Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

From the WiiWare thread, I find this probably important enough to discuss here--since, you know, we're bigger and stuff, and since this thread is the one with the FUD title, where we're used to hating on NOA's policies. :(


Capndrake said:
This is pretty crappy: Apparently developers/publishers have no clue what the WiiWare release dates are.
I'll go ahead and pull some quotes for our purposes.
We’ve spoken to one WiiWare developer (who understandably wishes to remain anonymous) and they have a slightly less positive tale to tell about the way Nintendo handles WiiWare titles. It seems that getting solid release dates is near impossible, and in some cases Nintendo is not even informing the developer until the game is actually available for download. Our contact currently has a highly anticipated game awaiting release, but he commented that he was “completely in the dark” about when it would actually make an appearance on the digital shop shelf that is the Wii Shop channel.

This disappointing practice isn’t just confined to WiiWare distribution, though; in relation to the Virtual Console service, we spoke to yet another publisher who was also clueless about when their games would be made available to the public, largely because Nintendo refuse to inform them of what games will be appearing, and on what date.
So, not only do they not know which dates their games will be appearing, but furthermore they don't know which of their games will be put up? No wonder Interplay couldn't give release dates for Earthworm Jim, Boogerman, and Clayfighter; this is a mess of the highest order. Not only does NOA avoid advertising its own service, but its treatment of VC (and WiiWare) literally prevents third-parties from doing promotional work on their end? That would make the situation even worse than I've been claiming, and you all know that I've been claiming it's pretty bloody bad.

Of course, this all assumes the article isn't fabricating information, but even a couple of the user comments back it up.

6. Corbie 29 May 2008, 23:43 GMT

I have spoken to several Virtual Console publishers and have heard exactly the same thing. One in particular was quite miffed about the fact that they were not being allowed to have the VC games they wanted released and were given absolutely no indication of when these games might be made available for release here in the US.

[...]

13. lockelocke 30 May 2008, 02:26 GMT

Depressing, though not surprising.
Luc Bernard recently made a comment on his blog about the WiiWare release of Eternity's Child. Something to the effect of, he has no idea when it will be released, its all up to the PUBLISHER.
Thanks, Ninty!
Mind you, on principle I hate Luc Bernard's horrible shovelware-looking titles with their jerky-looking physics and their vague attempts at would-be sociopolitical shock factor, but even he deserves to know when a complete "game" will be put up. What a sad showing, if any of these things are true.

(And if it turned out that everybody was lying and that all of these claims are not true? Still a sad showing, actually. If publishers knew--let's say--a month ahead of time when their games would be made available, there would be no reason that that information couldn't be given to the gaming public also, just as Nintendo of Japan does.)
 
Y'know after awhile this sort of thing won't get a reaction out of me.

Sort of like how gas prices are obscene, healthcare is in the toilet, the dollar is going to shit, we still can't find some decent jobs, and Nintendo's support is completely shit-tastic.

I say meh to all of it.
 
PepsimanVsJoe said:
Y'know after awhile this sort of thing won't get a reaction out of me.

Sort of like how gas prices are obscene, healthcare is in the toilet, the dollar is going to shit, we still can't find some decent jobs, and Nintendo's support is completely shit-tastic.

I say meh to all of it.

Pretty much.

When the Wii first came out (I got one at launch), I was excited about the VC and it's possibilities, and initially it was kinda meh, but things definitely got better....and then they started sucking more and more, until we got to where we are today. At this point I don't even know if I'd care if some of the stuff I was really wanting to buy day 1 (Kirby SS, Mario RPG, etc) even comes out or not anymore, and it doesn't seem like Nintendo cares much either.
 
Why is it that Nintendo, Sony, and Microsoft, all three of them, are completely missing the point of digital distribution? Is it really that hard? It must be frustrating as hell to do whatever it is that has to be done to get a game up on the VC, and then just have to toss it into Nintendo's pit and hope it sees daylight someday.

Now, while the dumbest digital distribution move by far this gen is Microsoft and their XBLA de-listing, I still have to wonder what the heck Nintendo is doing with the VC. Their back catalog is their biggest strength over Sony and MS, and they're wasting it. I know they don't really need anything else to win at this point, but still...

And it sucks that the US audience is getting the short end of the stick with this from both Nintendo and Sony now. Of course, Europe's not really getting treated better, just less bad. And over in Japan, they get monthly release schedules (VC) and a much bigger library (both VC and PSN). Share the love, dammit.
 
PepsimanVsJoe said:
Y'know after awhile this sort of thing won't get a reaction out of me.

Sort of like how gas prices are obscene, healthcare is in the toilet, the dollar is going to shit, we still can't find some decent jobs, and Nintendo's support is completely shit-tastic.

I say meh to all of it.

Sad but true... once I was annoyed at all the things missing from VC, but now... it's still annoying, but I don't expect Nintendo to do anything about it, so it's not so bad when they continue to live up to those expectations.
 
I don't have any personal emotional reaction to the way things go or anything like that, but I'd still love to see the situation become better. And since this is only one company we're concerned with, I think there's at least a slight possibility that mass complaints can change matters.
 
Yeah, when it comes right down to it, Nintendo's absurd policies don't matter enough to me to elicit a genuine emotional reaction, aside from their fervent hatred of Mother.

Still, Nintendo's policies regarding release dates just baffle me. Between this and their cracking down on advance PR being leaked to the public, Nintendo is just nothing short of hell-bent on making sure release dates are a total mystery to the general public. I get that they want DLC to be impulse purchases, but it's like they've totally forgotten the concept of hype. I can't think of a single instance aside from the Month of Metroid where Nintendo has even made an attempt to advertise downloadable games or call attention to their downloadable service. And that's just pitiful.

I genuinely believe that Nintendo could make a bit more money out of their downloadable services if they bothered to let the general public that they exist. And no, updating the Wii Shop channel to display the week's new games on an icon most people probably don't even glance at doesn't count. You'd think Nintendo would take advantage of their huge and respected classic library to squeeze a few sales out of them.
 
They did send recorded Charles Martinet phone messages to announce SMB3's release the week before Super Mario Galaxy, so that actually makes a whopping two instances where Nintendo has let people know that VC exists. Other than that, I agree with your post.


Edit: Actually, this raises another pressing concern. If Nintendo only promotes VC when it has big retail games like Metroid Prime 3 and Super Mario Galaxy coming up, I guess we're pretty well doomed to see no advertising on the horizon. Smash Bros. and Mario Kart aren't happening again this generation. Mario and Metroid have all of their VC-eligible games available already. Pokemon Snap is already up, and I would hope that Nintendo would have the good sense not to put out Stadium or Stadium 2. Pikmin and Animal Crossing don't have games eligible for VC, Fire Emblem doesn't have any translated games eligible, and F-Zero's only translated games are already up (though, hey, I'd gladly take N64DD F-Zero!). Maybe we'll get promotion for SNES Star Fox and Majora's Mask on VC in 2009, or whenever those series have new Wii iterations, but other than that it's looking bleak unless NOA starts making some changes.
 
Yeah, channel is up. Nothing interesting on it though, even the DS demo's are really lame (BBA and Brain Training, nothing else). Even the easiest thing to do ever, their release list, is an ocean of emptyness. The only upcoming titles are the Indiana Jones Lego games, that Balance Board ski game and SSBB (all without trailers ..). Come on, this is the best instrument they have to build up hype and they do absolutely nothing with it. Bit disappointed here.

Where can you find the game recommendations btw?
 
highspeeddub said:
So, does Samurai Showdown have the blood from the japanese version or is it the neutered usa version?

It's ccompletely uncut, even the arterial spray is in which was cut just recently from the version included in "SNK Arcade Classcis". Color me surprised.
 
It's true, Japan gets Super Mario RPG in June!

Full list of games for June:

Famicom:
-Bio Miracle Bokutte Upa
-Transformers: Convoy no Nazo
-Nekketsu Koukou Dodge Ball Bu (Super Dodge Ball)
-Yoshi's Cookie

Super Famicom:
-Super Mario RPG

N64:
-Nothing

Master System:
-Ashura (Secret Command in Europe, Rambo: First Blood Part II in the US)

Mega Drive:
-Phantasy Star IV

PC Engine:
-Power Tennis
-Lords of Thunder
-Paranoia (Psychosis)
-Gunhed (Blazing Lazers)

Neo Geo:
-King of the Monsters
-Ninja Commando
-Art of Fighting 2

Thanks MadFuzzy.

Oh, and the US/Europe/Australia get no TG games in June, which shouldn't be a surprise really.
 
Capndrake said:
It's true, Japan gets Super Mario RPG in June!
Super Famicom:
-Super Mario RPG

.
OMG OMG OMG OMG OMG

*passes out*

I have waited so long for it! I got all the way to the
Axem rangers
then my game died...I have waited 6 years to finish this game!

If nothing is mentioned about a NA date this month I will buy the game from the Japan Shop. Dont wanna play it in japanese on my Japanese Wii but I will if I have to...

Come one release in NA...seems likely since theirs a 1st party wii dsic drought in May..come on...
 
:Motorbass said:
Transformers and Rambo!?? Licensed games? wtf? That's cool news; let's hope for some Turtles action and stuff...
Only the US got Rambo: First Blood Part II I think, in Japan and Europe it wasn't based on anything.
 
Yaaaaaaaay Super Mario RPG!!! :D

Thats my Earthbound (as in hard out wanted game that I pine for a lot). Never played it, always wanted to get round to it.

So if it takes for ages for us to get it I'll be joining the bitching squad!
 
Capndrake said:
Only the US got Rambo: First Blood Part II I think, in Japan and Europe it wasn't based on anything.
correct.. It actually wasn't a half bad commando clone to be honest. Still have the cart and box/manual. But yeah... probably little to no chance of this being released here and if it were it would probably cost 600P or something for the license.

RedBoot said:
Why is it that Nintendo, Sony, and Microsoft, all three of them, are completely missing the point of digital distribution? Is it really that hard? It must be frustrating as hell to do whatever it is that has to be done to get a game up on the VC, and then just have to toss it into Nintendo's pit and hope it sees daylight someday.
I honestly believe that the entire hold up with a DECENT DD system is the EXACT SAME THING that held it up in the music industry and is holding it up with movies.... politics... The bottom line is Sony, MS, and Nintendo NEED to do what the music industry has done and that's essentially remove themselves as "top publisher". I agree with keeping releases on the same day each week, but let companies release their titles when THEY want to. You will create a much more fertile market and in turn it will be up the companies to compete... Not up to them to whine and cry to Nintendo or for Nintendo to decide we only need two games this week.
 
MoxManiac said:
Super Mario RPG and PS4...jesus. We better get at least one of those in the US next month.
I'd guess the latter, if anything. Or maybe Earthbound instead? :lol

I wonder when they're going to put up PS1 too? Kinda weird it'll be the last one added...
 
Jiggy37 said:
So, not only do they not know which dates their games will be appearing, but furthermore they don't know which of their games will be put up? No wonder Interplay couldn't give release dates for Earthworm Jim, Boogerman, and Clayfighter; this is a mess of the highest order. Not only does NOA avoid advertising its own service, but its treatment of VC (and WiiWare) literally prevents third-parties from doing promotional work on their end? That would make the situation even worse than I've been claiming, and you all know that I've been claiming it's pretty bloody bad.

I sincerely dislike the way things are set up, but some of the information that has been trickling out the past couple months has me confused. Nintendo does the testing for all NES, SNES, and N64 titles, creates the electronic manuals, pays the ESRB rating fee, selects the release date . . . what exactly does the IP owner do for a VC release in the process? Just tell Nintendo they want the game uploaded to the Virtual Console? While it doesn't sit exactly right with me that third party companies are seemingly left in the dark about their Virtual Console releases . . . it seems like they don't do anything at all in the first place except provide the content. They aren't involved in the process at all and thus it isn't really surprising that they sorta get left in the dark.

I suppose I'm agreeing with Borghe here - the service could be a lot better if the individual publishers had something at stake here, but that would put more onus on them, and would they want to take on those responsibilities?
 
Capndrake said:
Oh, and the US/Europe/Australia get no TG games in June, which shouldn't be a surprise really.

Well, since Europe got TG-16/CD games last month despite the Hudson site not updating in advance, I wouldn't say that means we won't see any in June.

In fact, based on how Nintendo's been acting as of late, I wouldn't be surprised if they told Hudson to stop updating those in advance. But maybe I'm just being optimistic and want Ys and Dragon Slayer to finally come out...
 
RedBoot said:
Well, since Europe got TG-16/CD games last month despite the Hudson site not updating in advance, I wouldn't say that means we won't see any in June.

In fact, based on how Nintendo's been acting as of late, I wouldn't be surprised if they told Hudson to stop updating those in advance. But maybe I'm just being optimistic and want Ys and Dragon Slayer to finally come out...
I think they don't list imports in advance, but still do everything else. The Japanese page still has a To Be Released section (Then again, that might be because NCL reveals the entire month's schedule).
 
Is SS concidered as a good game? I might buy it the game being uncensored and all. I have played SS2 on NEO-GEO and it was fun as hell.
 
zoukka said:
Is SS concidered as a good game? I might buy it the game being uncensored and all. I have played SS2 on NEO-GEO and it was fun as hell.
IMHO it's the classic case of a good game that was pretty dramatically eclipsed by later games in the series. If you are ok with that type of thing, then yeah.... definitely a great game as far as I'm concerned. But if you are more familiar with some of the mechanics and characters later in the series, it might seem a tad dated.
 
Nuclear Muffin said:
Woah, Japan hasn`t got Lords of Thunder yet?! Man, they`re missing out!

They've had to wait even longer for Blazing Lazers. There are actually quite a few TG16 titles that have been sorta odd Western exclusives for a while.
 
MoxManiac said:
Mario Kart used a special chip?
Yep. Same chip as Pilotwings actually (the DSP-1) which was actually part of the original SNES spec that NCL removed last second for cost reasons.

List of Nintendo published SNES chipped games...

DSP-1
-Pilotwings (Nintendo EAD) 1990
-Super Mario Kart (Nintendo EAD) 1992

Super FX
-Star Fox (Nintendo EAD/Argonaut Software) 1993
-Stunt Race FX (Argonaut Software) 1994

OBC-1
-Metal Combat: Falcon's Revenge (Nintendo RD1/Intelligent Systems) 1993

Super FX-2
-Super Mario World 2: Yoshi's Island (Nintendo EAD) 1995
-Star Fox 2 (Nintendo EAD/Argonaut Software) canceled
-Commanche (Novalogic) canceled
-FX Fighter (Argonaut Software) canceled

SA-1
-Kirby Super Star (HAL Laboratory) 1996
-Marvelous: Mouhitotsu no Takarajima (Nintendo RD2) 1996
-Super Mario RPG: legend of the Seven Stars (Square) 1996
-Kirby's Dream Land 3 (HAL Laboratory) 1997
-Itoi Shigesato no Bass Tsuri No. 1 (Ape/HAL Laboratory) 1997

S-DD1
-Street Fighter Alpha 2 (Capcom) 1996
 
Okay, Super Mario RPG is coming. That means that any issues that might have existed with Square have been cleared up and the game is set to release.

So let's hope we get it soon.
 
Ranger X said:
What about Dirt Track FX?

wasn't it using the SA-1? (or it wasn't Nintendo published?)
Wasn't Nintendo published, and it used the FX1 chip. So did Vortex, while DOOM and Winter Gold used the FX-2.

Most 3rd party chipped games used the SA-1 or DSP series chips (there's like 20+ each). Some 3rd parties (Hudson, Seta and Capcom) also developed their own unique chips too.
 
MoxManiac said:
Yeah didn't the later (or all) the Megaman X SNES games have chips?
Yep, MMX2-3 used the Capcom Cx4 chip (used for rendering triangles/wireframes and some sprite transform). They're the only chipped Capcom games too iirc (both Hudson and Seta also used Nintendo chips in addition to their own designs), not counting SFA2 (which was done more for Nintendo).
 
Iam Canadian said:
Okay, Super Mario RPG is coming. That means that any issues that might have existed with Square have been cleared up and the game is set to release.

So let's hope we get it soon.
That we should have bold, megasize, underlined, and red (what's the code for this again?) attached to it or else it doesn't really matter. Also good news that more chipped games are coming? I know KDL3 had an ESRB leak, but hasn't been released yet so would this be the first?
 
Wizpig said:
Hey, what's with this thread title?
Care to explain?

ZERO games?!

We've been bashing the lack of updates. A couple of weeks ago we did not receive a single game on VC for America.... and then that title appeared.
 
Ranger X said:
We've been bashing the lack of updates. A couple of weeks ago we did not receive a single game on VC for America.... and then that title appeared.
Ouch, that sucks.

Anyway, N64 Pokémon Puzzle League came out today in Europe.
 
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