while he was gone he wrote Horizon Forbidden West.
 
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What makes you say stuff like this without even checking if it's true? Is it just pure ignorance, low intelligence, laziness or trolling?
Chris Avellone left Obsidian in 2015. If you're interested in the reasons, wiki and Google are helpful. At the moment he is freelancing and working on projects that he has been invited to or that interest him.
His list of works is on the wiki, but to summarize, he was a Designer, Writer, or Senior Designer on almost all of their projects until 2015. For Fallout: New Vegas, he was Senior Designer and Project Lead on most of the DLC.

After leaving Obsidian he worked on: Prey(2017) - Writer, Pathfinder: Kingmaker - Narrative designer, Pathfinder: Wrath of the Righteous - Narrative designer and others games.
He is currently working on Judas (Narrative designer) from Ghost Story Games (Ken Levine - new game)
 
Chris Avellone left Obsidian in 2015. If you're interested in the reasons, wiki and Google are helpful. At the moment he is freelancing and working on projects that he has been invited to or that interest him.
His list of works is on the wiki, but to summarize, he was a Designer, Writer, or Senior Designer on almost all of their projects until 2015. For Fallout: New Vegas, he was Senior Designer and Project Lead on most of the DLC.

After leaving Obsidian he worked on: Prey(2017) - Writer, Pathfinder: Kingmaker - Narrative designer, Pathfinder: Wrath of the Righteous - Narrative designer and others games.
He is currently working on Judas (Narrative designer) from Ghost Story Games (Ken Levine - new game)
He only wrote a few quests for NV and maybe a few characters, especially in the dlcs. He wasn't the main writer for the game tho. That was John Gonzalez.
 
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I liked Pentiment. So them doing more of their own thing is fine with me. Also New Vegas was cool in part because it was doing it's own thing with the setting. Just doing more of that, and from a team that isn't really the same one that made the original, isn't as interesting.
 
After leaving Obsidian he worked on: Prey(2017) - Writer, Pathfinder: Kingmaker - Narrative designer, Pathfinder: Wrath of the Righteous - Narrative designer and others games.
Damn...didnt knew that. Good man! All three games are awesome.
 
He only wrote a few quests for NV and maybe a few characters. He wasn't the main writer. The writer was John Gonzalez.
Many people work on games, and everyone does their job. Just take a look at what a Senior Designer and Project Lead does during a game's development, and you'll immediately understand why this person was so important to NV. This doesn't diminish John Gonzalez's achievements, and he did a tremendous job. You just have to understand that after he wrote the script. Many other specialists worked on it, integrated it into the game, adapted it, made changes, etc. Games are the combined work of a huge number of people. And it's not enough to simply take a written script and insert it into the game.
 
Many people work on games, and everyone does their job. Just take a look at what a Senior Designer and Project Lead does during a game's development, and you'll immediately understand why this person was so important to NV. This doesn't diminish John Gonzalez's achievements, and he did a tremendous job. You just have to understand that after he wrote the script. Many other specialists worked on it, integrated it into the game, adapted it, made changes, etc. Games are the combined work of a huge number of people. And it's not enough to simply take a written script and insert it into the game.
Look, at the end of the day what 1 guy did is irrelevant. I'm just tired of reading stuff like this:

Obsidian is just a name at this point. All the essential talent left because of woke corporate policies. They should do us a favour and open source their IPs so that passionate fans can take it even further.

Because it's not true. From New Vegas, Obsidian still has: John Gonzalez( lead creative designer/ writing lead), Josh Sawyer(Director, Designer and writer), Jesse Farrel (writer), Matthew Singh(producer) among others.

And well known people who worked on games like Fallout 1/2, Alpha Protocol, Tyanny, Neverwinter Nights 2, Vampire: The Masquerade - Bloodlines Alpha Protocol, Arcanum who are still at obsidian: Brandon Adler, Leonard Boyarsky, Matthew Singh and even Tim Cain(he worked on OW2).

So no, "all the essential talent" didn't leave. A big chunk of key people who worked on those old games you remember fondly are still at the studio.
 
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That is the wrong call, Microsoft should be forcing them to develop another Fallout.

But maybe it is better another team give it a crack. I liked Avowed and Outer Worlds but neither one was nearly as good as New Vegas.

Hell, I am not a big fan of Fallout 4 but the breadth and scope of it edges out Outer Worlds and Avowed for me.
 
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Is this the bullshit narrative that these games aren't good? Regardless of the positive critical reception both these titles got, go read the overwhelming positive reaction to OW2 here on Gaf. Opinions vary obviously but let's not start bashing good game's when there's genuine crap being released all the time.
I don't care about the critics. Writing, characterization, story telling and more is on a level of a terrible Marvel movie made for modern audiences.

Obsidian that wrote KOTOR 2, Mask of the Betrayer, Alpha Protocol, New Vegas and even PoE / PoE 2 is gone.
 
Now do Mass effect, do Witcher, do Cyberpunk, do KCD vs creation engine.

They'll all look bad.

Well theres no comparison video with Witcher 3.

There definitely is a lot more attention to detail in Witcher 3.
But we can go through the Avowed vs Skyrim video and lets see how many points compare to Witcher 3.

At 00:37 the video mentions ripples in water reflecting to the player. Water in Avowed does not reflect to the player. Meanwhile in Witcher 3.


At 3:05, he mentions fishing and how there are no fish in Avowed's waters. Meanwhile in Witcher 3


At 3:44 crowds and extras. NPCs in Avowed are completely lifeless and don't interact much with each other. Meanwhile Witcher 3.


At 4:22 NPC routine in Skyrim. This is essentially absent in Avowed. While not as pronounced as Skyrim, its still present to some extent in Witcher 3. Read this thread.


At 5:37 attacking friendly NPCs and city guards in Skyrim. You can't do that in Avowed. In Witcher 3 you can't attack friendly NPCs but you can attack city guards.


At 6:42 about killing non hostile animals in Skyrim. You can't do that in Avowed. But in Witcher 3, you can do that.

There is even a surprise for killing too many cows


At 11:45 it is about stealing in plain sight. There are no consequences to it in Avowed. But in Witcher 3, there are consequences.

At 16:29 its about jumping to water from cliffs in Skyrim. In Avowed you die mid fall. But in Witcher 3


This is just barely scratching the surface of attention to detail in Witcher 3. Witcher 3 is better than than Skyrim in many other ways like the branching quest system, rpg mechanics and inventory management. In many Kingdom Come Deliverance has amazing attention to detail.

As an RPG, what has Avowed going for it unlike Kingdom Come Deliverance and Witcher 3?
 
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