Earthbound64
Banned
I mean... Why not just get adhesive pads :/
Probably didn't want to damage the wall, and makes it easier to move around.
I mean... Why not just get adhesive pads :/
I'm not sure if everyone here knows about this but Nibre created mod for Alien Isolation that enables support for oculus vr. Get your extra underwears ready.
https://www.reddit.com/r/oculus/comments/6qf01z/mothervr_alpha_release_alien_isolation_vr_mod/?st=j5r51mte&sh=41962ba3
Oh nice! There's also youtube video in the link and it looks great. Going to try right after I finish Lone Echo.
Maybe they really did bump me up in the priority list for complaining about how long its taking.
I thought Alien Isolation already supported VR?
I got these clamp mounts for my three sensors:
Patuo Tripod Camera Clip Clamp Flash Holder Mount w/ 360 Swivel
And then I got these curtain rods, which I ran from floor to ceiling vertically:
InterDesign Cameo Constant Tension Bathroom Shower Curtain Rod - 78-108", Extra Large
And mounted (clamped) the sensors to the rods:
No fuss, no muss, and when I move out of my apartment my landlord is happy I didnt do any drilling.
it supported one of the older dev kit versions of the oculus, this is the first time it has been designed to work with CV1
Woohoo
Maybe they really did bump me up in the priority list for complaining about how long its taking.
what is this magic?
Never seen a pole in a room before? Missing out.
Moving around sure, but adhesive won't damage anything XDProbably didn't want to damage the wall, and makes it easier to move around.
adhesive won't damage anything XD
Adhesives wont work on walls/ceilings that are texturedMoving around sure, but adhesive won't damage anything XD
Adhesives wont work on walls/ceilings that are textured
My rift from amazon finally shipped. CS told me my touch controllers should be in this week
kind of lame i have to wait for touch but i can't wait to try it out
Nope.Do touch controllers come with a usb extension cable for the sensor? It looks like they do but I'm not sure.
Do touch controllers come with a usb extension cable for the sensor? It looks like they do but I'm not sure.
Oh wait yeah I misread, those cables only come with a standalone sensor.
I just bought this thing. Gonna try the 2-sensor roomscale setup.
Hello,
We have good news! One of your pre-ordered items is now eligible for release date delivery and has been upgraded at no additional charge. Your new delivery estimate is:
"Oculus Rift + Touch Virtual Reality System"
Estimated arrival date: August 07, 2017
Oh wait yeah I misread, those cables only come with a standalone sensor.
I just bought this thing. Gonna try the 2-sensor roomscale setup.
I was thinking about buying a couple of those as well, but then I saw they were USB2.0. Aren't they supposed to be 3.0 for the sensors?
Also, a question for anyone who knows or cares to answer. At that length, would the sensor work as well as it is intended to?
Indeed that worked. But oddly, there wasn't a way to redo the play area in that same menu. My play area has shifted by like a foot. I probably accidentally moved a sensor something, but it's a bit off now.Yes, you can go into the Oculus options (the menu button on the right Touch), and disable the guardian
Question for those who have dealt with this before, but there are games that I want to play seated (Eve: Valkyrie, Lucky's Tale, etc.) but when I configured my Rift, they told me to stand up and the games don't seem to have an easy way for me to calibrate whether I'm sitting or standing and adjust my view accordingly. Any ideas on how to fix that?
Just got my Widmovr presciption lenses and they are super awesome/nice.
Sucks they forgot to include my new cover though
Buy Lone Echo. Seriously, your experience will not be complete until you try Lone Echo. I'm floored.
Consider turning on continuous roll for your yaw movements. Smooth rather than 15° at a timeI tried one Echo Arena today. Tutorial plus one match. I'm having some trouble pulling myself in the exact direction I want. Same issue with throwing accuracy. But it was pretty fun.
I felt a bit off while playing it, and it's persisting a bit after. Not as bad as Dirt Rally but still. Hopefully I have less of a problem with it over time. Never had any issues with motion sickness from regular video games.
Consider turning on continuous roll for your yaw movements. Smooth rather than 15° at a time
Indeed that worked. But oddly, there wasn't a way to redo the play area in that same menu. My play area has shifted by like a foot. I probably accidentally moved a sensor something, but it's a bit off now.
Google tells me it's "Settings > Devices > Configure Rift > Guardian System" so I guess I'll dig through that next time I put my headset on. I see it while clicking in the Oculus software but I don't think I saw it when I looked around the in-oculus menu system. Oh well.
I tried one Echo Arena today. Tutorial plus one match. I'm having some trouble pulling myself in the exact direction I want. Same issue with throwing accuracy. But it was pretty fun.
I felt a bit off while playing it, and it's persisting a bit after. Not as bad as Dirt Rally but still. Hopefully I have less of a problem with it over time. Never had any issues with motion sickness from regular video games.
Robo recall is hard as fuck I can't get more than one star on any map.
Just got my Widmovr presciption lenses and they are super awesome/nice.
Sucks they forgot to include my new cover though
Wow, purchased it with low expectations, but it's worse than I thought.
You actually still can see the screendoor effect and the shimmering is crazy, pics of stars are like looking at disco lights. How the hell are people playing Elite Dangerous with this, especially with this low resolution and the view distances you got there?
Text is obviously easier to read compared to DK2, but still not nearly good enough. Can't use desktop mode in VR more than a short while without hurting my eyes.
FOV still too low.
The worst issue though is the godrays, jesus christ, it's everywhere!
Every bright light source emits godrays that makes the image seem smudged, like vaselin on the lenses. I see them literally everywhere there is a bright source, especially when looking around, which "moves" around the godray beams.
I have no idea how you guys deal with this shitty IQ, my eyes and head hurt after a few minutes and I regretted opening it up pretty much instantly. I almost prefer my DK2 to this due to the incredibly annoying godrays.
Wow, purchased it with low expectations, but it's worse than I thought.
You actually still can see the screendoor effect and the shimmering is crazy, pics of stars are like looking at disco lights. How the hell are people playing Elite Dangerous with this, especially with this low resolution and the view distances you got there?
Text is obviously easier to read compared to DK2, but still not nearly good enough. Can't use desktop mode in VR more than a short while without hurting my eyes.
FOV still too low.
The worst issue though is the godrays, jesus christ, it's everywhere!
Every bright light source emits godrays that makes the image seem smudged, like vaselin on the lenses. I see them literally everywhere there is a bright source, especially when looking around, which "moves" around the godray beams.
I have no idea how you guys deal with this shitty IQ, my eyes and head hurt after a few minutes and I regretted opening it up pretty much instantly. I almost prefer my DK2 to this due to the incredibly annoying godrays.
If the godrays are this bad, you've yet to put it on properly. Since I know for a fact that you can play without godrays if you put it on properly.
Yeah you can see the SDE on both headsets, seriously not much you can do unless you're able to get something along the lines of StarVR.
I'm about to purchase the WidmoVR rift cover, but I know there are a few more alternatives. Does anyone have a preference, or knows one is more comfortable than the other? I just need something that's going to eliminate that pressure from my face.
This. Might just be my eyes but when adjusted properly i get very little god-rays. This was after a lot of trial and error of lens placement... but once you know where it should go it helps a lot!
Wow, purchased it with low expectations, but it's worse than I thought.
You actually still can see the screendoor effect and the shimmering is crazy, pics of stars are like looking at disco lights. How the hell are people playing Elite Dangerous with this, especially with this low resolution and the view distances you got there?
Text is obviously easier to read compared to DK2, but still not nearly good enough. Can't use desktop mode in VR more than a short while without hurting my eyes.
FOV still too low.
The worst issue though is the godrays, jesus christ, it's everywhere!
Every bright light source emits godrays that makes the image seem smudged, like vaselin on the lenses. I see them literally everywhere there is a bright source, especially when looking around, which "moves" around the godray beams.
I have no idea how you guys deal with this shitty IQ, my eyes and head hurt after a few minutes and I regretted opening it up pretty much instantly. I almost prefer my DK2 to this due to the incredibly annoying godrays.