JavyOO7 said:
I am so bummed out that I can't beat Streets of Rage 2 on normal difficulty. My main character of use is Max. And every time I get a game over and start over from stage 1 I increase my efficiency and don't lose all my lives until around stage 5 when every thing goes to hell from there.
Hopefully when I get home today from work I can finally beat the game. I made it to stage 8 by I fucked that shit up hard core in a span of a few seconds. /sigh
Make sure you know all of the basics.
- If thrown by an enemy, hold Up+C to land on your feet.
- Forward, forward+B is usually the character's best all-purpose attack.
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Neutral A is a defensive special that is good for breaking out of tough situations where enemies are tag-teaming you.
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Forward+A is an offensive special that is usually your most powerful attack.
- B+C is a back attack that hits enemies behind you. (It's also used to throw your weapon at enemies.)
- You have 3 different aerial attacks. Usually, Forward+Attack is the strongest aerial attack, but it knocks the enemy to the ground. Down+Attack is weaker, but it stuns the enemy and allows you to follow up with a standing combo once you land next to him. (Skate's down aerial is particularly good.)
all-purpose combo for most basic enemies: jump => down aerial => attack attack attack => grab them from the front => attack attack => jump around to back => finishing move.
And if all else fails, just start grabbing easy enemies and start throwing them into bosses and more annoying enemies.
Ranger X said:
It's ALOT easier with Axel. I always play SOR games with Axel really.
The general consensus is Max > Axel > Skate > Blaze.
Max can drain the life out of enemies in no time flat if you know how to abuse him. (Check superplays.)
Axel's Grand Upper (forward, forward+B) is broken as hell.
Skate is weak but has speed and maneuverability on his side (only character who can dash, neck throw and down aerial are useful).
Blaze is jack of all trades, master of none.
I hardly ever play as anybody besides Skate, personally.