Official bitching about Hudson abandoning VC support. [VC/WiiWare = lost cause]

AugustDivision said:
posted in the VC thread, I'll post it here too:

WII-KLY UPDATE: TWO WIIWARE GAMES AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL

June 2, 2008

From family-friendly puzzles to crackling combat, this week's additions to the Wii™ Shop Channel offer a mix of downloadable delights. Fight fans can even choose between futuristic space missions and retro-styled martial arts battles. Take your pick and kick off the summer with an invigorating dose of Wii action.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

WiiWare™

Protöthea™ (UbiSoft, 1 player, Rated E for Everyone-Fantasy Violence, 1,000 Wii Points): Protöthea is a top-down scrolling shooter game with free movement that puts players in complete control of a last-generation spaceship. The mission is to destroy the asteroid called Maqno 01 and finish with the plans of The Core. UbiSoft's Protöthea introduces new concepts to a beloved, classic game style while mixing genres and utilizing the full capabilities of the Wii console, from graphics to controls. Players of all ages and experience levels will enjoy taking command of their ship, blasting through four different worlds in 10 challenging missions. Use your weapons arsenal and the special bonus items to help you accomplish your mission, and don't forget to slow down time and take an edge over the enemy.



Virtual Console™


For more information about Wii, please visit wii.com.

No next-gen????
 
Hmmm . . . this week's releases seem to play into a pet theory I've been mulling in my brain for about a week now - Nintendo of America is gung ho about WiiWare while Nintendo of Europe and Nintendo proper still seem to favor Virtual Console releases. Possibily Nintendo of America view WiiWare as their baby and are concentrating their efforts there (just my impression, but of all the branches, NoA seems most proactive in securing content). I'm really curious to see what the distribution between VC & WiiWare games are on Friday in Europe.
 
Ninja Combat?! Maaan. I bought that for $30 when I had a real NeoGeo more than a decade ago. To put that in perspective, the worst games for the system at that time were going for $50 to $75.

At least Nintendo and SNK have a sense of humor.
 
Horrible.

I do believe I'm about to give up on Virtual Console and continue cartridge collecting again.
Albeit, at a steep price. Literally.
 
Ugh, so much for the US starting to get the import titles. I was trying to determine which ones they'd start with, but it's not even happening.

At this rate, Europe will have more available VC games than the US pretty soon. At the end of last year, such a thing would have been laughable.
 
RedBoot said:
Ugh, so much for the US starting to get the import titles. I was trying to determine which ones they'd start with, but it's not even happening.

At this rate, Europe will have more available VC games than the US pretty soon. At the end of last year, such a thing would have been laughable.
At what rate? WiiWare has been out for less than a month in both region's and we've already deduced the rate at which VC and WiiWare games will be released in both?

Seems like a poor approach to analysis.
 
AugustDivision said:
At what rate? WiiWare has been out for less than a month in both region's and we've already deduced the rate at which VC and WiiWare games will be released in both?

Seems like a poor approach to analysis.

Uh, what?

The US has 227 VC titles. Europe has 222. That's a difference of five. At the end of last year, the US had a lead of like 30-40 titles, and with Europe's slow release pace at the time, it would have been impossible for them to get close at all.

Now the difference is small, and Europe gets 3-4 titles a week compared to our 1-2. I think it's a pretty clear deduction. The main point to take away from this is that the US's VC release rate sucks compared to the other two territories (which we've known for some time).
 
RedBoot said:
Uh, what?

The US has 227 VC titles. Europe has 222. That's a difference of five. At the end of last year, the US had a lead of like 30-40 titles, and with Europe's slow release pace at the time, it would have been impossible for them to get close at all.

Eh, I agree with your general point that things have currently swung in Europe's favor in regards to the Virtual Console, but 30 - 40 is a bit hyperbolic. At its worst, I think North America was ahead by fifteen, max twenty games.
 
RedBoot said:
Uh, what?

The US has 227 VC titles. Europe has 222. That's a difference of five. At the end of last year, the US had a lead of like 30-40 titles, and with Europe's slow release pace at the time, it would have been impossible for them to get close at all.

Now the difference is small, and Europe gets 3-4 titles a week compared to our 1-2. I think it's a pretty clear deduction. The main point to take away from this is that the US's VC release rate sucks compared to the other two territories (which we've known for some time).
Take out C64 and what's the difference?
 
I feel like I have battered wife syndrome. I was so optimistic we'd get something cool like SMRPG or *gasp* Earthbound.

THE CYCLE ENDS HERE. I WILL BE BEATEN NO MORE
 
AugustDivision said:
Posts like these are ridiculous. The overreaction in this thread is staggering.
neogaf1.gif
 
JESUS.

If Nintendo would have 3 different services would we receive 0.5 Virtual Console games a week?

WIIWARE AND VIRTUAL CONSOLE ARE 2 DIFFERENT THINGS NINTENDO!!!

Why can't we have AT LEAST a choice when there's a VC update god damnit???
 
Capndrake said:
The other person grabs a Wii remote and draws on the screen. It will disappear after some seconds though.
um.... wow. that's a pretty weak "feature" to list in your promo material. this is what makes it "1-2 players"?
 
GAF gets Toki Tori.

I really don't see what's that bad about 1 great game a week. That's 52.177 great games per year, more than enough to clean out your fridge several times. I'm not saying I wouldn't appreciate more than one great game (I'd say last week we got two), but the amount of negativity around these parts is blistering.

birdchili said:
um.... wow. that's a pretty weak "feature" to list in your promo material. this is what makes it "1-2 players"?

If Z&W can do it...
 
AugustDivision said:
Posts like these are ridiculous. The overreaction in this thread is staggering.

Oh really? Overreaction? When was the last quality release for the Virtual Console? I've got a load of points rotting in my account longer than I can remember.

It's not about this week, or even recent weeks, it's about recent MONTHS.
 
handofg0d said:
Oh really? Overreaction? When was the last quality release for the Virtual Console? I've got a load of points rotting in my account longer than I can remember.

It's not about this week, or even recent weeks, it's about recent MONTHS.
Oh come on... Metal Slug? RCR? PStar III? Pokemon PL?

Sure, it been thin but we've never gone MONTHS without an interesting release.
 
I'll give you Metal Slug but it's not worth buying at that price - you should just get Metal Slug Anthology.

River City Ransom - Ok.

The rest you named aren't my cup of tea.

And here are some numbers to chew on.

We are in June mind you - half way through the year.

Virtual Console Releases in 2008:
NES: 13 (Of which, all but 3 (StarTropics, RCR, Double Dragon) sucked.
SNES: 6, all suck (How many editions of Street Fighter 2 do we need on SNES VC?)
N64: 4- Pac Attack, 1080, Cruisn, PPL - you be the judge
SMS: 1, lol
GEN: 6, 2 of which are OK (PSIII x2)
TG16: 3, 2 of which are extra cost and none of which are worth a purchase
NEO: 3, Metal Slug and crap


GRAND TOTAL: 36 games, 4 of which I would *consider* purchasing.
 
handofg0d said:
Oh really? Overreaction? When was the last quality release for the Virtual Console? I've got a load of points rotting in my account longer than I can remember.

It's not about this week, or even recent weeks, it's about recent MONTHS.

River City Ransom, Phantasy Star, Metal Slug.. I don't suppose it's possible that maybe your idea of a "qualitygame" might differ from somebody else's, though, right?
 
pakkit said:
GAF gets Toki Tori.

I really don't see what's that bad about 1 great game a week. That's 52.177 great games per year, more than enough to clean out your fridge several times. I'm not saying I wouldn't appreciate more than one great game (I'd say last week we got two), but the amount of negativity around these parts is blistering.



If Z&W can do it...

The VC game released this week isn't great...
 
handofg0d said:
I'll give you Metal Slug but it's not worth buying at that price - you should just get Metal Slug Anthology.

River City Ransom - Ok.

The rest you named aren't my cup of tea.

And here are some numbers to chew on.

We are in June mind you - half way through the year.

Virtual Console Releases in 2008:
NES: 13 (Of which, all but 3 (StarTropics, RCR, Double Dragon) sucked.
SNES: 6, all suck (How many editions of Street Fighter 2 do we need on SNES VC?)
N64: 4- Pac Attack, 1080, Cruisn, PPL - you be the judge
SMS: 1, lol
GEN: 6, 2 of which are OK (PSIII x2)
TG16: 3, 2 of which are extra cost and none of which are worth a purchase
NEO: 3, Metal Slug and crap


GRAND TOTAL: 36 games, 4 of which I would *consider* purchasing.
Metal Slug Anthology, frankly isn't worth buying, even at it's bargin bin price. I'll gladly take a perfect port, no loading, game selection and CC play, for a few bucks more thanks.

You're also wrong on your game counts (there's 2 SMS games for example, Pac-Attack's a SNES game, etc). And if you think games like KOF94, Lolo 2 or Harvest Moon "sucked" or "are crap"... well, at least we all know what your opinion's worth now. ;)
 
handofg0d said:
I'll give you Metal Slug but it's not worth buying at that price - you should just get Metal Slug Anthology.

River City Ransom - Ok.

The rest you named aren't my cup of tea.

And here are some numbers to chew on.

We are in June mind you - half way through the year.

Virtual Console Releases in 2008:
NES: 13 (Of which, all but 3 (StarTropics, RCR, Double Dragon) sucked.
SNES: 6, all suck (How many editions of Street Fighter 2 do we need on SNES VC?)
N64: 4- Pac Attack, 1080, Cruisn, PPL - you be the judge
SMS: 1, lol
GEN: 6, 2 of which are OK (PSIII x2)
TG16: 3, 2 of which are extra cost and none of which are worth a purchase
NEO: 3, Metal Slug and crap


GRAND TOTAL: 36 games, 4 of which I would *consider* purchasing.
DoReMi fantasy, Super and Mega Turrican, Lolo 2, Ninja Gaiden 3 all "suck"? Lords of Thunder isn't worth 8 bucks? The problem isn't with the Virtual Console, its with your shitty taste.
 
handofg0d said:
I'll give you Metal Slug but it's not worth buying at that price - you should just get Metal Slug Anthology.

River City Ransom - Ok.

The rest you named aren't my cup of tea.

And here are some numbers to chew on.

We are in June mind you - half way through the year.

Virtual Console Releases in 2008:
NES: 13 (Of which, all but 3 (StarTropics, RCR, Double Dragon) sucked.
SNES: 6, all suck (How many editions of Street Fighter 2 do we need on SNES VC?)
N64: 4- Pac Attack, 1080, Cruisn, PPL - you be the judge
SMS: 1, lol
GEN: 6, 2 of which are OK (PSIII x2)
TG16: 3, 2 of which are extra cost and none of which are worth a purchase
NEO: 3, Metal Slug and crap


GRAND TOTAL: 36 games, 4 of which I would *consider* purchasing.
Oh right, so the virtual console is dead to you?

Unlearned GAF Lesson #196: Your opinion is not that of everyone else.
 
I remember playing Ninja Combat in the bowling alley arcade years ago, on their MVS arcade setup (they also had the Neo Geo bowling game in there I remember). Too bad we're back down to 3 games this week, last week was nice with 2 VC games and 2 WiiWare games, was hoping that would be the start of a new trend. Still waiting for my Shining Force 2 :(
 
Remember guys Nintendo has to ride the VC train for another 4 years. We already got Super Metroid, A link to the Past, Metal Slug, Ocarina of Time and many others I didn't expect(Gunstar Heroes). It's obvious that they're pushing WiiWare right now.
 
Guys, guys, the problem with the VC isn't related in any way with good or bad games and that's not what we whine about.

IT IS ABOUT THEM BEING CHEAP WITH THE UPDATES. Aka not even giving a CHOICE between at the very freaking least 2 games.
 
handofg0d said:
The rest you named aren't my cup of tea.
not your cup of tea doesn't make the service suck, just as far as your concerned. The VC has actually had a good number of great releases this year, as many have pointed out. No one is objectively saying the VC has been worthless this year.

The main discontent is that when the VC service started out, we were getting typically one "AAA" game (or at least "A+" game) every week really. This eventually slowed down to one at least "A+" game every month. And finally slowed down to one to two "B+" games every month or two tops with an occasional high quality asked for title popping up every great once in a while. With WiiWare, this could seriously degenerate even further given NOA's seeming intent on pushing WiiWare as the Wii's premiere and foremost downloadable service.

The discontent is furthered by the fact that there are still TONS of AAA or A+ quality games out there for every system represented on the service. Sure many of them are out of bounds due to licensing or rights issues, but there are still plenty of first party and third party partner titles wholly owned by the publishers that haven't even made a glimpse of rumor or mention on the service. We get Ninja Warriors for the system instead of Pilot Wings?

THOSE are the problems most of us have with the VC. Not that there haven't been any great releases this year (there have been) or that Nintendo has left the service for dead (they haven't). Simply that it is being drastically underutilized and seemingly been given a pretty far behind backseat to NOA's baby, WiiWare. This compared to other territories which are either flourishing with titles (JPN) or at the very least are being given a steady stream of titles with decent interest (PAL).
 
Like everyone else, I would love to see games like Earthboud finally show up, but it's a little melodramitic to suggest that the "Virtual Console is dead!"

The Virtual Console is by to means perfect. Still, there is a remarkable number of great games on the service, especially considering it has only been around for 18 months or so. In some ways, it has even exceeded my expectations. I, for one, didn't expect to be playing NEO-GEO or Turbo CD games on the service; nor did I expect games like Sin and Punshment to show up. When the Wii launched, I didn't even think there was a possibilty of a game like Dracula-X being released.

I played through about 30 Virtual Console games thus far, but realize that I haven't even scratched the surface of what's currently available. There are at leats 20-30 great games that I haven't gotten yet. I've barely touched the N64 library, didn't get any of the Ninja Gaiden games, and even overlooked classics like Contra III.

Anyone who's even remotely interested in video games should have no problems finding at least 50 games on the Virtual Console that interest them. I know I've overlooked some great games, and I'm guessing the vast majority of the people complaining in this thread have probably overlooked a lot of great games as well.

With that said, I wish Nintendo would hurry the fuck up and release Super Mario RPG already!
 
The fact that every release isn't going to be my cup of tea is a given, obviously, and that goes for everyone. My point (in re-reading my posts it is badly portrayed) was that when we get 1 or 0 releases a week, the probability drops dramatically that I (and most) will give a crap about the game. In my opinion, 2 should be a MINIMUM. I know my posts don't convey that message very well (read: at all) but that's what I was going for with the total number of releases this year... it's a very low number considering we are basically at the midpoint of the year and have less than 52 releases (which would be 2 per week at this point)

My opinion on the titles will differ from everyones, I'm sure. But it really seems like they aren't even trying at this point. At the beginning it seemed like they tried to balance out the crap games no one cared about with at least 1 solid title. Now they just let them fly solo.
 
It doesn't matter to people like you guys though. You'll complain now when the releases are trickling out, and you would complain if they put out 3 or 4 a week and in a couple years they said "sorry we have nothing left."

There isn't a way to please people like the people in this thread.
 
borghe said:
We get Ninja Warriors for the system instead of Pilot Wings?
If only it were Ninja Warriors.

I just want Nintendo to open the floodgates to Western devs would want to release their back catalog. I want NES Paperboy.
 
AugustDivision said:
It doesn't matter to people like you guys though. You'll complain now when the releases are trickling out, and you would complain if they put out 3 or 4 a week and in a couple years they said "sorry we have nothing left."

There isn't a way to please people like the people in this thread.

There's a very easy way to please us: Release SMRPG, Earthbound or Shining Force 2.
 
AugustDivision said:
It doesn't matter to people like you guys though. You'll complain now when the releases are trickling out, and you would complain if they put out 3 or 4 a week and in a couple years they said "sorry we have nothing left."

That's not true. I have said since at least March 2007 or so that I'd be in favour of Nintendo adopting a marketplace-catalog-Amazon style attitude where everything is all put up at the exact same time.

Some people say "But who would buy the B-level games!?", and the answer to that is the same people who buy B-level albums and B-level books. You give recommendation tools, "if you like this game, you'd love" tools, more user feedback, you do limited time discounts and featured games of the week. This is the promise of digital distribution; not a slow reliving of 1985-1999 at the speed of Nintendo's discretion.

Recognizing that licencing is genuinely tough and that there are technical restrictions currently preventing this sort of thing, I'd be glad to accept Nintendo adding content as fast as they can. But queueing up releases is not a substitute for proper user interface design and decent content navigation tools.
 
AugustDivision said:
It doesn't matter to people like you guys though. You'll complain now when the releases are trickling out, and you would complain if they put out 3 or 4 a week and in a couple years they said "sorry we have nothing left."

There isn't a way to please people like the people in this thread.

False. There's alot of games. Way enough to have at least 2 a week for 4-5 years. And if Nintendo would push it more and market the service better, maybe there would be more publishers putting their games there.
If they don't want to miss games, they only need to push their service and give it better marketing.
 
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