I believe so, and as such I think it requires you to run the game at 120 fps if you want 60 fps per eye. It's a known issue but I'm not sure if there is a feasible way for them to get a simultaneous-to-both-eyes injected render path. Durante would know way better than me if he has time to look at their code.
which he should, because it is open source
it's okay Durante, I know you're going to when you get a chance.
I'm up to Alpha Labs 2b in Doom 3. It's so nice to be pouring time into playing something polished rather than just poking around trying out all the experimental things. VR has made me realise how much more detailed Doom's environments are than HL2s, which got by over Doom 3 with texture resolution basically. Lots of flat walls and floors in HL2.
Dynamic lighting is amazing in VR too. Don't get me wrong, I'm not sure it's better than HL2 in VR is, but it's very compelling in it's own way. that's why I want Virieo to work for me, because these nine year old games in VR are impressing me more than anything I've played before.
I know they aren't the best games ever, and I'm sure they aren't the most ideally suited to VR. there's a lot of games that came out in the last nine years that could really benefit from the oculus. It's hard to predict what shines in VR I find. I had no idea how impressive the helicopter chase in the airboat was going to be in HL2, for example, and considering how much it's improved Doom 3 (which has gone from decent to amazing in my estimations), I'm sure there's some games out there that would be absolute gems in VR, maybe even some ones that are currently overlooked.
Can you also just watch a movie like with the Sony product ?
Not to harp on about this, but I've never been able to keep my HMZ on my head for longer than an hour comfortably. I've never been able to 'just' watch a movie on it. I can see myself watching a 3D movie on the consumer rift in the virtual theater, with head tracking, though. that'd let you overcome some of the lost resolution by allowing you to 'focus' the detail on whichever part of the screen was drawing your interest. probably not worth doing on the dev kit though, as even with ghosting et al, my 3DTV is going to offer a much better viewing experience.