Heh, Devkit2 camera works only in 60Hz.
60,72,75
You mean 75fps?
Should be easily sufficient, it's probably "only" used to prevent drift on the 1000 Hz sensor data.Heh, Devkit2 camera works only in 60Hz.
Looks like immediately according to my account:
03/19/2014 Pending OCULUS VR, INC. $50.00
03/19/2014 Pending OCULUS VR, INC. -$372.00
03/19/2014 Pending OCULUS VR, INC. $372.00
03/19/2014 Pending OCULUS VR, INC. -$372.00
03/19/2014 Pending OCULUS VR, INC. $372.00
Not sure what was going on. I tried to get it but I just moved so didn't update billing adress, did that, and tried again, got a couple errors but finally through.
Anybody able to get the THANK YOU page to display?
Anybody able to get the THANK YOU page to display?
![]()
order button, where is lol
Ordered!
Yes, the Submit/Order button was 2 pixels high and you had to tick the unlabelled box on the left. I got my e-mail confirmation though. Come to Butthead.
I got to the THANK YOU page too but there was nothing on it. Hoping the order went through. Japanese banks are borked when it comes to web pages so I cant check my billing till tomorrow. No confirmation email yet either.
So it seems that the good old 72 Hz "flicker fusion threshold" is enough for low-persistence OLED. Good news for Sony?
Should be easily sufficient, it's probably "only" used to prevent drift on the 1000 Hz sensor data.
I got to the THANK YOU page too but there was nothing on it. Hoping the order went through. Japanese banks are borked when it comes to web pages so I cant check my billing till tomorrow. No confirmation email yet either.
Some games work out of the box, you simply tick a "Rift" checkbox. Others need some command line parameters/ini editing.How easy is it to get games working with this as I'm not particularly software/programming savvy?
Oculus Email said:This email confirms that we've received your pre-order on March 19, 2014 at 08:32 AM PDT.
Almost 500$ with taxes and shipping to Germany
Way to much for me at the moment, no VR for me this year... sigh![]()
Their page says 60 only.
I need someone to talk me down from ordering this thing! I promised myself I'd wait for the consumer version but dear god I don't think I have the will power!
Same here. Seriously.I need someone to talk me down from ordering this thing! I promised myself I'd wait for the consumer version but dear god I don't think I have the will power!
I managed to trigger the non-existent button, but the order failed to get through![]()
Are you sure you're on the right page because what I'm looking at says 75hz, 72hz and 60hz. Unless you're talking about the camera which is 60hz.
Do they let you cancel if you have second thoughts? I kinda bought on reflex alone since I've been waiting for this day...but hearing that its not the best version we'll see makes me think twice.
The Verge is saying the consumer version will have even higher resolution: http://www.theverge.com/2014/3/19/5524972/oculus-reveals-virtual-reality-development-kit-2-announced. Not sure where they got that info from but in the interviews I've read / seen Oculus also seems to be emphasising that the consumer version will be another significant step up. So it might still be worth waiting, especially if it's out by Christmas.
Does Oculus Rift supports SLI?
The post you responded to with "60,72,75" said camera.
Damn the order page isn't working for me![]()